From 80f0a978db50f8fa3a36e012f92d7ff3755be332 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Sun, 27 Jan 2013 09:00:47 -0800 Subject: [PATCH] BulletSim: fix compile error from last commit --- OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs index 4442650040..86eb773440 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs @@ -88,7 +88,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters public delegate void PreStepAction(float timeStep); public delegate void PostStepAction(float timeStep); public event PreStepAction BeforeStep; - public event PreStepAction AfterStep; + public event PostStepAction AfterStep; // A value of the time now so all the collision and update routines do not have to get their own // Set to 'now' just before all the prims and actors are called for collisions and updates @@ -763,7 +763,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters private void TriggerPostStepEvent(float timeStep) { - PreStepAction actions = AfterStep; + PostStepAction actions = AfterStep; if (actions != null) actions(timeStep);