fix Infinite loading on No Rez http://opensimulator.org/mantis/view.php?id=5932
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e5343bccdf
commit
874140f950
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@ -935,6 +935,11 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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if (((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) && (!isAttachment))
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remoteClient.SendBulkUpdateInventory(item);
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ILandObject land = m_Scene.LandChannel.GetLandObject(pos.X, pos.Y);
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remoteClient.SendAlertMessage(string.Format(
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"Can't rez object '{0}' at <{1:F3}, {2:F3}, {3:F3}> on parcel '{4}' in region {5}.",
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item.Name, pos.X, pos.Y, pos.Z, land != null ? land.LandData.Name : "Unknow", m_Scene.RegionInfo.RegionName));
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return false;
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}
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@ -1971,10 +1971,16 @@ namespace OpenSim.Region.Framework.Scenes
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if (Permissions.CanRezObject(1, ownerID, pos))
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{
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// rez ON the ground, not IN the ground
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// pos.Z += 0.25F; The rez point should now be correct so that its not in the ground
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// pos.Z += 0.25F; The rez point should now be correct so that its not in the ground
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AddNewPrim(ownerID, groupID, pos, rot, shape);
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}
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else
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{
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IClientAPI client = null;
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if (this.TryGetClient(ownerID, out client))
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client.SendAlertMessage("You cannot create objects here.");
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}
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}
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public virtual SceneObjectGroup AddNewPrim(
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