Merge branch 'avination' into careminster

Conflicts:
	OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
	OpenSim/Services/Connectors/Simulation/SimulationDataService.cs
	OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
avinationmerge
Melanie 2012-06-11 16:56:40 +01:00
commit 84377a23db
20 changed files with 25402 additions and 23771 deletions

View File

@ -2202,5 +2202,10 @@ VALUES
}
}
}
public UUID[] GetObjectIDs(UUID regionID)
{
return new UUID[0];
}
}
}

View File

@ -119,8 +119,10 @@ namespace OpenSim.Data.MySQL
// Eligibility check
//
if ((flags & (uint)PrimFlags.Temporary) != 0)
return;
// PrimFlags.Temporary is not used in OpenSim code and cannot
// be guaranteed to always be clear. Don't check it.
// if ((flags & (uint)PrimFlags.Temporary) != 0)
// return;
if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0)
return;
@ -1972,6 +1974,37 @@ namespace OpenSim.Data.MySQL
}
}
public UUID[] GetObjectIDs(UUID regionID)
{
List<UUID> uuids = new List<UUID>();
lock (m_dbLock)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "select UUID from prims where RegionUUID = ?RegionUUID";
cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
using (IDataReader reader = ExecuteReader(cmd))
{
while (reader.Read())
{
UUID id = new UUID(reader["UUID"].ToString());
uuids.Add(id);
}
}
}
}
}
return uuids.ToArray();
}
private void LoadSpawnPoints(RegionSettings rs)
{
rs.ClearSpawnPoints();

View File

@ -151,5 +151,10 @@ namespace OpenSim.Data.Null
public void Shutdown()
{
}
public UUID[] GetObjectIDs(UUID regionID)
{
return new UUID[0];
}
}
}

View File

@ -2890,5 +2890,9 @@ namespace OpenSim.Data.SQLite
}
}
public UUID[] GetObjectIDs(UUID regionID)
{
return new UUID[0];
}
}
}

View File

@ -116,5 +116,6 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="regionUUID">the region UUID</param>
void RemoveRegionEnvironmentSettings(UUID regionUUID);
UUID[] GetObjectIDs(UUID regionID);
}
}

View File

@ -106,6 +106,7 @@ namespace OpenSim.Region.Framework.Interfaces
RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID);
void StoreRegionWindlightSettings(RegionLightShareData wl);
void RemoveRegionWindlightSettings(UUID regionID);
UUID[] GetObjectIDs(UUID regionID);
/// <summary>
/// Load Environment settings from region storage

View File

@ -266,9 +266,11 @@ namespace OpenSim.Region.Framework.Scenes
else
{
volume = Math.Abs(colInfo.relativeVel);
if (volume < 0.2f)
// Most noral collisions (running into walls, stairs)
// should never be heard.
if (volume < 3.2f)
continue;
m_log.DebugFormat("Collision speed was {0}", volume);
// m_log.DebugFormat("Collision speed was {0}", volume);
// Cap to 0.2 times volume because climbing stairs should not be noisy
// Also changed scaling

View File

@ -1059,6 +1059,7 @@ namespace OpenSim.Region.Framework.Scenes
IsChildAgent = true;
m_scene.SwapRootAgentCount(true);
RemoveFromPhysicalScene();
ParentID = 0; // Child agents can't be sitting
// FIXME: Set RegionHandle to the region handle of the scene this agent is moving into
@ -2102,6 +2103,9 @@ namespace OpenSim.Region.Framework.Scenes
public void HandleAgentRequestSit(IClientAPI remoteClient, UUID agentID, UUID targetID, Vector3 offset)
{
if (IsChildAgent)
return;
if (ParentID != 0)
{
StandUp();
@ -2905,8 +2909,9 @@ namespace OpenSim.Region.Framework.Scenes
// If we don't have a PhysActor, we can't cross anyway
// Also don't do this while sat, sitting avatars cross with the
// object they sit on.
if (ParentID != 0 || PhysicsActor == null)
// object they sit on. ParentUUID denoted a pending sit, don't
// interfere with it.
if (ParentID != 0 || PhysicsActor == null || ParentUUID != UUID.Zero)
return;
if (!IsInTransit)

