diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 92fd1faf52..bb554e1ea8 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -3509,7 +3509,7 @@ namespace OpenSim.Region.Framework.Scenes public void doChangeObject(SceneObjectPart part, ObjectChangeData data) { - // TODO this still as excessive ScheduleGroupForTerseUpdate()s + // TODO this still as excessive *.Schedule*Update()s if (part != null && part.ParentGroup != null) { @@ -3553,8 +3553,8 @@ namespace OpenSim.Region.Framework.Scenes if (pha != null) pha.Building = true; - // must deal with root part specially for position and rotation - // so parts offset positions or rotations are fixed + // root part is special + // parts offset positions or rotations need to change also if (part == group.RootPart) {