* Remove old historical grid inventory code
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550018f02d
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8293be6811
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@ -1,207 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.IO;
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using System.Reflection;
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using System.Text;
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using System.Xml;
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using System.Xml.Serialization;
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using libsecondlife;
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using log4net;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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namespace OpenSim.Grid.InventoryServer
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{
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public class InventoryManager
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private IInventoryData _databasePlugin;
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/// <summary>
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/// Adds a new inventory server plugin - user servers will be requested in the order they were loaded.
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/// </summary>
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/// <param name="FileName">The filename to the inventory server plugin DLL</param>
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public void AddDatabasePlugin(string FileName, string dbconnect)
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{
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m_log.Info("[" + OpenInventory_Main.LogName + "]: Invenstorage: Attempting to load " + FileName);
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Assembly pluginAssembly = Assembly.LoadFrom(FileName);
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m_log.Info("[" + OpenInventory_Main.LogName + "]: " +
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"Invenstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces.");
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foreach (Type pluginType in pluginAssembly.GetTypes())
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{
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if (!pluginType.IsAbstract)
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{
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Type typeInterface = pluginType.GetInterface("IInventoryData", true);
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if (typeInterface != null)
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{
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IInventoryData plug =
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(IInventoryData) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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plug.Initialise(dbconnect);
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_databasePlugin = plug;
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m_log.Info("[" + OpenInventory_Main.LogName + "]: " +
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"Invenstorage: Added IInventoryData Interface");
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break;
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}
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}
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}
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}
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protected static SerializableInventory loadInventoryFromXmlFile(string fileName)
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{
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FileStream fs = new FileStream(fileName, FileMode.Open, FileAccess.Read);
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XmlReader reader = new XmlTextReader(fs);
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XmlSerializer x = new XmlSerializer(typeof (SerializableInventory));
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SerializableInventory inventory = (SerializableInventory) x.Deserialize(reader);
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fs.Close();
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fs.Dispose();
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return inventory;
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}
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protected static void saveInventoryToStream(SerializableInventory inventory, Stream s)
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{
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XmlTextWriter writer = new XmlTextWriter(s, Encoding.UTF8);
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writer.Formatting = Formatting.Indented;
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XmlSerializer x = new XmlSerializer(typeof (SerializableInventory));
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x.Serialize(writer, inventory);
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}
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protected static bool fixupFolder(SerializableInventory.SerializableFolder f,
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SerializableInventory.SerializableFolder parent)
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{
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bool modified = false;
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// ensure we have a valid folder id
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if (f.ID == LLUUID.Zero)
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{
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f.ID = LLUUID.Random();
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modified = true;
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}
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// ensure we have valid agent id
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if (f.Owner == LLUUID.Zero)
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{
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if (parent != null)
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f.Owner = parent.Owner;
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else
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f.Owner = f.ID;
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modified = true;
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}
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if (f.ParentID == LLUUID.Zero && parent != null)
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{
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f.ParentID = parent.ID;
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modified = true;
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}
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foreach (SerializableInventory.SerializableFolder child in f.SubFolders)
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{
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modified |= fixupFolder(child, f);
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}
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return modified;
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}
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protected static bool fixupInventory(SerializableInventory inventory)
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{
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return fixupFolder(inventory.root, null);
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}
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public class GetInventory : BaseStreamHandler
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{
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private SerializableInventory _inventory;
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private InventoryManager _manager;
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public GetInventory(InventoryManager manager)
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: base("GET", "/inventory")
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{
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_manager = manager;
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_inventory = loadInventoryFromXmlFile("attic/inventory/Inventory_Library.xml");
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if (fixupInventory(_inventory))
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{
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FileStream fs = new FileStream("attic/inventory/Inventory_Library.xml", FileMode.Truncate, FileAccess.Write);
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saveInventoryToStream(_inventory, fs);
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fs.Flush();
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fs.Close();
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m_log.Debug("[" + OpenInventory_Main.LogName + "]: Modified");
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}
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}
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private void CreateDefaultInventory(LLUUID userID)
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{
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}
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private byte[] GetUserInventory(LLUUID userID)
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{
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m_log.InfoFormat("[" + OpenInventory_Main.LogName + "]: Getting Inventory for user {0}", userID.ToString());
