* minor: correct some documentation in SQLiteAssetData.cs
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@ -37,18 +37,12 @@ using OpenSim.Framework;
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namespace OpenSim.Data.SQLite
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namespace OpenSim.Data.SQLite
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{
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{
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/// <summary>
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/// <summary>
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/// A User storage interface for the DB4o database system
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/// An asset storage interface for the SQLite database system
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/// </summary>
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/// </summary>
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public class SQLiteAssetData : AssetDataBase
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public class SQLiteAssetData : AssetDataBase
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// The database manager
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/// </summary>
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/// <summary>
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/// Artificial constructor called upon plugin load
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/// </summary>
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private const string SelectAssetSQL = "select * from assets where UUID=:UUID";
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private const string SelectAssetSQL = "select * from assets where UUID=:UUID";
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private const string SelectAssetMetadataSQL = "select Name, Description, Type, Temporary, UUID from assets limit :start, :count";
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private const string SelectAssetMetadataSQL = "select Name, Description, Type, Temporary, UUID from assets limit :start, :count";
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private const string DeleteAssetSQL = "delete from assets where UUID=:UUID";
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private const string DeleteAssetSQL = "delete from assets where UUID=:UUID";
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