Merge branch 'master' of ssh://MyConnection/var/git/opensim
commit
8797a82098
|
@ -94,14 +94,24 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
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regionLoader = new RegionLoaderWebServer();
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regionLoader = new RegionLoaderWebServer();
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}
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}
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m_log.Info("[LOADREGIONSPLUGIN]: Loading region configurations...");
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regionLoader.SetIniConfigSource(m_openSim.ConfigSource.Source);
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regionLoader.SetIniConfigSource(m_openSim.ConfigSource.Source);
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RegionInfo[] regionsToLoad = regionLoader.LoadRegions();
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RegionInfo[] regionsToLoad = regionLoader.LoadRegions();
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m_log.Info("[LOADREGIONSPLUGIN]: Loading specific shared modules...");
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m_log.Info("[LOADREGIONSPLUGIN]: DynamicTextureModule...");
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new DynamicTextureModule());
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new DynamicTextureModule());
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m_log.Info("[LOADREGIONSPLUGIN]: InstantMessageModule...");
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new InstantMessageModule());
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new InstantMessageModule());
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m_log.Info("[LOADREGIONSPLUGIN]: LoadImageURLModule...");
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new LoadImageURLModule());
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new LoadImageURLModule());
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m_log.Info("[LOADREGIONSPLUGIN]: XMLRPCModule...");
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new XMLRPCModule());
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new XMLRPCModule());
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m_log.Info("[LOADREGIONSPLUGIN]: AssetTransactionModule...");
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new AssetTransactionModule());
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m_openSim.ModuleLoader.LoadDefaultSharedModule(new AssetTransactionModule());
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m_log.Info("[LOADREGIONSPLUGIN]: Done.");
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if (!CheckRegionsForSanity(regionsToLoad))
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if (!CheckRegionsForSanity(regionsToLoad))
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{
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{
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m_log.Error("[LOADREGIONS]: Halting startup due to conflicts in region configurations");
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m_log.Error("[LOADREGIONS]: Halting startup due to conflicts in region configurations");
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@ -0,0 +1,55 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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|
* modification, are permitted provided that the following conditions are met:
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|
* * Redistributions of source code must retain the above copyright
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||||||
|
* notice, this list of conditions and the following disclaimer.
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||||||
|
* * Redistributions in binary form must reproduce the above copyright
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||||||
|
* notice, this list of conditions and the following disclaimer in the
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||||||
|
* documentation and/or other materials provided with the distribution.
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||||||
|
* * Neither the name of the OpenSimulator Project nor the
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|
* names of its contributors may be used to endorse or promote products
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||||||
|
* derived from this software without specific prior written permission.
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||||||
|
*
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||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||||
|
*/
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|
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using System;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Framework;
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namespace OpenSim.Data
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{
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public class UserAccountData
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{
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public UUID PrincipalID;
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public UUID ScopeID;
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public Dictionary<string, object> Data;
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}
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/// <summary>
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/// An interface for connecting to the authentication datastore
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/// </summary>
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public interface IUserAccountData
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{
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UserAccountData Get(UUID principalID, UUID ScopeID);
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List<UserAccountData> Query(UUID principalID, UUID ScopeID, string query);
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bool Store(UserAccountData data);
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bool SetDataItem(UUID principalID, string item, string value);
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}
