* Renamed the Data Framework namespaces

0.6.0-stable
lbsa71 2008-03-03 07:59:31 +00:00
parent d97e4d97e9
commit 84959bf530
13 changed files with 16 additions and 16 deletions

View File

@ -28,7 +28,7 @@ using System;
using System.Data; using System.Data;
using System.IO; using System.IO;
namespace TribalMedia.Framework.Data namespace OpenSim.Framework.Data.Base
{ {
public class BaseDataReader public class BaseDataReader
{ {

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@ -29,7 +29,7 @@ using System.Collections.Generic;
using System.Data; using System.Data;
using System.Data.Common; using System.Data.Common;
namespace TribalMedia.Framework.Data namespace OpenSim.Framework.Data.Base
{ {
public abstract class BaseDatabaseConnector public abstract class BaseDatabaseConnector
{ {

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@ -28,7 +28,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Data.Common; using System.Data.Common;
namespace TribalMedia.Framework.Data namespace OpenSim.Framework.Data.Base
{ {
public delegate TField ObjectGetAccessor<TObj, TField>(TObj obj); public delegate TField ObjectGetAccessor<TObj, TField>(TObj obj);
public delegate void ObjectSetAccessor<TObj, TField>(TObj obj, TField value); public delegate void ObjectSetAccessor<TObj, TField>(TObj obj, TField value);

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@ -24,9 +24,9 @@
* *
*/ */
using TribalMedia.Framework.Data; using OpenSim.Framework.Data.Base;
namespace TribalMedia.Framework.Data namespace OpenSim.Framework.Data.Base
{ {
public abstract class BaseRowMapper public abstract class BaseRowMapper
{ {

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@ -25,9 +25,9 @@
*/ */
using System.Collections.Generic; using System.Collections.Generic;
using TribalMedia.Framework.Data; using OpenSim.Framework.Data.Base;
namespace TribalMedia.Framework.Data namespace OpenSim.Framework.Data.Base
{ {
public class BaseSchema public class BaseSchema
{ {

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@ -27,9 +27,9 @@
using System; using System;
using System.Data; using System.Data;
using System.Data.Common; using System.Data.Common;
using TribalMedia.Framework.Data; using OpenSim.Framework.Data.Base;
namespace TribalMedia.Framework.Data namespace OpenSim.Framework.Data.Base
{ {
public abstract class BaseTableMapper public abstract class BaseTableMapper
{ {

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@ -32,7 +32,7 @@ using System.Data;
using System.Text; using System.Text;
using libsecondlife; using libsecondlife;
using TribalMedia.Framework.Data; using OpenSim.Framework.Data.Base;
namespace OpenSim.Framework.Data namespace OpenSim.Framework.Data
{ {

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@ -31,7 +31,7 @@ using System.Data.Common;
using libsecondlife; using libsecondlife;
using MySql.Data.MySqlClient; using MySql.Data.MySqlClient;
using TribalMedia.Framework.Data; using OpenSim.Framework.Data.Base;
namespace OpenSim.Framework.Data namespace OpenSim.Framework.Data
{ {

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@ -32,7 +32,7 @@ using System.Data.Common;
using System.Text; using System.Text;
using libsecondlife; using libsecondlife;
using TribalMedia.Framework.Data; using OpenSim.Framework.Data.Base;
namespace OpenSim.Framework.Data namespace OpenSim.Framework.Data
{ {

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@ -28,7 +28,7 @@
using System.Data; using System.Data;
using TribalMedia.Framework.Data; using OpenSim.Framework.Data.Base;
namespace OpenSim.Framework.Data namespace OpenSim.Framework.Data
{ {

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@ -28,7 +28,7 @@
using System; using System;
using OpenSim.Framework; using OpenSim.Framework;
using TribalMedia.Framework.Data; using OpenSim.Framework.Data.Base;
using libsecondlife; using libsecondlife;
namespace OpenSim.Framework.Data namespace OpenSim.Framework.Data

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@ -31,7 +31,7 @@ using System.Collections.Generic;
using System.Text; using System.Text;
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework; using OpenSim.Framework;
using TribalMedia.Framework.Data; using OpenSim.Framework.Data.Base;
namespace OpenSim.Region.Environment.Modules namespace OpenSim.Region.Environment.Modules
{ {

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@ -37,7 +37,7 @@ using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework.Data; using OpenSim.Framework.Data;
using TribalMedia.Framework.Data; using OpenSim.Framework.Data.Base;
namespace OpenSim.Region.Environment.Modules namespace OpenSim.Region.Environment.Modules
{ {