since we will be making the Get return type the remaining ruleset as with the Set return type, we need to move the original return type to a ref param
Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.csavinationmerge
parent
681066050c
commit
86d4e45f4d
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@ -8636,7 +8636,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public LSL_List llGetPrimitiveParams(LSL_List rules)
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{
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m_host.AddScriptLPS(1);
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return GetPrimParams(m_host, rules);
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LSL_List result = new LSL_List();
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GetPrimParams(m_host, rules, ref result);
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return result;
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}
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public LSL_List llGetLinkPrimitiveParams(int linknumber, LSL_List rules)
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@ -8655,24 +8660,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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foreach (var part in parts)
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{
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LSL_List partRes = GetPrimParams(part, rules);
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res += partRes;
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GetPrimParams(part, rules, ref res);
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}
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}
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if (avatars.Count > 0)
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{
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foreach (ScenePresence avatar in avatars)
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{
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LSL_List avaRes = GetPrimParams(avatar, rules);
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res += avaRes;
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GetPrimParams(avatar, rules, ref res);
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}
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// TODO: FINISH MERGE
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}
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return res;
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}
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public LSL_List GetPrimParams(SceneObjectPart part, LSL_List rules)
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public void GetPrimParams(SceneObjectPart part, LSL_List rules, ref LSL_List res)
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{
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LSL_List res = new LSL_List();
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int idx=0;
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while (idx < rules.Length)
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{
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@ -8810,7 +8813,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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case (int)ScriptBaseClass.PRIM_TEXTURE:
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if (remain < 1)
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return res;
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return;
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int face = (int)rules.GetLSLIntegerItem(idx++);
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Primitive.TextureEntry tex = part.Shape.Textures;
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@ -8850,7 +8853,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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case (int)ScriptBaseClass.PRIM_COLOR:
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if (remain < 1)
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return res;
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return;
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face=(int)rules.GetLSLIntegerItem(idx++);
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@ -8879,7 +8882,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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case (int)ScriptBaseClass.PRIM_BUMP_SHINY:
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if (remain < 1)
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return res;
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return;
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face = (int)rules.GetLSLIntegerItem(idx++);
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tex = part.Shape.Textures;
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@ -8935,7 +8938,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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case (int)ScriptBaseClass.PRIM_FULLBRIGHT:
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if (remain < 1)
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return res;
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return;
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face = (int)rules.GetLSLIntegerItem(idx++);
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tex = part.Shape.Textures;
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@ -8989,7 +8992,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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case (int)ScriptBaseClass.PRIM_TEXGEN:
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// (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR)
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if (remain < 1)
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return res;
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return;
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face = (int)rules.GetLSLIntegerItem(idx++);
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tex = part.Shape.Textures;
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@ -9037,7 +9040,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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case (int)ScriptBaseClass.PRIM_GLOW:
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if (remain < 1)
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return res;
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return;
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face = (int)rules.GetLSLIntegerItem(idx++);
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tex = part.Shape.Textures;
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@ -9083,12 +9086,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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break;
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case (int)ScriptBaseClass.PRIM_LINK_TARGET:
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if (remain < 3) // setting to 3 on the basis that parsing any usage of PRIM_LINK_TARGET that has nothing following it is pointless.
