diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 51b289bb03..253bb06438 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -4825,11 +4825,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return LSL_Vector.MagSquare(a - b); } - // returns the angle between 2 vectors -pi to pi + // returns the angle between 2 vectors 0 to pi public LSL_Float osAngleBetween(LSL_Vector a, LSL_Vector b) { double dot = LSL_Vector.Dot(a,b); - double mcross = LSL_Vector.Mag(LSL_Vector.Cross(a,b)); + double mcross = LSL_Vector.Mag(LSL_Vector.Cross(a,b)); return Math.Atan2(mcross, dot); } }