Log situations where workitem event threads are aborted on stop request because they failed to complete event processing within the given timeout.

This is for bug hunting purposes where thread aborts may be causing dangling lock issues and subsequent vm crashes on mono (with ReaderWriterLockSlim, etc.)
0.7.4-extended
Justin Clark-Casey (justincc) 2012-12-12 23:30:26 +00:00
parent e6f475735f
commit 83487bfbec
1 changed files with 3 additions and 3 deletions

View File

@ -550,9 +550,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
// forcibly abort the work item (this aborts the underlying thread).
if (!m_InSelfDelete)
{
// m_log.ErrorFormat(
// "[SCRIPT INSTANCE]: Aborting script {0} {1} in prim {2} {3} {4} {5}",
// ScriptName, ItemID, PrimName, ObjectID, m_InSelfDelete, DateTime.Now.Ticks);
m_log.DebugFormat(
"[SCRIPT INSTANCE]: Aborting unstopped script {0} {1} in prim {2}, localID {3}, timeout was {4} ms",
ScriptName, ItemID, PrimName, LocalID, timeout);
workItem.Abort();
}