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return res;
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return;
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LSL_Integer new_linknumber = rules.GetLSLIntegerItem(idx++);
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LSL_List new_rules = rules.GetSublist(idx, -1);
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LSL_List tres = llGetLinkPrimitiveParams((int)new_linknumber, new_rules);
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res += tres;
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return res;
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return;
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case (int)ScriptBaseClass.PRIM_SLICE:
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PrimType prim_type = part.GetPrimType();
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bool useProfileBeginEnd = (prim_type == PrimType.SPHERE || prim_type == PrimType.TORUS || prim_type == PrimType.TUBE || prim_type == PrimType.RING);
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@ -9100,7 +9103,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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break;
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}
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}
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return res;
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}
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public LSL_List llGetPrimMediaParams(int face, LSL_List rules)
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@ -11661,13 +11663,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public LSL_List GetPrimitiveParamsEx(LSL_Key prim, LSL_List rules)
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{
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SceneObjectPart obj = World.GetSceneObjectPart(new UUID(prim));
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if (obj == null)
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return new LSL_List();
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if (obj.OwnerID != m_host.OwnerID)
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return new LSL_List();
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LSL_List result = new LSL_List();
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return GetPrimParams(obj, rules);
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if (obj != null && obj.OwnerID != m_host.OwnerID)
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{
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GetPrimParams(obj, rules, ref result);
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}
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return result;
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}
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public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link)
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@ -12604,110 +12608,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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}
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}
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public class NotecardCache
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{
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protected class Notecard
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{
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public string[] text;
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public DateTime lastRef;
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}
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protected static Dictionary<UUID, Notecard> m_Notecards =
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new Dictionary<UUID, Notecard>();
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public static void Cache(UUID assetID, string text)
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{
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CacheCheck();
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lock (m_Notecards)
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{
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if (m_Notecards.ContainsKey(assetID))
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return;
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Notecard nc = new Notecard();
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nc.lastRef = DateTime.Now;
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nc.text = SLUtil.ParseNotecardToList(text).ToArray();
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m_Notecards[assetID] = nc;
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}
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}
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public static bool IsCached(UUID assetID)
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{
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lock (m_Notecards)
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{
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return m_Notecards.ContainsKey(assetID);
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}
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}
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public static int GetLines(UUID assetID)
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{
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if (!IsCached(assetID))
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return -1;
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lock (m_Notecards)
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{
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m_Notecards[assetID].lastRef = DateTime.Now;
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return m_Notecards[assetID].text.Length;
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}
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}
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/// <summary>
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/// Get a notecard line.
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/// </summary>
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/// <param name="assetID"></param>
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/// <param name="line">Lines start at index 0</param>
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/// <returns></returns>
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public static string GetLine(UUID assetID, int lineNumber)
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{
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if (lineNumber < 0)
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return "";
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string data;
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if (!IsCached(assetID))
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return "";
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lock (m_Notecards)
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{
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m_Notecards[assetID].lastRef = DateTime.Now;
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if (lineNumber >= m_Notecards[assetID].text.Length)
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return "\n\n\n";
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data = m_Notecards[assetID].text[lineNumber];
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return data;
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}
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}
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/// <summary>
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/// Get a notecard line.
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/// </summary>
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/// <param name="assetID"></param>
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/// <param name="line">Lines start at index 0</param>
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/// <param name="maxLength">Maximum length of the returned line. Longer lines will be truncated</para>
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/// <returns></returns>
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public static string GetLine(UUID assetID, int lineNumber, int maxLength)
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{
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string line = GetLine(assetID, lineNumber);
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if (line.Length > maxLength)
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line = line.Substring(0, maxLength);
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return line;
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}
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public static void CacheCheck()
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{
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foreach (UUID key in new List<UUID>(m_Notecards.Keys))
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{
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Notecard nc = m_Notecards[key];
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if (nc.lastRef.AddSeconds(30) < DateTime.Now)
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m_Notecards.Remove(key);
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}
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}
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protected LSL_List SetPrimParams(ScenePresence av, LSL_List rules)
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{
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@ -12892,12 +12792,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return null;
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}
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public LSL_List GetPrimParams(ScenePresence avatar, LSL_List rules)
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public void GetPrimParams(ScenePresence avatar, LSL_List rules, ref LSL_List res)
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{
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// avatars case
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// replies as SL wiki
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LSL_List res = new LSL_List();
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// SceneObjectPart sitPart = avatar.ParentPart; // most likelly it will be needed
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SceneObjectPart sitPart = World.GetSceneObjectPart(avatar.ParentID); // maybe better do this expensive search for it in case it's gone??
