diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs index 1fe0e7956f..4ae27d7b85 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs @@ -88,11 +88,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests public void TestNotecardAsset() { TestHelpers.InMethod(); - TestHelpers.EnableLogging(); +// TestHelpers.EnableLogging(); UUID ownerId = TestHelpers.ParseTail(0x10); UUID embeddedId = TestHelpers.ParseTail(0x20); - UUID missingEmbeddedId = TestHelpers.ParseTail(0x21); + UUID secondLevelEmbeddedId = TestHelpers.ParseTail(0x21); + UUID missingEmbeddedId = TestHelpers.ParseTail(0x22); UUID ncAssetId = TestHelpers.ParseTail(0x30); AssetBase ncAsset @@ -100,9 +101,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests ncAssetId, string.Format("Hello{0}World{1}", embeddedId, missingEmbeddedId)); m_assetService.Store(ncAsset); - AssetBase embeddedAsset = AssetHelpers.CreateNotecardAsset(embeddedId, "We'll meet again."); + AssetBase embeddedAsset + = AssetHelpers.CreateNotecardAsset(embeddedId, string.Format("{0} We'll meet again.", secondLevelEmbeddedId)); m_assetService.Store(embeddedAsset); + AssetBase secondLevelEmbeddedAsset + = AssetHelpers.CreateNotecardAsset(secondLevelEmbeddedId, "Don't know where, don't know when."); + m_assetService.Store(secondLevelEmbeddedAsset); + m_uuidGatherer.AddForInspection(ncAssetId); m_uuidGatherer.GatherAll(); @@ -112,7 +118,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests Assert.That(m_uuidGatherer.GatheredUuids.Count, Is.EqualTo(3)); Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(ncAssetId)); Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(embeddedId)); - Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(missingEmbeddedId)); + Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(secondLevelEmbeddedId)); } } } \ No newline at end of file diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs index 28653c68ca..69dc133668 100644 --- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs +++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs @@ -451,7 +451,7 @@ namespace OpenSim.Region.Framework.Scenes UUID uuid = new UUID(uuidMatch.Value); // m_log.DebugFormat("[UUID GATHERER]: Recording {0} in text", uuid); - GatheredUuids[uuid] = (sbyte)AssetType.Unknown; + AddForInspection(uuid); } }