View File

@ -4564,10 +4564,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
ScriptSleep(5000);
}
public void llTeleportAgent(string agent, string simname, LSL_Vector pos, LSL_Vector lookAt)
public void llTeleportAgent(string agent, string destination, LSL_Vector pos, LSL_Vector lookAt)
{
m_host.AddScriptLPS(1);
UUID agentId = new UUID();
Vector3 targetPos = new Vector3((float)pos.x, (float)pos.y, (float)pos.z);
Vector3 targetLookAt = new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z);
if (UUID.TryParse(agent, out agentId))
{
ScenePresence presence = World.GetScenePresence(agentId);
@ -4576,26 +4580,84 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// agent must not be a god
if (presence.GodLevel >= 200) return;
if (simname == String.Empty)
simname = World.RegionInfo.RegionName;
if (destination == String.Empty)
destination = World.RegionInfo.RegionName;
// agent must be over the owners land
if (m_host.OwnerID == World.LandChannel.GetLandObject(
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
{
World.RequestTeleportLocation(presence.ControllingClient, simname, new Vector3((float)pos.x, (float)pos.y, (float)pos.z), new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z), (uint)TeleportFlags.ViaLocation);
DoLLTeleport(presence, destination, targetPos, targetLookAt);
}
else // or must be wearing the prim
{
if (m_host.ParentGroup.AttachmentPoint != 0 && m_host.OwnerID == presence.UUID)
{
World.RequestTeleportLocation(presence.ControllingClient, simname, new Vector3((float)pos.x, (float)pos.y, (float)pos.z), new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z), (uint)TeleportFlags.ViaLocation);
DoLLTeleport(presence, destination, targetPos, targetLookAt);
}
}
}
}
}
public void llTeleportAgentGlobalCoords(string agent, LSL_Vector global_coords, LSL_Vector pos, LSL_Vector lookAt)
{
m_host.AddScriptLPS(1);
UUID agentId = new UUID();
ulong regionHandle = Utils.UIntsToLong((uint)global_coords.x, (uint)global_coords.y);
Vector3 targetPos = new Vector3((float)pos.x, (float)pos.y, (float)pos.z);
Vector3 targetLookAt = new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z);
if (UUID.TryParse(agent, out agentId))
{
ScenePresence presence = World.GetScenePresence(agentId);
if (presence != null && presence.PresenceType != PresenceType.Npc)
{
// agent must not be a god
if (presence.GodLevel >= 200) return;
// agent must be over the owners land
if (m_host.OwnerID == World.LandChannel.GetLandObject(
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
{
World.RequestTeleportLocation(presence.ControllingClient, regionHandle, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation);
}
else // or must be wearing the prim
{
if (m_host.ParentGroup.AttachmentPoint != 0 && m_host.OwnerID == presence.UUID)
{
World.RequestTeleportLocation(presence.ControllingClient, regionHandle, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation);
}
}
}
}
}
private void DoLLTeleport(ScenePresence sp, string destination, Vector3 targetPos, Vector3 targetLookAt)
{
UUID assetID = KeyOrName(destination);
// The destinaion is not an asset ID and also doesn't name a landmark.
// Use it as a sim name
if (assetID == UUID.Zero)
{
World.RequestTeleportLocation(sp.ControllingClient, destination, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation);
return;
}
AssetBase lma = World.AssetService.Get(assetID.ToString());
if (lma == null)
return;
if (lma.Type != (sbyte)AssetType.Landmark)
return;
AssetLandmark lm = new AssetLandmark(lma);
World.RequestTeleportLocation(sp.ControllingClient, lm.RegionHandle, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation);
}
public void llTextBox(string agent, string message, int chatChannel)
{
IDialogModule dm = World.RequestModuleInterface<IDialogModule>();

View File

@ -407,6 +407,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
void llTargetRemove(int number);
void llTeleportAgentHome(string agent);
void llTeleportAgent(string agent, string simname, LSL_Vector pos, LSL_Vector lookAt);
void llTeleportAgentGlobalCoords(string agent, LSL_Vector global, LSL_Vector pos, LSL_Vector lookAt);
void llTextBox(string avatar, string message, int chat_channel);
LSL_String llToLower(string source);
LSL_String llToUpper(string source);

