Thanks, lulurun, for a patch that adds an authenticated session cache to reduce
"check_auth_session" requests from inventory server to user server.0.6.0-stable
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5998fb712a
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84cc69573b
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@ -0,0 +1,107 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Framework.Communications.Cache
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{
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public class AuthedSessionCache
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{
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public class CacheData
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{
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private static readonly DateTime UNIX_EPOCH = new DateTime(1970, 1, 1);
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private string m_session_id;
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private string m_agent_id;
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private int m_expire;
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private int get_current_unix_time()
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{
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return (int)(DateTime.UtcNow - UNIX_EPOCH).TotalSeconds;
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}
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public CacheData(string sid, string aid)
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{
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m_session_id = sid;
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m_agent_id = aid;
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m_expire = get_current_unix_time() + DEFAULT_LIFETIME;
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}
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public CacheData(string sid, string aid, int time_now)
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{
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m_session_id = sid;
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m_agent_id = aid;
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m_expire = time_now + DEFAULT_LIFETIME;
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}
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public string SessionID
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{
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get { return m_session_id; }
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set { m_session_id = value; }
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}
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public string AgentID
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{
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get { return m_agent_id; }
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set { m_agent_id = value; }
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}
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public bool isExpired
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{
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get { return m_expire < get_current_unix_time(); }
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}
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public void Renew()
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{
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m_expire = get_current_unix_time() + DEFAULT_LIFETIME;
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}
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}
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private static readonly int DEFAULT_LIFETIME = 30;
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private Dictionary<string, CacheData> m_authed_sessions = new Dictionary<string,CacheData>();
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private int m_session_lifetime = DEFAULT_LIFETIME;
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public AuthedSessionCache()
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{
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m_session_lifetime = DEFAULT_LIFETIME;
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}
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public AuthedSessionCache(int timeout)
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{
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m_session_lifetime = timeout;
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}
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public CacheData getCachedSession(string session_id, string agent_id)
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{
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CacheData ret = null;
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lock (m_authed_sessions)
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{
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if (m_authed_sessions.ContainsKey(session_id))
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{
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CacheData cached_session = m_authed_sessions[session_id];
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if (!cached_session.isExpired && cached_session.AgentID == agent_id)
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{
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ret = m_authed_sessions[session_id];
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// auto renew
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m_authed_sessions[session_id].Renew();
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}
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}
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}
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return ret;
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}
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public void Add(string session_id, string agent_id)
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{
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CacheData data = new CacheData(session_id, agent_id);
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lock (m_authed_sessions)
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{
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if (m_authed_sessions.ContainsKey(session_id))
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{
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m_authed_sessions[session_id] = data;
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}
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else
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{
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m_authed_sessions.Add(session_id, data);
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}
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}
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}
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}
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}
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@ -38,6 +38,7 @@ using Nwc.XmlRpc;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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namespace OpenSim.Grid.InventoryServer
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{
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@ -48,8 +49,10 @@ namespace OpenSim.Grid.InventoryServer
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{
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private static readonly ILog m_log
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= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly int INVENTORY_DEFAULT_SESSION_TIME = 30; // secs
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private string m_userserver_url;
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private AuthedSessionCache m_session_cache = new AuthedSessionCache(INVENTORY_DEFAULT_SESSION_TIME);
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public GridInventoryService(string userserver_url)
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{
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@ -72,6 +75,9 @@ namespace OpenSim.Grid.InventoryServer
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public bool CheckAuthSession(string session_id, string avatar_id)
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{
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m_log.InfoFormat("[GRID AGENT INVENTORY]: checking authed session {0} {1}", session_id, avatar_id);
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if (m_session_cache.getCachedSession(session_id, avatar_id) == null)
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{
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// cache miss, ask userserver
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Hashtable requestData = new Hashtable();
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requestData["avatar_uuid"] = avatar_id;
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requestData["session_id"] = session_id;
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@ -81,11 +87,21 @@ namespace OpenSim.Grid.InventoryServer
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XmlRpcResponse UserResp = UserReq.Send(m_userserver_url, 3000);
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Hashtable responseData = (Hashtable)UserResp.Value;
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if (responseData.ContainsKey("auth_session") && responseData["auth_session"].ToString() == "TRUE")
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{
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m_log.Info("[GRID AGENT INVENTORY]: got authed session from userserver");
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// add to cache; the session time will be automatically renewed
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m_session_cache.Add(session_id, avatar_id);
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return true;
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}
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}
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else
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{
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// cache hits
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m_log.Info("[GRID AGENT INVENTORY]: got authed session from cache");
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return true;
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}
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m_log.Info("[GRID AGENT INVENTORY]: unknown session_id, request rejected");
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return false;
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}
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