Merge branch 'master' of ssh://opensimulator.org/var/git/opensim

user_profiles
Justin Clark-Casey (justincc) 2013-03-01 00:21:56 +00:00
commit 862c3fd446
2 changed files with 16 additions and 19 deletions

View File

@ -148,8 +148,6 @@ namespace OpenSim.Region.DataSnapshot
return; return;
} }
if (m_enabled)
m_snapStore = new SnapshotStore(m_snapsDir, m_gridinfo, m_listener_port, m_hostname);
} }
} }
@ -163,8 +161,22 @@ namespace OpenSim.Region.DataSnapshot
m_log.DebugFormat("[DATASNAPSHOT]: Module added to Scene {0}.", scene.RegionInfo.RegionName); m_log.DebugFormat("[DATASNAPSHOT]: Module added to Scene {0}.", scene.RegionInfo.RegionName);
m_snapStore.AddScene(scene); if (!m_servicesNotified)
{
m_hostname = scene.RegionInfo.ExternalHostName;
m_snapStore = new SnapshotStore(m_snapsDir, m_gridinfo, m_listener_port, m_hostname);
//Hand it the first scene, assuming that all scenes have the same BaseHTTPServer
new DataRequestHandler(scene, this);
if (m_dataServices != "" && m_dataServices != "noservices")
NotifyDataServices(m_dataServices, "online");
m_servicesNotified = true;
}
m_scenes.Add(scene); m_scenes.Add(scene);
m_snapStore.AddScene(scene);
Assembly currentasm = Assembly.GetExecutingAssembly(); Assembly currentasm = Assembly.GetExecutingAssembly();
@ -189,22 +201,6 @@ namespace OpenSim.Region.DataSnapshot
} }
} }
// Must be done here because on shared modules, PostInitialise() will run
// BEFORE any scenes are registered. There is no "all scenes have been loaded"
// kind of callback because scenes may be created dynamically, so we cannot
// have that info, ever.
if (!m_servicesNotified)
{
//Hand it the first scene, assuming that all scenes have the same BaseHTTPServer
new DataRequestHandler(m_scenes[0], this);
m_hostname = m_scenes[0].RegionInfo.ExternalHostName;
if (m_dataServices != "" && m_dataServices != "noservices")
NotifyDataServices(m_dataServices, "online");
m_servicesNotified = true;
}
} }
public void RemoveRegion(Scene scene) public void RemoveRegion(Scene scene)

View File

@ -3387,6 +3387,7 @@
<ReferencePath>../../../bin/</ReferencePath> <ReferencePath>../../../bin/</ReferencePath>
<Reference name="System"/> <Reference name="System"/>
<Reference name="System.Core"/>
<Reference name="System.Xml"/> <Reference name="System.Xml"/>
<Reference name="OpenSim.Framework"/> <Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Communications"/> <Reference name="OpenSim.Framework.Communications"/>