Hook up Keyframe motion to almost everything. Failing to cross a sim border
may yield unexpected results in some cases. No database persistence yet,cpu-performance
parent
e1d98c9e4c
commit
81ad9255b5
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@ -2247,6 +2247,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// move out of the region creating an infinite loop of failed attempts to cross
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grp.UpdatePrimFlags(grp.RootPart.LocalId,false,grp.IsTemporary,grp.IsPhantom,false);
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if (grp.RootPart.KeyframeMotion != null)
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grp.RootPart.KeyframeMotion.CrossingFailure();
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grp.ScheduleGroupForFullUpdate();
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}
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}
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@ -357,6 +357,9 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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foreach (SceneObjectGroup objectGroup in objlist)
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{
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if (objectGroup.RootPart.KeyframeMotion != null)
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objectGroup.RootPart.KeyframeMotion.Stop();
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objectGroup.RootPart.KeyframeMotion = null;
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// Vector3 inventoryStoredPosition = new Vector3
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// (((objectGroup.AbsolutePosition.X > (int)Constants.RegionSize)
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// ? 250
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@ -2364,6 +2364,12 @@ namespace OpenSim.Region.Framework.Scenes
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foreach (SceneObjectPart part in partList)
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{
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if (part.KeyframeMotion != null)
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{
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part.KeyframeMotion.Delete();
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part.KeyframeMotion = null;
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}
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if (part.IsJoint() && ((part.Flags & PrimFlags.Physics) != 0))
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{
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PhysicsScene.RequestJointDeletion(part.Name); // FIXME: what if the name changed?
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@ -2705,6 +2711,9 @@ namespace OpenSim.Region.Framework.Scenes
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// before we restart the scripts, or else some functions won't work.
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newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject));
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newObject.ResumeScripts();
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if (newObject.RootPart.KeyframeMotion != null)
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newObject.RootPart.KeyframeMotion.UpdateSceneObject(newObject);
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}
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// Do this as late as possible so that listeners have full access to the incoming object
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@ -1645,6 +1645,12 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="childPrims"></param>
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protected internal void LinkObjects(SceneObjectPart root, List<SceneObjectPart> children)
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{
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if (root.KeyframeMotion != null)
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{
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root.KeyframeMotion.Stop();
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root.KeyframeMotion = null;
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}
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SceneObjectGroup parentGroup = root.ParentGroup;
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if (parentGroup == null) return;
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@ -1722,6 +1728,11 @@ namespace OpenSim.Region.Framework.Scenes
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{
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if (part != null)
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{
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if (part.KeyframeMotion != null)
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{
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part.KeyframeMotion.Stop();
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part.KeyframeMotion = null;
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}
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if (part.ParentGroup.PrimCount != 1) // Skip single
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{
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if (part.LinkNum < 2) // Root
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@ -455,6 +455,9 @@ namespace OpenSim.Region.Framework.Scenes
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|| Scene.TestBorderCross(val, Cardinals.S))
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&& !IsAttachmentCheckFull() && (!Scene.LoadingPrims))
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{
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if (m_rootPart.KeyframeMotion != null)
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m_rootPart.KeyframeMotion.StartCrossingCheck();
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m_scene.CrossPrimGroupIntoNewRegion(val, this, true);
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}
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}
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@ -578,6 +581,8 @@ namespace OpenSim.Region.Framework.Scenes
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childPa.Selected = value;
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}
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}
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if (RootPart.KeyframeMotion != null)
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RootPart.KeyframeMotion.Selected = value;
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}
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}
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@ -1551,6 +1556,8 @@ namespace OpenSim.Region.Framework.Scenes
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newPart.DoPhysicsPropertyUpdate(originalPartPa.IsPhysical, true);
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}
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if (part.KeyframeMotion != null)
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newPart.KeyframeMotion = part.KeyframeMotion.Copy(dupe);
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}
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if (userExposed)
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@ -1578,6 +1585,12 @@ namespace OpenSim.Region.Framework.Scenes
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public void ScriptSetPhysicsStatus(bool usePhysics)
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{
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if (usePhysics)
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{
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if (RootPart.KeyframeMotion != null)
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RootPart.KeyframeMotion.Stop();
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RootPart.KeyframeMotion = null;
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}
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UpdatePrimFlags(RootPart.LocalId, usePhysics, IsTemporary, IsPhantom, IsVolumeDetect);
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}
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@ -354,6 +354,13 @@ namespace OpenSim.Region.Framework.Scenes
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private UUID m_collisionSound;
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private float m_collisionSoundVolume;
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private KeyframeMotion m_keyframeMotion = null;
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public KeyframeMotion KeyframeMotion
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{
