diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 1e8ce22f7d..e073a9b130 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -929,7 +929,12 @@ namespace OpenSim.Region.Framework.Scenes /// public void MakeChildAgent() { - Animator.ResetAnimations(); + // It looks like m_animator is set to null somewhere, and MakeChild + // is called after that. Probably in aborted teleports. + if (m_animator == null) + m_animator = new ScenePresenceAnimator(this); + else + Animator.ResetAnimations(); // m_log.DebugFormat( // "[SCENEPRESENCE]: Downgrading root agent {0}, {1} to a child agent in {2}",