A few more guards along the path to user server.
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d20fe7bfdd
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@ -655,9 +655,12 @@ namespace OpenSim.Region.Communications.OGS1
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userData.Email = (string)data["email"];
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userData.ID = new UUID((string)data["uuid"]);
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userData.Created = Convert.ToInt32(data["profile_created"]);
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userData.UserInventoryURI = (string)data["server_inventory"];
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userData.UserAssetURI = (string)data["server_asset"];
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userData.FirstLifeAboutText = (string)data["profile_firstlife_about"];
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if (data.Contains("server_inventory") && data["server_inventory"] != null)
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userData.UserInventoryURI = (string)data["server_inventory"];
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if (data.Contains("server_asset") && data["server_asset"] != null)
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userData.UserAssetURI = (string)data["server_asset"];
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if (data.Contains("profile_firstlife_about") && data["profile_firstlife_about"] != null)
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userData.FirstLifeAboutText = (string)data["profile_firstlife_about"];
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userData.FirstLifeImage = new UUID((string)data["profile_firstlife_image"]);
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userData.CanDoMask = Convert.ToUInt32((string)data["profile_can_do"]);
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userData.WantDoMask = Convert.ToUInt32(data["profile_want_do"]);
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