diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index c3e89f6691..435b6e39b6 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -1265,9 +1265,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // TODO: this needs to trigger a persistance save as well if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) return; - // scale.x < 0.01 in a manner which handles rounding errors - if (Math.Round(scale.x - 0.01) > 0.0 || Math.Round(scale.y - 0.01) > 0.0 || Math.Round(scale.z - 0.01) > 0.0) - return; + if (scale.x < 0.01) + scale.x = 0.01; + if (scale.y < 0.01) + scale.y = 0.01; + if (scale.z < 0.01) + scale.z = 0.01; if (part.ParentGroup.RootPart.PhysActor != null && part.ParentGroup.RootPart.PhysActor.IsPhysical) {