add respective ossl helper funtion osDrawScaleTransform(string drawList, LSL_Float x, LSL_Float y)
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a9a44eaeb5
commit
84abdf866a
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@ -1154,12 +1154,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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//Texture draw functions
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public string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float y)
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public string osDrawResetTransform(string drawList)
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{
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CheckThreatLevel();
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m_host.AddScriptLPS(1);
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drawList += "TransTransf " + x + "," + y + ";";
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drawList += "ResetTransf;";
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return drawList;
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}
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@ -1171,11 +1170,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return drawList;
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}
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public string osDrawResetTransform(string drawList)
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public string osDrawScaleTransform(string drawList, LSL_Float x, LSL_Float y)
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{
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CheckThreatLevel();
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m_host.AddScriptLPS(1);
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drawList += "ResetTransf;";
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drawList += "ScaleTransf " + x + "," + y + ";";
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return drawList;
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}
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public string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float y)
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{
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CheckThreatLevel();
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m_host.AddScriptLPS(1);
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drawList += "TransTransf " + x + "," + y + ";";
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return drawList;
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}
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@ -228,9 +228,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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string osDrawFilledRectangle(string drawList, int width, int height);
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string osDrawPolygon(string drawList, LSL_List x, LSL_List y);
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string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y);
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string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float y);
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string osDrawRotationTransform(string drawList, LSL_Float x);
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string osDrawResetTransform(string drawList);
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string osDrawRotationTransform(string drawList, LSL_Float x);
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string osDrawScaleTransform(string drawList, LSL_Float x, LSL_Float y);
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string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float y);
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string osSetFontName(string drawList, string fontName);
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string osSetFontSize(string drawList, int fontSize);
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string osSetPenSize(string drawList, int penSize);
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@ -386,9 +386,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_OSSL_Functions.osDrawFilledPolygon(drawList, x, y);
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}
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public string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float y)
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public string osDrawResetTransform(string drawList)
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{
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return m_OSSL_Functions.osDrawTranslationTransform(drawList, x, y);
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return m_OSSL_Functions.osDrawResetTransform(drawList);
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}
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public string osDrawRotationTransform(string drawList, LSL_Float x)
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@ -396,9 +396,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_OSSL_Functions.osDrawRotationTransform(drawList, x);
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}
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public string osDrawResetTransform(string drawList)
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public string osDrawScaleTransform(string drawList, LSL_Float x, LSL_Float y)
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{
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return m_OSSL_Functions.osDrawResetTransform(drawList);
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return m_OSSL_Functions.osDrawScaleTransform(drawList, x, y);
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}
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public string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float y)
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{
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return m_OSSL_Functions.osDrawTranslationTransform(drawList, x, y);
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}
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public string osSetFontSize(string drawList, int fontSize)
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@ -73,9 +73,10 @@
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; Allow_osDrawFilledEllipse = true ; no level check
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; Allow_osDrawFilledPolygon = true ; no level check
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; Allow_osDrawFilledRectangle = true ; no level check
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; Allow_osDrawTranslationTransform = true ; no level check
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; Allow_osDrawRotationTransform = true ; no level check
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; Allow_osDrawResetTransform = true ; no level check
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; Allow_osDrawRotationTransform = true ; no level check
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; Allow_osDrawScaleTransform = true ; no level check
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; Allow_osDrawTranslationTransform = true ; no level check
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; Allow_osDrawImage = true ; no level check
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; Allow_osDrawLine = true ; no level check
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; Allow_osDrawPolygon = true ; no level check
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