adding log message to vector render to inform about default font being used

remotes/origin/0.6.7-post-fixes
dr scofield (aka dirk husemann) 2009-08-31 11:35:49 +02:00
parent 953581698d
commit 86521adb7e
1 changed files with 1 additions and 0 deletions

View File

@ -130,6 +130,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
{ {
m_fontName = cfg.GetString("font_name", m_fontName); m_fontName = cfg.GetString("font_name", m_fontName);
} }
m_log.DebugFormat("[VECTORRENDERMODULE]: using font \"{0}\" for text rendering.");
} }
public void PostInitialise() public void PostInitialise()