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get; set;
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}
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#endregion Fields
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// ~SceneObjectPart()
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@ -1799,6 +1806,8 @@ namespace OpenSim.Region.Framework.Scenes
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Array.Copy(Shape.ExtraParams, extraP, extraP.Length);
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dupe.Shape.ExtraParams = extraP;
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// safeguard actual copy is done in sog.copy
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dupe.KeyframeMotion = null;
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dupe.PayPrice = (int[])PayPrice.Clone();
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dupe.DynAttrs.CopyFrom(DynAttrs);
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@ -2001,6 +2010,9 @@ namespace OpenSim.Region.Framework.Scenes
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{
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if (UsePhysics)
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{
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if (ParentGroup.RootPart.KeyframeMotion != null)
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ParentGroup.RootPart.KeyframeMotion.Stop();
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ParentGroup.RootPart.KeyframeMotion = null;
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ParentGroup.Scene.AddPhysicalPrim(1);
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pa.OnRequestTerseUpdate += PhysicsRequestingTerseUpdate;
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@ -4327,6 +4339,9 @@ namespace OpenSim.Region.Framework.Scenes
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if (isPhysical)
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{
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if (ParentGroup.RootPart.KeyframeMotion != null)
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ParentGroup.RootPart.KeyframeMotion.Stop();
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ParentGroup.RootPart.KeyframeMotion = null;
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ParentGroup.Scene.AddPhysicalPrim(1);
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pa.OnRequestTerseUpdate += PhysicsRequestingTerseUpdate;
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@ -262,6 +262,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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sr.Close();
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}
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XmlNodeList keymotion = doc.GetElementsByTagName("KeyframeMotion");
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if (keymotion.Count > 0)
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sceneObject.RootPart.KeyframeMotion = KeyframeMotion.FromData(sceneObject, Convert.FromBase64String(keymotion[0].InnerText));
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else
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sceneObject.RootPart.KeyframeMotion = null;
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// Script state may, or may not, exist. Not having any, is NOT
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// ever a problem.
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sceneObject.LoadScriptState(doc);
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@ -1182,6 +1188,16 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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});
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writer.WriteEndElement();
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if (sog.RootPart.KeyframeMotion != null)
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{
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Byte[] data = sog.RootPart.KeyframeMotion.Serialize();
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writer.WriteStartElement(String.Empty, "KeyframeMotion", String.Empty);
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writer.WriteBase64(data, 0, data.Length);
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writer.WriteEndElement();
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}
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writer.WriteEndElement();
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}
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@ -7296,6 +7296,146 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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public void llSetKeyframedMotion(LSL_List frames, LSL_List options)
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{
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SceneObjectGroup group = m_host.ParentGroup;
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if (group.RootPart.PhysActor != null && group.RootPart.PhysActor.IsPhysical)
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return;
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if (group.IsAttachment)
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return;
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if (frames.Data.Length > 0) // We are getting a new motion
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{
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if (group.RootPart.KeyframeMotion != null)
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group.RootPart.KeyframeMotion.Delete();
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group.RootPart.KeyframeMotion = null;
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int idx = 0;
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KeyframeMotion.PlayMode mode = KeyframeMotion.PlayMode.Forward;
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KeyframeMotion.DataFormat data = KeyframeMotion.DataFormat.Translation | KeyframeMotion.DataFormat.Rotation;
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while (idx < options.Data.Length)
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{
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int option = (int)options.GetLSLIntegerItem(idx++);
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int remain = options.Data.Length - idx;
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switch (option)
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{
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case ScriptBaseClass.KFM_MODE:
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if (remain < 1)
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break;
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int modeval = (int)options.GetLSLIntegerItem(idx++);
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switch(modeval)
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{
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case ScriptBaseClass.KFM_FORWARD:
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mode = KeyframeMotion.PlayMode.Forward;
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break;
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case ScriptBaseClass.KFM_REVERSE:
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mode = KeyframeMotion.PlayMode.Reverse;
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break;
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case ScriptBaseClass.KFM_LOOP:
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mode = KeyframeMotion.PlayMode.Loop;
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break;
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case ScriptBaseClass.KFM_PING_PONG:
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mode = KeyframeMotion.PlayMode.PingPong;
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break;
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}
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break;
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case ScriptBaseClass.KFM_DATA:
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if (remain < 1)
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break;
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int dataval = (int)options.GetLSLIntegerItem(idx++);
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data = (KeyframeMotion.DataFormat)dataval;
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break;
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}
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}
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group.RootPart.KeyframeMotion = new KeyframeMotion(group, mode, data);