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byte[] result = new byte[] {};
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InventoryFolderBase fb = _manager._databasePlugin.getUserRootFolder(userID);
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if (fb == null)
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{
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m_log.InfoFormat("[" + OpenInventory_Main.LogName + "]: Inventory not found for user {0}, creating new",
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userID.ToString());
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CreateDefaultInventory(userID);
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}
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return result;
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}
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public override byte[] Handle(string path, Stream request)
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{
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byte[] result = new byte[] {};
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string[] parms = path.Split(new char[] {'/'}, StringSplitOptions.RemoveEmptyEntries);
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if (parms.Length > 1)
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{
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if (string.Compare(parms[1], "library", true) == 0)
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{
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MemoryStream ms = new MemoryStream();
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saveInventoryToStream(_inventory, ms);
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result = ms.GetBuffer();
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Array.Resize<byte>(ref result, (int) ms.Length);
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}
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else if (string.Compare(parms[1], "user", true) == 0)
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{
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if (parms.Length > 2)
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{
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result = GetUserInventory(new LLUUID(parms[2]));
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}
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}
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}
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return result;
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}
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}
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}
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}
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@ -41,8 +41,7 @@ namespace OpenSim.Grid.InventoryServer
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public class OpenInventory_Main : BaseOpenSimServer, conscmd_callback
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private InventoryManager m_inventoryManager;
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private InventoryConfig m_config;
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private GridInventoryService m_inventoryService;
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@ -71,7 +70,6 @@ namespace OpenSim.Grid.InventoryServer
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m_config = new InventoryConfig(LogName, (Path.Combine(Util.configDir(), "InventoryServer_Config.xml")));
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m_inventoryService = new GridInventoryService();
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// m_inventoryManager = new InventoryManager();
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m_inventoryService.AddPlugin(m_config.DatabaseProvider, m_config.DatabaseConnect);
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m_log.Info("[" + LogName + "]: Starting HTTP server ...");
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@ -121,8 +119,6 @@ namespace OpenSim.Grid.InventoryServer
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m_httpServer.AddStreamHandler(
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new RestDeserialisehandler<Guid, List<InventoryFolderBase>>
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("POST", "/RootFolders/", m_inventoryService.GetInventorySkeleton));
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// httpServer.AddStreamHandler(new InventoryManager.GetInventory(m_inventoryManager));
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}
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private void Work()
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@ -1,62 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<inventory>
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<folder>
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<name>My Inventory</name>
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<folderID UUID="00000112-000f-0000-0000-000100bba000" />
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<type>9</type>
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<folders>
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<folder>
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<name>Animations</name>
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<type>20</type>
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</folder>
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<folder>
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<name>Body Parts</name>
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<type>13</type>
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</folder>
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<folder>
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<name>Clothing</name>
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<type>5</type>
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</folder>
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<folder>
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<name>Gestures</name>
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<type>21</type>
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</folder>
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<folder>
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<name>Landmarks</name>
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<type>3</type>
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</folder>
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<folder>
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<name>Lost And Found</name>
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<type>16</type>
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</folder>
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<folder>
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<name>Notecards</name>
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<type>7</type>
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</folder>
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<folder>
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<name>Objects</name>
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<type>6</type>
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</folder>
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<folder>
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<name>Photo Album</name>
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<type>15</type>
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</folder>
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<folder>
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<name>Scripts</name>
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<type>10</type>
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</folder>
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<folder>
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<name>Sounds</name>
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<type>1</type>
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</folder>
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<folder>
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<name>Textures</name>
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<type>0</type>
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</folder>
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<folder>
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<name>Trash</name>
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<type>14</type>
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</folder>
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</folders>
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</folder>
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</inventory>
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@ -1,134 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<inventory xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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<folder>
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<name>Library</name>
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<agentID UUID="00000112-000f-0000-0000-000100bba000" />
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<parentID UUID="00000000-0000-0000-0000-000000000000" />
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<folderID UUID="00000112-000f-0000-0000-000100bba000" />
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<type>9</type>
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<version>0</version>
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<folders>
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<folder>