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}
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@ -0,0 +1,180 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
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|
*
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||||||
|
* Redistribution and use in source and binary forms, with or without
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||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|
*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Data;
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using OpenMetaverse;
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using OpenSim.Framework;
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using MySql.Data.MySqlClient;
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namespace OpenSim.Data.MySQL
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{
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public class MySqlUserAccountData : MySqlFramework, IUserAccountData
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{
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private string m_Realm;
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private List<string> m_ColumnNames = null;
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private int m_LastExpire = 0;
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public MySqlUserAccountData(string connectionString, string realm)
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: base(connectionString)
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|
{
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m_Realm = realm;
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|
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Migration m = new Migration(m_Connection, GetType().Assembly, "UserStore");
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m.Update();
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}
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public List<UserAccountData> Query(UUID principalID, UUID scopeID, string query)
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{
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return null;
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}
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public UserAccountData Get(UUID principalID, UUID scopeID)
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{
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UserAccountData ret = new UserAccountData();
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ret.Data = new Dictionary<string, object>();
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string command = "select * from `"+m_Realm+"` where UUID = ?principalID";
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if (scopeID != UUID.Zero)
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command += " and ScopeID = ?scopeID";
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MySqlCommand cmd = new MySqlCommand(command);
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cmd.Parameters.AddWithValue("?principalID", principalID.ToString());
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cmd.Parameters.AddWithValue("?scopeID", scopeID.ToString());
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IDataReader result = ExecuteReader(cmd);
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if (result.Read())
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{
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ret.PrincipalID = principalID;
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UUID scope;
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UUID.TryParse(result["ScopeID"].ToString(), out scope);
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ret.ScopeID = scope;
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|
if (m_ColumnNames == null)
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{
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m_ColumnNames = new List<string>();
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|
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|
DataTable schemaTable = result.GetSchemaTable();
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foreach (DataRow row in schemaTable.Rows)
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|
m_ColumnNames.Add(row["ColumnName"].ToString());
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|
}
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|
foreach (string s in m_ColumnNames)
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{
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|
if (s == "UUID")
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|
continue;
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if (s == "ScopeID")
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|
continue;
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|
ret.Data[s] = result[s].ToString();
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|
}
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|
result.Close();
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|
CloseReaderCommand(cmd);
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|
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|
return ret;
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|
}
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result.Close();
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CloseReaderCommand(cmd);
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|
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|
return null;
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|
}
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|
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|
public bool Store(UserAccountData data)
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|
{
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|
if (data.Data.ContainsKey("UUID"))
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|
data.Data.Remove("UUID");
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|
if (data.Data.ContainsKey("ScopeID"))
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|
data.Data.Remove("ScopeID");
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|
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|