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idx = 0;
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int elemLength = 2;
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if (data == (KeyframeMotion.DataFormat.Translation | KeyframeMotion.DataFormat.Rotation))
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elemLength = 3;
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List<KeyframeMotion.Keyframe> keyframes = new List<KeyframeMotion.Keyframe>();
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while (idx < frames.Data.Length)
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{
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int remain = frames.Data.Length - idx;
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if (remain < elemLength)
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break;
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KeyframeMotion.Keyframe frame = new KeyframeMotion.Keyframe();
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frame.Position = null;
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frame.Rotation = null;
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if ((data & KeyframeMotion.DataFormat.Translation) != 0)
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{
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LSL_Types.Vector3 tempv = frames.GetVector3Item(idx++);
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frame.Position = new Vector3((float)tempv.x, (float)tempv.y, (float)tempv.z);
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}
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if ((data & KeyframeMotion.DataFormat.Rotation) != 0)
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{
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LSL_Types.Quaternion tempq = frames.GetQuaternionItem(idx++);
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Quaternion q = new Quaternion((float)tempq.x, (float)tempq.y, (float)tempq.z, (float)tempq.s);
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q.Normalize();
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frame.Rotation = q;
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}
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float tempf = (float)frames.GetLSLFloatItem(idx++);
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frame.TimeMS = (int)(tempf * 1000.0f);
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keyframes.Add(frame);
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}
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group.RootPart.KeyframeMotion.SetKeyframes(keyframes.ToArray());
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group.RootPart.KeyframeMotion.Start();
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}
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else
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{
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if (group.RootPart.KeyframeMotion == null)
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return;
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if (options.Data.Length == 0)
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{
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group.RootPart.KeyframeMotion.Stop();
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return;
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}
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int code = (int)options.GetLSLIntegerItem(0);
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int idx = 0;
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while (idx < options.Data.Length)
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{
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int option = (int)options.GetLSLIntegerItem(idx++);
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int remain = options.Data.Length - idx;
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switch (option)
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{
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case ScriptBaseClass.KFM_COMMAND:
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int cmd = (int)options.GetLSLIntegerItem(idx++);
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switch (cmd)
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{
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case ScriptBaseClass.KFM_CMD_PLAY:
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group.RootPart.KeyframeMotion.Start();
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break;
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case ScriptBaseClass.KFM_CMD_STOP:
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group.RootPart.KeyframeMotion.Stop();
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break;
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case ScriptBaseClass.KFM_CMD_PAUSE:
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group.RootPart.KeyframeMotion.Pause();
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break;
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}
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break;
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}
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}
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}
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}
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protected LSL_List SetPrimParams(SceneObjectPart part, LSL_List rules, string originFunc, ref uint rulesParsed)
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{
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int idx = 0;
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@ -427,6 +427,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void print(string str);
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void SetPrimitiveParamsEx(LSL_Key prim, LSL_List rules, string originFunc);
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void llSetKeyframedMotion(LSL_List frames, LSL_List options);
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LSL_List GetPrimitiveParamsEx(LSL_Key prim, LSL_List rules);
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}
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}
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@ -748,6 +748,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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public static readonly LSLInteger RCERR_SIM_PERF_LOW = -2;
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public static readonly LSLInteger RCERR_CAST_TIME_EXCEEDED = 3;
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public const int KFM_MODE = 1;
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public const int KFM_LOOP = 1;
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public const int KFM_REVERSE = 3;
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public const int KFM_FORWARD = 0;
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public const int KFM_PING_PONG = 2;
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public const int KFM_DATA = 2;
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public const int KFM_TRANSLATION = 2;
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public const int KFM_ROTATION = 1;
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public const int KFM_COMMAND = 0;
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public const int KFM_CMD_PLAY = 0;
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public const int KFM_CMD_STOP = 1;
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public const int KFM_CMD_PAUSE = 2;
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/// <summary>
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/// process name parameter as regex
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/// </summary>
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@ -554,6 +554,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_LSL_Functions.llGetLinkNumberOfSides(link);
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}
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public void llSetKeyframedMotion(LSL_List frames, LSL_List options)
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{
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m_LSL_Functions.llSetKeyframedMotion(frames, options);
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}
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public LSL_Integer llGetListEntryType(LSL_List src, int index)
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{
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return m_LSL_Functions.llGetListEntryType(src, index);
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