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<name>Animations</name>
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<agentID UUID="00000112-000f-0000-0000-000100bba000" />
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<parentID UUID="00000112-000f-0000-0000-000100bba000" />
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<folderID UUID="d052e0a1-0bf7-4f2a-8982-472df8e4d226" />
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<type>20</type>
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<version>0</version>
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<folders />
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<items />
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</folder>
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<folder>
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<name>Body Parts</name>
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<agentID UUID="00000112-000f-0000-0000-000100bba000" />
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<parentID UUID="00000112-000f-0000-0000-000100bba000" />
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<folderID UUID="52abdfa6-d50f-4743-b7db-b37f97857941" />
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<type>13</type>
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<version>0</version>
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<folders />
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<items />
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</folder>
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<folder>
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<name>Clothing</name>
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<agentID UUID="00000112-000f-0000-0000-000100bba000" />
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<parentID UUID="00000112-000f-0000-0000-000100bba000" />
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<folderID UUID="5820e65c-eaa9-4404-a2bc-4c63fec47c83" />
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<type>5</type>
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<version>0</version>
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<folders />
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<items />
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</folder>
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<folder>
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<name>Gestures</name>
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<agentID UUID="00000112-000f-0000-0000-000100bba000" />
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<parentID UUID="00000112-000f-0000-0000-000100bba000" />
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<folderID UUID="530e1f34-14fa-4129-a373-e4ee65249b78" />
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<type>21</type>
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<version>0</version>
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<folders />
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<items />
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</folder>
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<folder>
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<name>Landmarks</name>
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<agentID UUID="00000112-000f-0000-0000-000100bba000" />
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<parentID UUID="00000112-000f-0000-0000-000100bba000" />
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<folderID UUID="a1419cef-d7d7-476e-a088-165c747532a2" />
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<type>3</type>
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<version>0</version>
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<folders />
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<items />
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</folder>
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<folder>
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<name>Notecards</name>
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<agentID UUID="00000112-000f-0000-0000-000100bba000" />
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<parentID UUID="00000112-000f-0000-0000-000100bba000" />
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<folderID UUID="b61598ea-2312-49f9-9b1c-5214ba55facc" />
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<type>7</type>
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<version>0</version>
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<folders />
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<items />
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</folder>
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<folder>
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<name>Objects</name>
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<agentID UUID="00000112-000f-0000-0000-000100bba000" />
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<parentID UUID="00000112-000f-0000-0000-000100bba000" />
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<folderID UUID="ff757447-ea4d-4769-8751-e3bb13cd570d" />
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<type>6</type>
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<version>0</version>
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<folders />
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<items />
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</folder>
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<folder>
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<name>Photo Album</name>
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<agentID UUID="00000112-000f-0000-0000-000100bba000" />
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<parentID UUID="00000112-000f-0000-0000-000100bba000" />
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<folderID UUID="d6cadddd-68e1-4fc3-bd24-319cd593fdc0" />
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<type>15</type>
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<version>0</version>
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<folders />
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<items />
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</folder>
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<folder>
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<name>Scripts</name>
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<agentID UUID="00000112-000f-0000-0000-000100bba000" />
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<parentID UUID="00000112-000f-0000-0000-000100bba000" />
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<folderID UUID="f0e2c3dc-3f44-4730-8b33-6a911994fea1" />
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<type>10</type>
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<version>0</version>
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<folders />
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<items />
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</folder>
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<folder>
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<name>Sounds</name>
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<agentID UUID="00000112-000f-0000-0000-000100bba000" />
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<parentID UUID="00000112-000f-0000-0000-000100bba000" />
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<folderID UUID="b8815d3c-52b0-447c-adea-3a1a442dbb2b" />
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<type>1</type>
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<version>0</version>
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<folders />
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<items />
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</folder>
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<folder>
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<name>Textures</name>
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<agentID UUID="00000112-000f-0000-0000-000100bba000" />
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<parentID UUID="00000112-000f-0000-0000-000100bba000" />
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<folderID UUID="23e487c5-43af-4fe6-b211-75cfc91845a6" />
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<type>0</type>
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<version>0</version>
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<folders />
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<items />
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</folder>
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<folder>
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<name>Accessories</name>
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<agentID UUID="00000112-000f-0000-0000-000100bba000" />
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<parentID UUID="00000112-000f-0000-0000-000100bba000" />
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<folderID UUID="b4024e1c-9b1d-426e-a70e-55ae0078dc0b" />
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<type>8</type>
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<version>0</version>
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<folders />
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<items />
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</folder>
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</folders>
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<items />
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</folder>
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</inventory>
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