Rehook the eject and freeze events that had gotten unhooked in the merge
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6fe4b6fbe8
commit
857d4e60cc
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@ -205,6 +205,8 @@ namespace OpenSim.Region.CoreModules.World.Land
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client.OnParcelInfoRequest += ClientOnParcelInfoRequest;
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client.OnParcelDeedToGroup += ClientOnParcelDeedToGroup;
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client.OnPreAgentUpdate += ClientOnPreAgentUpdate;
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client.OnParcelEjectUser += ClientOnParcelEjectUser;
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client.OnParcelFreezeUser += ClientOnParcelFreezeUser;
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EntityBase presenceEntity;
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if (m_scene.Entities.TryGetValue(client.AgentId, out presenceEntity) && presenceEntity is ScenePresence)
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