Sends the consistent child agent position upon creation of the child agent in other regions, as opposed to <128, 128, 70>
parent
3bf699ad36
commit
8300bb651e
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@ -1213,7 +1213,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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AgentCircuitData agent = sp.ControllingClient.RequestClientInfo();
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agent.BaseFolder = UUID.Zero;
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agent.InventoryFolder = UUID.Zero;
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agent.startpos = new Vector3(128, 128, 70);
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agent.startpos = sp.AbsolutePosition + CalculateOffset(sp, neighbour);
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agent.child = true;
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agent.Appearance = sp.Appearance;
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if (currentAgentCircuit != null)
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@ -1305,6 +1305,17 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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}
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}
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Vector3 CalculateOffset(ScenePresence sp, GridRegion neighbour)
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{
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int rRegionX = (int)sp.Scene.RegionInfo.RegionLocX;
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int rRegionY = (int)sp.Scene.RegionInfo.RegionLocY;
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int tRegionX = neighbour.RegionLocX / (int)Constants.RegionSize;
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int tRegionY = neighbour.RegionLocY / (int)Constants.RegionSize;
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int shiftx = (rRegionX - tRegionX) * (int)Constants.RegionSize;
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int shifty = (rRegionY - tRegionY) * (int)Constants.RegionSize;
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return new Vector3(shiftx, shifty, 0f);
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}
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private void InformClientOfNeighbourCompleted(IAsyncResult iar)
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{
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InformClientOfNeighbourDelegate icon = (InformClientOfNeighbourDelegate)iar.AsyncState;
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