When setting debug http level, do this for all known http servers, not just the main instance.
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2b4e97eeaf
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84d97b3bc0
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@ -53,6 +53,16 @@ namespace OpenSim.Framework.Servers.HttpServer
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private HttpServerLogWriter httpserverlog = new HttpServerLogWriter();
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/// <summary>
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/// Control the printing of certain debug messages.
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/// </summary>
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/// <remarks>
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/// If DebugLevel >= 1, then short warnings are logged when receiving bad input data.
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/// If DebugLevel >= 2, then long warnings are logged when receiving bad input data.
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/// If DebugLevel >= 3, then short notices about all incoming non-poll HTTP requests are logged.
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/// </remarks>
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public int DebugLevel { get; set; }
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private volatile int NotSocketErrors = 0;
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public volatile bool HTTPDRunning = false;
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@ -79,16 +89,6 @@ namespace OpenSim.Framework.Servers.HttpServer
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private PollServiceRequestManager m_PollServiceManager;
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/// <summary>
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/// Control the printing of certain debug messages.
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/// </summary>
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/// <remarks>
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/// If DebugLevel >= 1, then short warnings are logged when receiving bad input data.
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/// If DebugLevel >= 2, then long warnings are logged when receiving bad input data.
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/// If DebugLevel >= 3, then short notices about all incoming non-poll HTTP requests are logged.
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/// </remarks>
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public int DebugLevel { get; set; }
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public uint SSLPort
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{
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get { return m_sslport; }
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@ -38,8 +38,23 @@ namespace OpenSim.Framework.Servers
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static BaseHttpServer instance = null;
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private static Dictionary<uint, BaseHttpServer> m_Servers =
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new Dictionary<uint, BaseHttpServer>();
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private static Dictionary<uint, BaseHttpServer> m_Servers = new Dictionary<uint, BaseHttpServer>();
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public static int DebugLevel
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{
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get { return s_debugLevel; }
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set
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{
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s_debugLevel = value;
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Instance.DebugLevel = s_debugLevel;
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lock (m_Servers)
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foreach (BaseHttpServer server in m_Servers.Values)
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server.DebugLevel = s_debugLevel;
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}
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}
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private static int s_debugLevel;
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public static BaseHttpServer Instance
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{
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@ -53,7 +68,8 @@ namespace OpenSim.Framework.Servers
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/// <param name='server'></param>
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public static void AddHttpServer(BaseHttpServer server)
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{
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m_Servers.Add(server.Port, server);
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lock (m_Servers)
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m_Servers.Add(server.Port, server);
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}
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/// <summary>
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@ -87,18 +103,21 @@ namespace OpenSim.Framework.Servers
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if (instance != null && port == Instance.Port)
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return Instance;
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if (m_Servers.ContainsKey(port))
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return m_Servers[port];
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lock (m_Servers)
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{
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if (m_Servers.ContainsKey(port))
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return m_Servers[port];
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m_Servers[port] = new BaseHttpServer(port);
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m_Servers[port] = new BaseHttpServer(port);
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if (ipaddr != null)
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m_Servers[port].ListenIPAddress = ipaddr;
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if (ipaddr != null)
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m_Servers[port].ListenIPAddress = ipaddr;
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m_log.InfoFormat("[MAIN HTTP SERVER]: Starting main http server on port {0}", port);
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m_Servers[port].Start();
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m_log.InfoFormat("[MAIN HTTP SERVER]: Starting main http server on port {0}", port);
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m_Servers[port].Start();
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}
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return m_Servers[port];
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}
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}
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}
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}
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@ -911,7 +911,7 @@ namespace OpenSim
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int newDebug;
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if (int.TryParse(args[2], out newDebug))
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{
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MainServer.Instance.DebugLevel = newDebug;
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MainServer.DebugLevel = newDebug;
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MainConsole.Instance.OutputFormat("Debug http level set to {0}", newDebug);
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break;
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}
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