Implement osForceBreakAllLinks().
Identical to llBreakAllLinks() except that it doesn't require the script to have link permissions.0.8.0.3
parent
6a279feb2f
commit
873eee5431
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@ -3930,6 +3930,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return;
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return;
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}
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}
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BreakAllLinks();
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}
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public void BreakAllLinks()
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{
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SceneObjectGroup parentPrim = m_host.ParentGroup;
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SceneObjectGroup parentPrim = m_host.ParentGroup;
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if (parentPrim.AttachmentPoint != 0)
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if (parentPrim.AttachmentPoint != 0)
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return; // Fail silently if attached
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return; // Fail silently if attached
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@ -2350,6 +2350,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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((LSL_Api)m_LSL_Api).BreakLink(linknum);
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((LSL_Api)m_LSL_Api).BreakLink(linknum);
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}
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}
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public void osForceBreakAllLinks()
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{
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CheckThreatLevel(ThreatLevel.VeryLow, "osForceBreakAllLinks");
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m_host.AddScriptLPS(1);
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InitLSL();
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((LSL_Api)m_LSL_Api).BreakAllLinks();
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}
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public LSL_Integer osIsNpc(LSL_Key npc)
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public LSL_Integer osIsNpc(LSL_Key npc)
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{
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{
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CheckThreatLevel(ThreatLevel.None, "osIsNpc");
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CheckThreatLevel(ThreatLevel.None, "osIsNpc");
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@ -306,6 +306,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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/// <param name='linknum'></param>
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/// <param name='linknum'></param>
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void osForceBreakLink(int linknum);
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void osForceBreakLink(int linknum);
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/// <summary>
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/// Identical to llBreakAllLinks() but does not require permission from the owner.
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/// </summary>
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void osForceBreakAllLinks();
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/// <summary>
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/// <summary>
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/// Check if the given key is an npc
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/// Check if the given key is an npc
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/// </summary>
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/// </summary>
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@ -552,6 +552,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_OSSL_Functions.osForceBreakLink(linknum);
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m_OSSL_Functions.osForceBreakLink(linknum);
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}
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}
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public void osForceBreakAllLinks()
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{
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m_OSSL_Functions.osForceBreakAllLinks();
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}
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public LSL_Integer osIsNpc(LSL_Key npc)
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public LSL_Integer osIsNpc(LSL_Key npc)
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{
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{
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return m_OSSL_Functions.osIsNpc(npc);
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return m_OSSL_Functions.osIsNpc(npc);
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