diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
index 9e12d94849..29a9e149de 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
@@ -139,9 +139,16 @@ namespace OpenSim.Framework.Communications.Cache
else
{
UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(fname, lname);
-
+
if (userProfile != null)
+ {
+ if ((userProfile.UserAssetURI == null || userProfile.UserAssetURI == "") && m_commsManager.NetworkServersInfo != null)
+ userProfile.UserAssetURI = m_commsManager.NetworkServersInfo.AssetURL;
+ if ((userProfile.UserInventoryURI == null || userProfile.UserInventoryURI == "") && m_commsManager.NetworkServersInfo != null)
+ userProfile.UserInventoryURI = m_commsManager.NetworkServersInfo.InventoryURL;
+
return AddToCaches(userProfile);
+ }
else
return null;
}
@@ -169,7 +176,14 @@ namespace OpenSim.Framework.Communications.Cache
{
UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(userID);
if (userProfile != null)
+ {
+ if ((userProfile.UserAssetURI == null || userProfile.UserAssetURI == "") && m_commsManager.NetworkServersInfo != null)
+ userProfile.UserAssetURI = m_commsManager.NetworkServersInfo.AssetURL;
+ if ((userProfile.UserInventoryURI == null || userProfile.UserInventoryURI == "") && m_commsManager.NetworkServersInfo != null)
+ userProfile.UserInventoryURI = m_commsManager.NetworkServersInfo.InventoryURL;
+
return AddToCaches(userProfile);
+ }
else
return null;
}
diff --git a/OpenSim/Framework/Communications/Clients/AuthClient.cs b/OpenSim/Framework/Communications/Clients/AuthClient.cs
index 6b4bfec83f..adae637c0d 100644
--- a/OpenSim/Framework/Communications/Clients/AuthClient.cs
+++ b/OpenSim/Framework/Communications/Clients/AuthClient.cs
@@ -136,7 +136,7 @@ namespace OpenSim.Framework.Communications.Clients
}
Hashtable responseData = (Hashtable)UserResp.Value;
- if (responseData.ContainsKey("auth_session") && responseData["auth_session"].ToString() == "TRUE")
+ if (responseData != null && responseData.ContainsKey("auth_session") && responseData["auth_session"] != null && responseData["auth_session"].ToString() == "TRUE")
{
//System.Console.WriteLine("[Authorization]: userserver reported authorized session for user " + userID);
return true;
diff --git a/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs b/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs
index 2f9a45f3d8..776d5d14ce 100644
--- a/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs
+++ b/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs
@@ -655,9 +655,12 @@ namespace OpenSim.Region.Communications.OGS1
userData.Email = (string)data["email"];
userData.ID = new UUID((string)data["uuid"]);
userData.Created = Convert.ToInt32(data["profile_created"]);
- userData.UserInventoryURI = (string)data["server_inventory"];
- userData.UserAssetURI = (string)data["server_asset"];
- userData.FirstLifeAboutText = (string)data["profile_firstlife_about"];
+ if (data.Contains("server_inventory") && data["server_inventory"] != null)
+ userData.UserInventoryURI = (string)data["server_inventory"];
+ if (data.Contains("server_asset") && data["server_asset"] != null)
+ userData.UserAssetURI = (string)data["server_asset"];
+ if (data.Contains("profile_firstlife_about") && data["profile_firstlife_about"] != null)
+ userData.FirstLifeAboutText = (string)data["profile_firstlife_about"];
userData.FirstLifeImage = new UUID((string)data["profile_firstlife_image"]);
userData.CanDoMask = Convert.ToUInt32((string)data["profile_can_do"]);
userData.WantDoMask = Convert.ToUInt32(data["profile_want_do"]);
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs
index f2d8579c83..4d347cdfbc 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs
@@ -155,7 +155,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
