Revert "Brute-force debug -- mantis #5365"

This reverts commit 585473aade.
0.7.1-dev
Diva Canto 2011-02-09 08:35:36 -08:00
parent 1bba9c6300
commit 830fee145d
2 changed files with 3 additions and 20 deletions

View File

@ -463,13 +463,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
bool packetSent = false; bool packetSent = false;
ThrottleOutPacketTypeFlags emptyCategories = 0; ThrottleOutPacketTypeFlags emptyCategories = 0;
string queueDebugOutput = String.Empty; // Serious debug business //string queueDebugOutput = String.Empty; // Serious debug business
for (int i = 0; i < THROTTLE_CATEGORY_COUNT; i++) for (int i = 0; i < THROTTLE_CATEGORY_COUNT; i++)
{ {
bucket = m_throttleCategories[i]; bucket = m_throttleCategories[i];
if (i == 4) //queueDebugOutput += m_packetOutboxes[i].Count + " "; // Serious debug business
queueDebugOutput += m_packetOutboxes[i].Count + " "; // Serious debug business
if (m_nextPackets[i] != null) if (m_nextPackets[i] != null)
{ {
@ -477,17 +476,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// leaving a dequeued packet still waiting to be sent out. Try to // leaving a dequeued packet still waiting to be sent out. Try to
// send it again // send it again
OutgoingPacket nextPacket = m_nextPackets[i]; OutgoingPacket nextPacket = m_nextPackets[i];
if (i == 4) queueDebugOutput += "m_nextPackets[i] != null, " + nextPacket.Buffer.DataLength;
if (bucket.RemoveTokens(nextPacket.Buffer.DataLength)) if (bucket.RemoveTokens(nextPacket.Buffer.DataLength))
{ {
if (i == 4) queueDebugOutput += " removed tokens ";
// Send the packet // Send the packet
m_udpServer.SendPacketFinal(nextPacket); m_udpServer.SendPacketFinal(nextPacket);
m_nextPackets[i] = null; m_nextPackets[i] = null;
packetSent = true; packetSent = true;
} }
else
if (i == 4) queueDebugOutput += " did not remove tokens ";
} }
else else
{ {
@ -496,7 +491,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
queue = m_packetOutboxes[i]; queue = m_packetOutboxes[i];
if (queue.Dequeue(out packet)) if (queue.Dequeue(out packet))
{ {
if (i == 4) queueDebugOutput += "m_nextPackets[i] == null, dq ok " + packet.Buffer.DataLength;
// A packet was pulled off the queue. See if we have // A packet was pulled off the queue. See if we have
// enough tokens in the bucket to send it out // enough tokens in the bucket to send it out
if (bucket.RemoveTokens(packet.Buffer.DataLength)) if (bucket.RemoveTokens(packet.Buffer.DataLength))
@ -504,13 +498,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// Send the packet // Send the packet
m_udpServer.SendPacketFinal(packet); m_udpServer.SendPacketFinal(packet);
packetSent = true; packetSent = true;
if (i == 4) queueDebugOutput += " removed tokens ";
} }
else else
{ {
// Save the dequeued packet for the next iteration // Save the dequeued packet for the next iteration
m_nextPackets[i] = packet; m_nextPackets[i] = packet;
if (i == 4) queueDebugOutput += " did not remove tokens ";
} }
// If the queue is empty after this dequeue, fire the queue // If the queue is empty after this dequeue, fire the queue
@ -521,21 +513,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
} }
else else
{ {
if (i == 4) queueDebugOutput += "m_nextPackets[i] == null, dq nok ";
// No packets in this queue. Fire the queue empty callback // No packets in this queue. Fire the queue empty callback
// if it has not been called recently // if it has not been called recently
emptyCategories |= CategoryToFlag(i); emptyCategories |= CategoryToFlag(i);
} }
} }
} }
if (emptyCategories != 0) if (emptyCategories != 0)
BeginFireQueueEmpty(emptyCategories); BeginFireQueueEmpty(emptyCategories);
if (m_udpServer.EmergencyMonitoring) //m_log.Info("[LLUDPCLIENT]: Queues: " + queueDebugOutput); // Serious debug business
m_log.Info("[LLUDPCLIENT]: Queues: " + queueDebugOutput); // Serious debug business
return packetSent; return packetSent;
} }

View File

@ -1133,11 +1133,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private int npacksSent = 0; private int npacksSent = 0;
private int npackNotSent = 0; private int npackNotSent = 0;
public bool EmergencyMonitoring
{
get { return m_scene.EmergencyMonitoring; }
}
private void MonitoredClientOutgoingPacketHandler(IClientAPI client) private void MonitoredClientOutgoingPacketHandler(IClientAPI client)
{ {
nticks++; nticks++;