fix comment telling the correct default physics engine
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@ -293,7 +293,7 @@
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;; OpenDynamicsEngine was the previous default physics engine in OpenSimulator 0.7.6.1 and before.
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;; It continues to provide a workable physics implementation. It does not currently support varregions.
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;; basicphysics effectively does not model physics at all, making all objects phantom.
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;; Default is OpenDynamicsEngine
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;; Default is BulletSim
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physics = BulletSim
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;physics = modified_BulletX
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;physics = OpenDynamicsEngine
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