diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index 2d0b280bfe..4e75a5c828 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -804,16 +804,6 @@ namespace OpenSim.Framework
return output.ToString();
}
- ///
- /// Converts a URL to a IPAddress
- ///
- /// URL Standard Format
- /// A resolved IP Address
- public static IPAddress GetHostFromURL(string url)
- {
- return GetHostFromDNS(url.Split(new char[] {'/', ':'})[3]);
- }
-
///
/// Returns a IP address from a specified DNS, favouring IPv4 addresses.
///
@@ -1802,32 +1792,6 @@ namespace OpenSim.Framework
return found.ToArray();
}
- public static string ServerURI(string uri)
- {
- if (uri == string.Empty)
- return string.Empty;
-
- // Get rid of eventual slashes at the end
- uri = uri.TrimEnd('/');
-
- IPAddress ipaddr1 = null;
- string port1 = "";
- try
- {
- ipaddr1 = Util.GetHostFromURL(uri);
- }
- catch { }
-
- try
- {
- port1 = uri.Split(new char[] { ':' })[2];
- }
- catch { }
-
- // We tried our best to convert the domain names to IP addresses
- return (ipaddr1 != null) ? "http://" + ipaddr1.ToString() + ":" + port1 : uri;
- }
-
///
/// Convert a string to a byte format suitable for transport in an LLUDP packet. The output is truncated to 256 bytes if necessary.
///
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
index 6ecc32740c..3a32d7737d 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
@@ -60,7 +60,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
protected SimulationServiceConnector m_remoteConnector;
protected bool m_safemode;
- protected IPAddress m_thisIP;
#region Region Module interface
@@ -141,7 +140,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
{
m_aScene = scene;
//m_regionClient = new RegionToRegionClient(m_aScene, m_hyperlinkService);
- m_thisIP = Util.GetHostFromDNS(scene.RegionInfo.ExternalHostName);
}
#endregion