adding log message to vector render to inform about default font being used
parent
953581698d
commit
86521adb7e
|
@ -130,6 +130,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
|||
{
|
||||
m_fontName = cfg.GetString("font_name", m_fontName);
|
||||
}
|
||||
m_log.DebugFormat("[VECTORRENDERMODULE]: using font \"{0}\" for text rendering.");
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
|
|
Loading…
Reference in New Issue