Added placeholder for sitting on ground support. Doesn't work yet.
parent
8d995a5a5d
commit
8338e4999f
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@ -622,10 +622,16 @@ namespace OpenSim.Region.Environment.Scenes
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if (PhysicsActor == null)
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{
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// Console.WriteLine("DEBUG: HandleAgentUpdate: null PhysicsActor!");
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return;
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}
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if ((flags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_SIT_ON_GROUND) != 0)
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{
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// TODO: This doesn't quite work yet -- probably a parent ID problem
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// m_parentID = (what should this be?)
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// SetMovementAnimation(Animations.AnimsLLUUID["SIT_GROUND"], 1);
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}
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if (m_allowMovement)
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{
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int i = 0;
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@ -693,7 +699,8 @@ namespace OpenSim.Region.Environment.Scenes
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m_pos += m_parentPosition + new LLVector3(0.0f, 0.0f, 2.0f * m_sitAvatarHeight);
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m_parentPosition = new LLVector3();
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AddToPhysicalScene();
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if (m_physicsActor == null)
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AddToPhysicalScene();
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m_parentID = 0;
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SendFullUpdateToAllClients();
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