((ISharedRegionModule)m_GridServiceConnector).AddRegion(scene);
// Yikes!! Remove this as soon as user services get refactored
- LocalAssetServerURI = scene.CommsManager.NetworkServersInfo.UserURL;
+ LocalAssetServerURI = scene.CommsManager.NetworkServersInfo.AssetURL;
LocalInventoryServerURI = scene.CommsManager.NetworkServersInfo.InventoryURL;
LocalUserServerURI = scene.CommsManager.NetworkServersInfo.UserURL;
HGNetworkServersInfo.Init(LocalAssetServerURI, LocalInventoryServerURI, LocalUserServerURI);
diff --git a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs
index 963909545d..76dac6107e 100644
--- a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs
+++ b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs
@@ -45,6 +45,10 @@ namespace OpenSim.Region.DataSnapshot.Providers
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private bool m_stale = true;
+ private static UUID m_DefaultImage = new UUID("89556747-24cb-43ed-920b-47caed15465f");
+ private static UUID m_BlankImage = new UUID("5748decc-f629-461c-9a36-a35a221fe21f");
+
+
public void Initialize(Scene scene, DataSnapshotManager parent)
{
m_scene = scene;
@@ -142,6 +146,19 @@ namespace OpenSim.Region.DataSnapshot.Providers
node.InnerText = land.LandData.GlobalID.ToString();
xmlobject.AppendChild(node);
+ node = nodeFactory.CreateNode(XmlNodeType.Element, "location", "");
+ Vector3 loc = obj.AbsolutePosition;
+ node.InnerText = loc.X.ToString() + "/" + loc.Y.ToString() + "/" + loc.Z.ToString();
+ xmlobject.AppendChild(node);
+
+ string bestImage = GuessImage(obj);
+ if (bestImage != string.Empty)
+ {
+ node = nodeFactory.CreateNode(XmlNodeType.Element, "image", "");
+ node.InnerText = bestImage;
+ xmlobject.AppendChild(node);
+ }
+
parent.AppendChild(xmlobject);
}
}
@@ -173,5 +190,58 @@ namespace OpenSim.Region.DataSnapshot.Providers
}
public event ProviderStale OnStale;
+
+ ///
+ /// Guesses the best image, based on a simple heuristic. It guesses only for boxes.
+ /// We're optimizing for boxes, because those are the most common objects
+ /// marked "Show in search" -- boxes with content inside.For other shapes,
+ /// it's really hard to tell which texture should be grabbed.
+ ///
+ ///
+ ///
+ private string GuessImage(SceneObjectGroup sog)
+ {
+ string bestguess = string.Empty;
+ Dictionary counts = new Dictionary();
+ if (sog.RootPart.Shape != null && sog.RootPart.Shape.ProfileShape == ProfileShape.Square &&
+ sog.RootPart.Shape.Textures != null && sog.RootPart.Shape.Textures.FaceTextures != null)
+ {
+ if (sog.RootPart.Shape.Textures.DefaultTexture.TextureID != UUID.Zero &&
+ sog.RootPart.Shape.Textures.DefaultTexture.TextureID != m_DefaultImage &&
+ sog.RootPart.Shape.Textures.DefaultTexture.TextureID != m_BlankImage &&
+ sog.RootPart.Shape.Textures.DefaultTexture.RGBA.A < 50)
+ {
+ counts[sog.RootPart.Shape.Textures.DefaultTexture.TextureID] = 8;
+ }
+
+ foreach (Primitive.TextureEntryFace tentry in sog.RootPart.Shape.Textures.FaceTextures)
+ {
+ if (tentry != null)
+ {
+ if (tentry.TextureID != UUID.Zero && tentry.TextureID != m_DefaultImage && tentry.TextureID != m_BlankImage && tentry.RGBA.A < 50)
+ {
+ int c = 0;
+ counts.TryGetValue(tentry.TextureID, out c);
+ counts[tentry.TextureID] = c + 1;
+ // decrease the default texture count
+ if (counts.ContainsKey(sog.RootPart.Shape.Textures.DefaultTexture.TextureID))
+ counts[sog.RootPart.Shape.Textures.DefaultTexture.TextureID] = counts[sog.RootPart.Shape.Textures.DefaultTexture.TextureID] - 1;
+ }
+ }
+ }
+
+ // Let's pick the most unique texture
+ int min = 9999;
+ foreach (KeyValuePair kv in counts)
+ {
+ if (kv.Value < min && kv.Value >= 1)
+ {
+ bestguess = kv.Key.ToString();
+ min = kv.Value;
+ }
+ }
+ }
+ return bestguess;
+ }
}
}