View File

@ -1860,6 +1860,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
m_LSL_Functions.llTeleportAgent(agent, simname, pos, lookAt);
}
public void llTeleportAgentGlobalCoords(string agent, LSL_Vector global, LSL_Vector pos, LSL_Vector lookAt)
{
m_LSL_Functions.llTeleportAgentGlobalCoords(agent, global, pos, lookAt);
}
public void llTeleportAgentHome(string agent)
{
m_LSL_Functions.llTeleportAgentHome(agent);

View File

@ -164,5 +164,9 @@ namespace OpenSim.Services.Connectors
m_database.RemoveRegionEnvironmentSettings(regionUUID);
}
public UUID[] GetObjectIDs(UUID regionID)
{
return m_database.GetObjectIDs(regionID);
}
}
}

View File

@ -127,6 +127,11 @@ namespace OpenSim.Data.Null
{
m_store.RemoveRegionEnvironmentSettings(regionUUID);
}
public UUID[] GetObjectIDs(UUID regionID)
{
return new UUID[0];
}
}
/// <summary>
@ -318,5 +323,10 @@ namespace OpenSim.Data.Null
public void Shutdown()
{
}
public UUID[] GetObjectIDs(UUID regionID)
{
return new UUID[0];
}
}
}

View File

@ -1,263 +1,63 @@
<?xml version="1.0"?>
<doc>
<assembly>
<name>OpenMetaverse.StructuredData</name>
<name>/home/root/libomv-0.9.1-source/bin/OpenMetaverse.StructuredData</name>
</assembly>
<members>
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<summary>
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<summary>
</summary>
<summary>
</summary>
</member>
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.Byte[])">
<summary>
Deserializes binary LLSD
</summary>
<param name="binaryData">Serialized data</param>
<returns>OSD containting deserialized data</returns>
</member>
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.IO.Stream)">
<summary>
Deserializes binary LLSD
</summary>
<param name="stream">Stream to read the data from</param>
<returns>OSD containting deserialized data</returns>
</member>
<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDBinary(OpenMetaverse.StructuredData.OSD)">
<summary>
</summary>
<param name="osd"></param>
<returns></returns>
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<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDBinaryStream(OpenMetaverse.StructuredData.OSD)">
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<param name="data"></param>
<returns></returns>
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<member name="M:OpenMetaverse.StructuredData.OSDParser.SkipWhiteSpace(System.IO.Stream)">
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<member name="M:OpenMetaverse.StructuredData.OSDParser.FindString(System.IO.Stream,System.String)">
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<member name="F:OpenMetaverse.StructuredData.OSDType.Real">
<summary></summary>
<summary>
</summary>
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<member name="F:OpenMetaverse.StructuredData.OSDType.String">
<summary></summary>
<summary>
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<member name="F:OpenMetaverse.StructuredData.OSDType.UUID">
<summary></summary>
<summary>
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</member>
<member name="F:OpenMetaverse.StructuredData.OSDType.Date">
<summary></summary>
<summary>
</summary>
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<member name="F:OpenMetaverse.StructuredData.OSDType.URI">
<summary></summary>
<summary>
</summary>
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<member name="F:OpenMetaverse.StructuredData.OSDType.Binary">
<summary></summary>
<summary>
</summary>
</member>
<member name="F:OpenMetaverse.StructuredData.OSDType.Map">
<summary></summary>
<summary>
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<member name="F:OpenMetaverse.StructuredData.OSDType.Array">
<summary></summary>
<summary>
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<member name="T:OpenMetaverse.StructuredData.OSDException">
<summary>
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</member>
<member name="T:OpenMetaverse.StructuredData.OSD">
<summary>
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<member name="M:OpenMetaverse.StructuredData.OSD.SerializeMembers(System.Object)">
@ -281,53 +81,297 @@
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<summary>
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<summary>
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<summary>
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<summary>
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<member name="T:OpenMetaverse.StructuredData.OSDMap">
<summary>
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<summary>
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<summary>
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Deserializes binary LLSD
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