Merge branch 'master' into careminster
commit
84a1a0a729
|
@ -142,6 +142,7 @@ namespace OpenSim.Framework.Communications.Cache
|
|||
|
||||
if (userProfile != null)
|
||||
{
|
||||
|
||||
if ((userProfile.UserAssetURI == null || userProfile.UserAssetURI == "") && m_commsManager.NetworkServersInfo != null)
|
||||
userProfile.UserAssetURI = m_commsManager.NetworkServersInfo.AssetURL;
|
||||
if ((userProfile.UserInventoryURI == null || userProfile.UserInventoryURI == "") && m_commsManager.NetworkServersInfo != null)
|
||||
|
@ -177,6 +178,7 @@ namespace OpenSim.Framework.Communications.Cache
|
|||
UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(userID);
|
||||
if (userProfile != null)
|
||||
{
|
||||
|
||||
if ((userProfile.UserAssetURI == null || userProfile.UserAssetURI == "") && m_commsManager.NetworkServersInfo != null)
|
||||
userProfile.UserAssetURI = m_commsManager.NetworkServersInfo.AssetURL;
|
||||
if ((userProfile.UserInventoryURI == null || userProfile.UserInventoryURI == "") && m_commsManager.NetworkServersInfo != null)
|
||||
|
|
|
@ -56,6 +56,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
private ISessionAuthInventoryService m_HGService;
|
||||
|
||||
private string m_LocalGridInventoryURI = string.Empty;
|
||||
|
||||
private string LocalGridInventory
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_LocalGridInventoryURI == null || m_LocalGridInventoryURI == "")
|
||||
m_LocalGridInventoryURI = m_Scene.CommsManager.NetworkServersInfo.InventoryURL;
|
||||
return m_LocalGridInventoryURI;
|
||||
}
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
|
@ -533,7 +544,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
|
||||
string userInventoryServerURI = Util.ServerURI(uinfo.UserProfile.UserInventoryURI);
|
||||
|
||||
string uri = m_LocalGridInventoryURI.TrimEnd('/');
|
||||
string uri = LocalGridInventory.TrimEnd('/');
|
||||
|
||||
if ((userInventoryServerURI == uri) || (userInventoryServerURI == ""))
|
||||
{
|
||||
|
@ -545,7 +556,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
|
||||
private string GetUserInventoryURI(UUID userID)
|
||||
{
|
||||
string invURI = m_LocalGridInventoryURI;
|
||||
string invURI = LocalGridInventory;
|
||||
|
||||
CachedUserInfo uinfo = m_UserProfileService.GetUserDetails(userID);
|
||||
if ((uinfo == null) || (uinfo.UserProfile == null))
|
||||
|
|
|
@ -345,6 +345,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
break;
|
||||
}
|
||||
}
|
||||
m_part.ParentGroup.m_savedScriptState.Remove(oldID);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -7467,9 +7467,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
break;
|
||||
|
||||
case (int)ScriptBaseClass.PRIM_POSITION:
|
||||
res.Add(new LSL_Vector(part.AbsolutePosition.X,
|
||||
LSL_Vector v = new LSL_Vector(part.AbsolutePosition.X,
|
||||
part.AbsolutePosition.Y,
|
||||
part.AbsolutePosition.Z));
|
||||
part.AbsolutePosition.Z);
|
||||
// For some reason, the part.AbsolutePosition.* values do not change if the
|
||||
// linkset is rotated; they always reflect the child prim's world position
|
||||
// as though the linkset is unrotated. This is incompatible behavior with SL's
|
||||
// implementation, so will break scripts imported from there (not to mention it
|
||||
// makes it more difficult to determine a child prim's actual inworld position).
|
||||
if (part.ParentID != 0)
|
||||
v = ((v - llGetRootPosition()) * llGetRootRotation()) + llGetRootPosition();
|
||||
res.Add( v );
|
||||
break;
|
||||
|
||||
case (int)ScriptBaseClass.PRIM_SIZE:
|
||||
|
@ -7487,6 +7495,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
PrimitiveBaseShape Shape = part.Shape;
|
||||
int primType = getScriptPrimType(part.Shape);
|
||||
res.Add(new LSL_Integer(primType));
|
||||
double topshearx = (double)(sbyte)Shape.PathShearX / 100.0; // Fix negative values for PathShearX
|
||||
double topsheary = (double)(sbyte)Shape.PathShearY / 100.0; // and PathShearY.
|
||||
switch (primType)
|
||||
{
|
||||
case ScriptBaseClass.PRIM_TYPE_BOX:
|
||||
|
@ -7497,7 +7507,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
res.Add(new LSL_Float(Shape.ProfileHollow / 50000.0));
|
||||
res.Add(new LSL_Vector(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0));
|
||||
res.Add(new LSL_Vector(1 - (Shape.PathScaleX / 100.0 - 1), 1 - (Shape.PathScaleY / 100.0 - 1), 0));
|
||||
res.Add(new LSL_Vector(Shape.PathShearX / 100.0, Shape.PathShearY / 100.0, 0));
|
||||
res.Add(new LSL_Vector(topshearx, topsheary, 0));
|
||||
break;
|
||||
|
||||
case ScriptBaseClass.PRIM_TYPE_SPHERE:
|
||||
|
@ -7532,7 +7542,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
res.Add(new LSL_Vector(1 - (Shape.PathScaleX / 100.0 - 1), 1 - (Shape.PathScaleY / 100.0 - 1), 0));
|
||||
|
||||
// vector topshear
|
||||
res.Add(new LSL_Vector(Shape.PathShearX / 100.0, Shape.PathShearY / 100.0, 0));
|
||||
res.Add(new LSL_Vector(topshearx, topsheary, 0));
|
||||
|
||||
// vector profilecut
|
||||
res.Add(new LSL_Vector(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0));
|
||||
|
@ -7541,7 +7551,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
res.Add(new LSL_Vector(Shape.PathTaperX / 100.0, Shape.PathTaperY / 100.0, 0));
|
||||
|
||||
// float revolutions
|
||||
res.Add(new LSL_Float(Shape.PathRevolutions / 50.0)); // needs fixing :(
|
||||
res.Add(new LSL_Float((Shape.PathRevolutions * 0.015) + 1.0)); // Slightly inaccurate, because an unsigned
|
||||
// byte is being used to represent the entire
|
||||
// range of floating-point values from 1.0
|
||||
// through 4.0 (which is how SL does it).
|
||||
|
||||
// float radiusoffset
|
||||
res.Add(new LSL_Float(Shape.PathRadiusOffset / 100.0));
|
||||
|
|
|
@ -151,6 +151,9 @@ namespace OpenSim.Services.Connectors.Grid
|
|||
|
||||
m_AssetService.Store(ass);
|
||||
|
||||
// finally
|
||||
info.TerrainImage = ass.FullID;
|
||||
|
||||
}
|
||||
catch // LEGIT: Catching problems caused by OpenJPEG p/invoke
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue