* Improve memory usage when writing OARs
* This should make saving large OARs a somewhat better experience * However, the problem where saving an archive pulls large numbers of assets into the asset cache isn't yet resolved * This patch also removes lots of archive writing spam that crept in0.6.4-rc1
parent
08509d5cf2
commit
85774de231
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@ -45,7 +45,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected TarArchiveWriter archive = new TarArchiveWriter();
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protected TarArchiveWriter m_archive;
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protected UuidGatherer m_assetGatherer;
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protected UuidGatherer m_assetGatherer;
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protected Dictionary<UUID, int> assetUuids = new Dictionary<UUID, int>();
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protected Dictionary<UUID, int> assetUuids = new Dictionary<UUID, int>();
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@ -87,14 +87,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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protected void ReceivedAllAssets(IDictionary<UUID, AssetBase> assetsFound, ICollection<UUID> assetsNotFoundUuids)
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protected void ReceivedAllAssets(IDictionary<UUID, AssetBase> assetsFound, ICollection<UUID> assetsNotFoundUuids)
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{
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{
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AssetsArchiver assetsArchiver = new AssetsArchiver(assetsFound);
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AssetsArchiver assetsArchiver = new AssetsArchiver(assetsFound);
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assetsArchiver.Archive(archive);
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assetsArchiver.Archive(m_archive);
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Exception reportedException = null;
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Exception reportedException = null;
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bool succeeded = true;
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bool succeeded = true;
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try
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try
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{
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{
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archive.WriteTar(m_saveStream);
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m_archive.Close();
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}
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}
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catch (IOException e)
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catch (IOException e)
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{
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{
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@ -172,7 +172,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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writer.WriteEndElement();
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writer.WriteEndElement();
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archive.AddFile(filename, sw.ToString());
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m_archive.WriteFile(filename, sw.ToString());
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m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, assetUuids);
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m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, assetUuids);
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}
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}
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@ -185,7 +185,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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inventoryFolder.Name,
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inventoryFolder.Name,
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InventoryArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR,
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InventoryArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR,
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inventoryFolder.ID);
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inventoryFolder.ID);
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archive.AddDir(path);
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m_archive.WriteDir(path);
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List<InventoryFolderImpl> childFolders = inventoryFolder.RequestListOfFolderImpls();
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List<InventoryFolderImpl> childFolders = inventoryFolder.RequestListOfFolderImpls();
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List<InventoryItemBase> items = inventoryFolder.RequestListOfItems();
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List<InventoryItemBase> items = inventoryFolder.RequestListOfItems();
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@ -280,6 +280,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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inventoryItem = m_userInfo.RootFolder.FindItemByPath(m_invPath);
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inventoryItem = m_userInfo.RootFolder.FindItemByPath(m_invPath);
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}
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}
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m_archive = new TarArchiveWriter(m_saveStream);
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if (null == inventoryFolder)
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if (null == inventoryFolder)
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{
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{
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if (null == inventoryItem)
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if (null == inventoryItem)
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@ -85,17 +85,17 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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m_log.InfoFormat("[ARCHIVER]: Creating archive file. This may take some time.");
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m_log.InfoFormat("[ARCHIVER]: Creating archive file. This may take some time.");
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TarArchiveWriter archive = new TarArchiveWriter();
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TarArchiveWriter archive = new TarArchiveWriter(m_saveStream);
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// Write out control file
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// Write out control file
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archive.AddFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p2ControlFile());
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archive.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p2ControlFile());
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m_log.InfoFormat("[ARCHIVER]: Added control file to archive.");
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m_log.InfoFormat("[ARCHIVER]: Added control file to archive.");
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// Write out region settings
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// Write out region settings
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string settingsPath
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string settingsPath
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= String.Format("{0}{1}.xml", ArchiveConstants.SETTINGS_PATH, m_scene.RegionInfo.RegionName);
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= String.Format("{0}{1}.xml", ArchiveConstants.SETTINGS_PATH, m_scene.RegionInfo.RegionName);
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archive.AddFile(settingsPath, RegionSettingsSerializer.Serialize(m_scene.RegionInfo.RegionSettings));
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archive.WriteFile(settingsPath, RegionSettingsSerializer.Serialize(m_scene.RegionInfo.RegionSettings));
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m_log.InfoFormat("[ARCHIVER]: Added region settings to archive.");
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m_log.InfoFormat("[ARCHIVER]: Added region settings to archive.");
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@ -105,7 +105,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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MemoryStream ms = new MemoryStream();
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MemoryStream ms = new MemoryStream();
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m_terrainModule.SaveToStream(terrainPath, ms);
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m_terrainModule.SaveToStream(terrainPath, ms);
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archive.AddFile(terrainPath, ms.ToArray());
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archive.WriteFile(terrainPath, ms.ToArray());
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ms.Close();
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ms.Close();
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m_log.InfoFormat("[ARCHIVER]: Added terrain information to archive.");
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m_log.InfoFormat("[ARCHIVER]: Added terrain information to archive.");
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@ -125,7 +125,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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Math.Round(position.X), Math.Round(position.Y), Math.Round(position.Z),
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Math.Round(position.X), Math.Round(position.Y), Math.Round(position.Z),
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sceneObject.UUID);
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sceneObject.UUID);
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archive.AddFile(filename, serializedObject);
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archive.WriteFile(filename, serializedObject);
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}
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}
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m_log.InfoFormat("[ARCHIVER]: Added scene objects to archive.");
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m_log.InfoFormat("[ARCHIVER]: Added scene objects to archive.");
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@ -134,7 +134,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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AssetsArchiver assetsArchiver = new AssetsArchiver(assetsFound);
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AssetsArchiver assetsArchiver = new AssetsArchiver(assetsFound);
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assetsArchiver.Archive(archive);
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assetsArchiver.Archive(archive);
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archive.WriteTar(m_saveStream);
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archive.Close();
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m_log.InfoFormat("[ARCHIVER]: Wrote out OpenSimulator archive for {0}", m_scene.RegionInfo.RegionName);
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m_log.InfoFormat("[ARCHIVER]: Wrote out OpenSimulator archive for {0}", m_scene.RegionInfo.RegionName);
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@ -110,7 +110,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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xtw.WriteEndDocument();
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xtw.WriteEndDocument();
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archive.AddFile("assets.xml", sw.ToString());
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archive.WriteFile("assets.xml", sw.ToString());
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}
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}
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/// <summary>
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/// <summary>
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@ -141,7 +141,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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asset.Type, asset.ID);
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asset.Type, asset.ID);
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}
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}
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archive.AddFile(
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archive.WriteFile(
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ArchiveConstants.ASSETS_PATH + uuid.ToString() + extension,
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ArchiveConstants.ASSETS_PATH + uuid.ToString() + extension,
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asset.Data);
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asset.Data);
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@ -38,7 +38,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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/// </summary>
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/// </summary>
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public class TarArchiveReader
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public class TarArchiveReader
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public enum TarEntryType
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public enum TarEntryType
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{
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{
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@ -113,14 +113,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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{
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{
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int longNameLength = ConvertOctalBytesToDecimal(header, 124, 11);
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int longNameLength = ConvertOctalBytesToDecimal(header, 124, 11);
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tarHeader.FilePath = m_asciiEncoding.GetString(ReadData(longNameLength));
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tarHeader.FilePath = m_asciiEncoding.GetString(ReadData(longNameLength));
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m_log.DebugFormat("[TAR ARCHIVE READER]: Got long file name {0}", tarHeader.FilePath);
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//m_log.DebugFormat("[TAR ARCHIVE READER]: Got long file name {0}", tarHeader.FilePath);
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header = m_br.ReadBytes(512);
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header = m_br.ReadBytes(512);
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}
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}
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else
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else
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{
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{
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tarHeader.FilePath = m_asciiEncoding.GetString(header, 0, 100);
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tarHeader.FilePath = m_asciiEncoding.GetString(header, 0, 100);
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tarHeader.FilePath = tarHeader.FilePath.Trim(m_nullCharArray);
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tarHeader.FilePath = tarHeader.FilePath.Trim(m_nullCharArray);
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m_log.DebugFormat("[TAR ARCHIVE READER]: Got short file name {0}", tarHeader.FilePath);
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//m_log.DebugFormat("[TAR ARCHIVE READER]: Got short file name {0}", tarHeader.FilePath);
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}
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}
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tarHeader.FileSize = ConvertOctalBytesToDecimal(header, 124, 11);
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tarHeader.FileSize = ConvertOctalBytesToDecimal(header, 124, 11);
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@ -168,14 +168,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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{
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{
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byte[] data = m_br.ReadBytes(fileSize);
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byte[] data = m_br.ReadBytes(fileSize);
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m_log.DebugFormat("[TAR ARCHIVE READER]: fileSize {0}", fileSize);
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//m_log.DebugFormat("[TAR ARCHIVE READER]: fileSize {0}", fileSize);
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// Read the rest of the empty padding in the 512 byte block
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// Read the rest of the empty padding in the 512 byte block
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if (fileSize % 512 != 0)
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if (fileSize % 512 != 0)
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{
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{
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int paddingLeft = 512 - (fileSize % 512);
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int paddingLeft = 512 - (fileSize % 512);
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m_log.DebugFormat("[TAR ARCHIVE READER]: Reading {0} padding bytes", paddingLeft);
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//m_log.DebugFormat("[TAR ARCHIVE READER]: Reading {0} padding bytes", paddingLeft);
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m_br.ReadBytes(paddingLeft);
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m_br.ReadBytes(paddingLeft);
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}
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}
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{
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{
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//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Dictionary<string, byte[]> m_files = new Dictionary<string, byte[]>();
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protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding();
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protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding();
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/// <summary>
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/// <summary>
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/// Add a directory to the tar archive. We can only handle one path level right now!
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/// Binary writer for the underlying stream
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/// </summary>
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protected BinaryWriter m_bw;
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public TarArchiveWriter(Stream s)
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{
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m_bw = new BinaryWriter(s);
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}
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/// <summary>
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/// Write a directory entry to the tar archive. We can only handle one path level right now!
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/// </summary>
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/// </summary>
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/// <param name="dirName"></param>
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/// <param name="dirName"></param>
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public void AddDir(string dirName)
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public void WriteDir(string dirName)
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{
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{
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// Directories are signalled by a final /
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// Directories are signalled by a final /
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if (!dirName.EndsWith("/"))
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if (!dirName.EndsWith("/"))
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dirName += "/";
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dirName += "/";
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AddFile(dirName, new byte[0]);
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WriteFile(dirName, new byte[0]);
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}
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}
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/// <summary>
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/// <summary>
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/// Add a file to the tar archive
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/// Write a file to the tar archive
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/// </summary>
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/// </summary>
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/// <param name="filePath"></param>
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/// <param name="filePath"></param>
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/// <param name="data"></param>
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/// <param name="data"></param>
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public void AddFile(string filePath, string data)
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public void WriteFile(string filePath, string data)
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{
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{
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AddFile(filePath, m_asciiEncoding.GetBytes(data));
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WriteFile(filePath, m_asciiEncoding.GetBytes(data));
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}
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}
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/// <summary>
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/// <summary>
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/// Add a file to the tar archive
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/// Write a file to the tar archive
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/// </summary>
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/// </summary>
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/// <param name="filePath"></param>
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/// <param name="filePath"></param>
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/// <param name="data"></param>
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/// <param name="data"></param>
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public void AddFile(string filePath, byte[] data)
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public void WriteFile(string filePath, byte[] data)
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{
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{
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m_files[filePath] = data;
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if (filePath.Length > 100)
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WriteEntry("././@LongLink", m_asciiEncoding.GetBytes(filePath), 'L');
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char fileType;
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if (filePath.EndsWith("/"))
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{
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fileType = '5';
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}
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else
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{
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fileType = '0';
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}
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WriteEntry(filePath, data, fileType);
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}
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}
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/// <summary>
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/// <summary>
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/// Write the raw tar archive data to a stream. The stream will be closed on completion.
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/// Finish writing the raw tar archive data to a stream. The stream will be closed on completion.
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/// </summary>
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/// </summary>
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/// <param name="s">Stream to which to write the data</param>
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/// <param name="s">Stream to which to write the data</param>
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/// <returns></returns>
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/// <returns></returns>
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public void WriteTar(Stream s)
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public void Close()
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{
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{
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BinaryWriter bw = new BinaryWriter(s);
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foreach (string filePath in m_files.Keys)
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{
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WriteFile(bw, filePath, m_files[filePath]);
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}
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//m_log.Debug("[TAR ARCHIVE WRITER]: Writing final consecutive 0 blocks");
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//m_log.Debug("[TAR ARCHIVE WRITER]: Writing final consecutive 0 blocks");
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// Write two consecutive 0 blocks to end the archive
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// Write two consecutive 0 blocks to end the archive
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byte[] finalZeroPadding = new byte[1024];
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byte[] finalZeroPadding = new byte[1024];
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bw.Write(finalZeroPadding);
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m_bw.Write(finalZeroPadding);
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bw.Flush();
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m_bw.Flush();
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bw.Close();
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m_bw.Close();
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}
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}
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public static byte[] ConvertDecimalToPaddedOctalBytes(int d, int padding)
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public static byte[] ConvertDecimalToPaddedOctalBytes(int d, int padding)
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}
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}
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/// <summary>
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/// <summary>
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/// Write a particular file of data
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/// Write a particular entry
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/// </summary>
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/// </summary>
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/// <param name="filePath"></param>
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/// <param name="filePath"></param>
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/// <param name="data"></param>
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/// <param name="data"></param>
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protected void WriteFile(BinaryWriter bw, string filePath, byte[] data)
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{
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if (filePath.Length > 100)
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WriteEntry(bw, "././@LongLink", m_asciiEncoding.GetBytes(filePath), 'L');
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char fileType;
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if (filePath.EndsWith("/"))
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{
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fileType = '5';
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}
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else
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{
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fileType = '0';
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}
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WriteEntry(bw, filePath, data, fileType);
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}
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/// <summary>
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/// Write a particular file of data
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/// </summary>
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/// <param name="bw"></param>
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/// <param name="filePath"></param>
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/// <param name="data"></param>
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/// <param name="fileType"></param>
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/// <param name="fileType"></param>
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protected void WriteEntry(BinaryWriter bw, string filePath, byte[] data, char fileType)
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protected void WriteEntry(string filePath, byte[] data, char fileType)
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{
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{
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byte[] header = new byte[512];
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byte[] header = new byte[512];
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@ -208,10 +198,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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header[154] = 0;
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header[154] = 0;
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// Write out header
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// Write out header
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bw.Write(header);
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m_bw.Write(header);
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// Write out data
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// Write out data
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bw.Write(data);
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m_bw.Write(data);
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if (data.Length % 512 != 0)
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if (data.Length % 512 != 0)
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{
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{
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@ -220,7 +210,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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//m_log.DebugFormat("[TAR ARCHIVE WRITER]: Padding data with {0} bytes", paddingRequired);
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//m_log.DebugFormat("[TAR ARCHIVE WRITER]: Padding data with {0} bytes", paddingRequired);
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byte[] padding = new byte[paddingRequired];
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byte[] padding = new byte[paddingRequired];
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bw.Write(padding);
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m_bw.Write(padding);
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}
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}
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}
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}
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}
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}
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@ -173,9 +173,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
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//log4net.Config.XmlConfigurator.Configure();
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//log4net.Config.XmlConfigurator.Configure();
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|
|
||||||
MemoryStream archiveWriteStream = new MemoryStream();
|
MemoryStream archiveWriteStream = new MemoryStream();
|
||||||
TarArchiveWriter tar = new TarArchiveWriter();
|
TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream);
|
||||||
|
|
||||||
tar.AddFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile());
|
tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile());
|
||||||
|
|
||||||
string part1Name = "object1";
|
string part1Name = "object1";
|
||||||
PrimitiveBaseShape shape = PrimitiveBaseShape.CreateCylinder();
|
PrimitiveBaseShape shape = PrimitiveBaseShape.CreateCylinder();
|
||||||
|
@ -194,9 +194,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
|
||||||
part1Name,
|
part1Name,
|
||||||
Math.Round(groupPosition.X), Math.Round(groupPosition.Y), Math.Round(groupPosition.Z),
|
Math.Round(groupPosition.X), Math.Round(groupPosition.Y), Math.Round(groupPosition.Z),
|
||||||
part1.UUID);
|
part1.UUID);
|
||||||
tar.AddFile(ArchiveConstants.OBJECTS_PATH + object1FileName, object1.ToXmlString2());
|
tar.WriteFile(ArchiveConstants.OBJECTS_PATH + object1FileName, object1.ToXmlString2());
|
||||||
|
|
||||||
tar.WriteTar(archiveWriteStream);
|
tar.Close();
|
||||||
|
|
||||||
MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
|
MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue