* Correct catch changed on last commit, since I just realized I started making it catch a little too much, in principle
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1effc31b14
commit
8699c2b3b9
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@ -3186,7 +3186,7 @@ namespace OpenSim.Region.Environment.Scenes
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if (att.ParentGroup != null && !att.IsAttachment)
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m_scene.AttachObject(ControllingClient, att.ParentGroup.LocalId, (uint)0, att.ParentGroup.GroupRotation, Vector3.Zero);
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}
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catch
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catch (NullReferenceException)
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{
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}
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}
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