From 865d46ae1e0477f957ad674ed2a1a11ef85d885a Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Mon, 17 Jun 2013 22:56:39 +0100 Subject: [PATCH] Drop server level stats to debug instead of info. This was the original intention with these stats, as I didn't believe they would be useful to ordinary users if everything is working as it should. Please amend if this is an issue. Just for now, levels actually have no impact on what is displayed via the "show stats" command. --- OpenSim/Framework/Monitoring/ServerStatsCollector.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Framework/Monitoring/ServerStatsCollector.cs b/OpenSim/Framework/Monitoring/ServerStatsCollector.cs index fe74ef7652..c601c17114 100644 --- a/OpenSim/Framework/Monitoring/ServerStatsCollector.cs +++ b/OpenSim/Framework/Monitoring/ServerStatsCollector.cs @@ -116,7 +116,7 @@ namespace OpenSim.Framework.Monitoring string desc = pDesc; if (desc == null) desc = pName; - Stat stat = new Stat(pName, pName, desc, pUnit, CategoryServer, pContainer, StatType.Pull, act, StatVerbosity.Info); + Stat stat = new Stat(pName, pName, desc, pUnit, CategoryServer, pContainer, StatType.Pull, act, StatVerbosity.Debug); StatsManager.RegisterStat(stat); RegisteredStats.Add(pName, stat); }