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@ -12965,7 +12864,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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case (int)ScriptBaseClass.PRIM_TEXTURE:
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if (remain < 1)
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return res;
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return;
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int face = (int)rules.GetLSLIntegerItem(idx++);
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if (face == ScriptBaseClass.ALL_SIDES)
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@ -12992,7 +12891,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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case (int)ScriptBaseClass.PRIM_COLOR:
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if (remain < 1)
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return res;
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return;
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face = (int)rules.GetLSLIntegerItem(idx++);
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@ -13013,7 +12912,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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case (int)ScriptBaseClass.PRIM_BUMP_SHINY:
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if (remain < 1)
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return res;
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return;
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face = (int)rules.GetLSLIntegerItem(idx++);
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if (face == ScriptBaseClass.ALL_SIDES)
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@ -13033,7 +12932,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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case (int)ScriptBaseClass.PRIM_FULLBRIGHT:
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if (remain < 1)
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return res;
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return;
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face = (int)rules.GetLSLIntegerItem(idx++);
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if (face == ScriptBaseClass.ALL_SIDES)
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@ -13062,7 +12961,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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case (int)ScriptBaseClass.PRIM_TEXGEN:
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// (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR)
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if (remain < 1)
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return res;
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return;
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face = (int)rules.GetLSLIntegerItem(idx++);
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if (face == ScriptBaseClass.ALL_SIDES)
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@ -13088,7 +12987,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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case (int)ScriptBaseClass.PRIM_GLOW:
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if (remain < 1)
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return res;
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return;
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face = (int)rules.GetLSLIntegerItem(idx++);
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if (face == ScriptBaseClass.ALL_SIDES)
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@ -13142,15 +13041,118 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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case (int)ScriptBaseClass.PRIM_LINK_TARGET:
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if (remain < 3) // setting to 3 on the basis that parsing any usage of PRIM_LINK_TARGET that has nothing following it is pointless.
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return res;
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return;
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LSL_Integer new_linknumber = rules.GetLSLIntegerItem(idx++);
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LSL_List new_rules = rules.GetSublist(idx, -1);
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res += llGetLinkPrimitiveParams((int)new_linknumber, new_rules);
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return res;
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return;
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}
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}
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return res;
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}
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}
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public class NotecardCache
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{
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protected class Notecard
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{
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public string[] text;
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public DateTime lastRef;
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}
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protected static Dictionary<UUID, Notecard> m_Notecards =
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new Dictionary<UUID, Notecard>();
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public static void Cache(UUID assetID, string text)
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{
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CacheCheck();
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lock (m_Notecards)
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{
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if (m_Notecards.ContainsKey(assetID))
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return;
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Notecard nc = new Notecard();
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nc.lastRef = DateTime.Now;
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nc.text = SLUtil.ParseNotecardToList(text).ToArray();
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m_Notecards[assetID] = nc;
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}
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}
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public static bool IsCached(UUID assetID)
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{
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lock (m_Notecards)
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{
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return m_Notecards.ContainsKey(assetID);
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}
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}
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public static int GetLines(UUID assetID)
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{
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if (!IsCached(assetID))
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return -1;
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lock (m_Notecards)
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{
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m_Notecards[assetID].lastRef = DateTime.Now;
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return m_Notecards[assetID].text.Length;
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}
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}
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/// <summary>
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/// Get a notecard line.
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/// </summary>
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/// <param name="assetID"></param>
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/// <param name="line">Lines start at index 0</param>
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/// <returns></returns>
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public static string GetLine(UUID assetID, int lineNumber)
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{
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if (lineNumber < 0)
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return "";
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string data;
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if (!IsCached(assetID))
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return "";
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lock (m_Notecards)
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{
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m_Notecards[assetID].lastRef = DateTime.Now;
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if (lineNumber >= m_Notecards[assetID].text.Length)
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return "\n\n\n";
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data = m_Notecards[assetID].text[lineNumber];
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return data;
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}
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}
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/// <summary>
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/// Get a notecard line.
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/// </summary>
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/// <param name="assetID"></param>
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/// <param name="line">Lines start at index 0</param>
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/// <param name="maxLength">Maximum length of the returned line. Longer lines will be truncated</para>
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/// <returns></returns>
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public static string GetLine(UUID assetID, int lineNumber, int maxLength)
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{
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string line = GetLine(assetID, lineNumber);
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if (line.Length > maxLength)
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line = line.Substring(0, maxLength);
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return line;
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}
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public static void CacheCheck()
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{
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foreach (UUID key in new List<UUID>(m_Notecards.Keys))
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{
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Notecard nc = m_Notecards[key];
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if (nc.lastRef.AddSeconds(30) < DateTime.Now)
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m_Notecards.Remove(key);
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}
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}
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}
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}
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@ -2261,7 +2261,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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List<SceneObjectPart> parts = ((LSL_Api)m_LSL_Api).GetLinkParts(linknumber);
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foreach (SceneObjectPart part in parts)
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{
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retVal += ((LSL_Api)m_LSL_Api).GetPrimParams(part, rules);
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((LSL_Api)m_LSL_Api).GetPrimParams(part, rules, ref retVal);
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}
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return retVal;
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}
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Reference in New Issue