mantis 8246: don't allow 'delete object name' to delete attachments, but allow delete object id, with confirmation
parent
db88c93243
commit
8520ceed63
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@ -803,12 +803,15 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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else
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so = m_scene.GetSceneObjectGroup(localId);
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if (so!= null && !so.IsAttachment)
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if (so!= null)
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{
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deletes.Add(so);
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// if (deletes.Count == 0)
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// m_console.OutputFormat("No objects were found with uuid {0}", match);
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if(so.IsAttachment)
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{
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requireConfirmation = true;
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m_console.OutputFormat("Warning: object with uuid {0} is a attachment", uuid);
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}
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}
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break;
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case "name":
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@ -900,15 +903,15 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>();
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Action<SceneObjectGroup> searchAction;
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int refusedAttachments = 0;
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if (useRegex)
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{
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Regex nameRegex = new Regex(name);
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searchAction = so => { if (nameRegex.IsMatch(so.Name)) { sceneObjects.Add(so); }};
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searchAction = so => { if (nameRegex.IsMatch(so.Name)) {if(!so.IsAttachment) sceneObjects.Add(so);}};
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}
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else
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{
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searchAction = so => { if (so.Name == name) { sceneObjects.Add(so); }};
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searchAction = so => { if (so.Name == name) {if(!so.IsAttachment) sceneObjects.Add(so);}};
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}
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m_scene.ForEachSOG(searchAction);
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