string[] fields = new List<string>(data.Data.Keys).ToArray();
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|
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|
MySqlCommand cmd = new MySqlCommand();
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|
|
||||||
|
string update = "update `"+m_Realm+"` set ";
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|
bool first = true;
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|
foreach (string field in fields)
|
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|
{
|
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|
if (!first)
|
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|
update += ", ";
|
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|
update += "`" + field + "` = ?"+field;
|
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|
|
||||||
|
first = false;
|
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|
|
||||||
|
cmd.Parameters.AddWithValue("?"+field, data.Data[field]);
|
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|
}
|
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|
|
||||||
|
update += " where UUID = ?principalID";
|
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|
|
||||||
|
if (data.ScopeID != UUID.Zero)
|
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|
update += " and ScopeID = ?scopeID";
|
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|
|
||||||
|
cmd.CommandText = update;
|
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|
cmd.Parameters.AddWithValue("?principalID", data.PrincipalID.ToString());
|
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|
cmd.Parameters.AddWithValue("?scopeID", data.ScopeID.ToString());
|
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|
|
||||||
|
if (ExecuteNonQuery(cmd) < 1)
|
||||||
|
{
|
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|
string insert = "insert into `" + m_Realm + "` (`UUID`, `ScopeID`, `" +
|
||||||
|
String.Join("`, `", fields) +
|
||||||
|
"`) values ( ?principalID, ?scopeID, ?" + String.Join(", ?", fields) + ")";
|
||||||
|
|
||||||
|
cmd.CommandText = insert;
|
||||||
|
|
||||||
|
if (ExecuteNonQuery(cmd) < 1)
|
||||||
|
{
|
||||||
|
cmd.Dispose();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
cmd.Dispose();
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool SetDataItem(UUID principalID, string item, string value)
|
||||||
|
{
|
||||||
|
MySqlCommand cmd = new MySqlCommand("update `" + m_Realm +
|
||||||
|
"` set `" + item + "` = ?" + item + " where UUID = ?UUID");
|
||||||
|
|
||||||
|
|
||||||
|
cmd.Parameters.AddWithValue("?"+item, value);
|
||||||
|
cmd.Parameters.AddWithValue("?UUID", principalID.ToString());
|
||||||
|
|
||||||
|
if (ExecuteNonQuery(cmd) > 0)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,5 @@
|
||||||
|
BEGIN;
|
||||||
|
|
||||||
|
ALTER TABLE users add scopeID char(36) not null default '00000000-0000-0000-0000-000000000000';
|
||||||
|
|
||||||
|
COMMIT;
|
|
@ -78,6 +78,7 @@ namespace OpenSim.Framework.RegionLoader.Filesystem
|
||||||
|
|
||||||
foreach (IConfig config in source.Configs)
|
foreach (IConfig config in source.Configs)
|
||||||
{
|
{
|
||||||
|
//m_log.Info("[REGIONLOADERFILESYSTEM]: Creating RegionInfo for " + config.Name);
|
||||||
RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource, config.Name);
|
RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource, config.Name);
|
||||||
regionInfos.Add(regionInfo);
|
regionInfos.Add(regionInfo);
|
||||||
i++;
|
i++;
|
||||||
|
|
|
@ -313,7 +313,7 @@ namespace OpenSim.Region.Communications.Hypergrid
|
||||||
|
|
||||||
public bool IsForeignUser(UUID userID, out string userServerURL)
|
public bool IsForeignUser(UUID userID, out string userServerURL)
|
||||||
{
|
{
|
||||||
userServerURL = string.Empty;
|
userServerURL = m_commsManager.NetworkServersInfo.UserURL;
|
||||||
CachedUserInfo uinfo = m_commsManager.UserProfileCacheService.GetUserDetails(userID);
|
CachedUserInfo uinfo = m_commsManager.UserProfileCacheService.GetUserDetails(userID);
|
||||||
if (uinfo != null)
|
if (uinfo != null)
|
||||||
{
|
{
|
||||||
|
|
|
@ -112,7 +112,7 @@ namespace OpenSim.Region.Communications.OGS1
|
||||||
parameters.Add(param);
|
parameters.Add(param);
|
||||||
XmlRpcRequest req = new XmlRpcRequest("get_agent_by_uuid", parameters);
|
XmlRpcRequest req = new XmlRpcRequest("get_agent_by_uuid", parameters);
|
||||||
|
|
||||||
XmlRpcResponse resp = req.Send(GetUserServerURL(userId), 6000);
|
XmlRpcResponse resp = req.Send(m_commsManager.NetworkServersInfo.UserURL, 6000);
|
||||||
Hashtable respData = (Hashtable)resp.Value;
|
Hashtable respData = (Hashtable)resp.Value;
|
||||||
if (respData.Contains("error_type"))
|
if (respData.Contains("error_type"))
|
||||||
{
|
{
|
||||||
|
|
|
@ -42,7 +42,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.User
|
||||||
LogManager.GetLogger(
|
LogManager.GetLogger(
|
||||||
MethodBase.GetCurrentMethod().DeclaringType);
|
MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
private IUserAccountDataService m_UserService;
|
private IUserAccountService m_UserService;
|
||||||
|
|
||||||
private bool m_Enabled = false;
|
private bool m_Enabled = false;
|
||||||
|
|
||||||
|
@ -82,7 +82,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.User
|
||||||
|
|
||||||
Object[] args = new Object[] { source };
|
Object[] args = new Object[] { source };
|
||||||
m_UserService =
|
m_UserService =
|
||||||
ServerUtils.LoadPlugin<IUserAccountDataService>(serviceDll,
|
ServerUtils.LoadPlugin<IUserAccountService>(serviceDll,
|
||||||
args);
|
args);
|
||||||
|
|
||||||
if (m_UserService == null)
|
if (m_UserService == null)
|
||||||
|
@ -113,7 +113,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.User
|
||||||
if (!m_Enabled)
|
if (!m_Enabled)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
scene.RegisterModuleInterface<IUserAccountDataService>(m_UserService);
|
scene.RegisterModuleInterface<IUserAccountService>(m_UserService);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RemoveRegion(Scene scene)
|
public void RemoveRegion(Scene scene)
|
||||||
|
|
|
@ -37,7 +37,7 @@ using OpenSim.Services.Connectors;
|
||||||
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.User
|
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.User
|
||||||
{
|
{
|
||||||
public class RemoteUserServicesConnector : UserServicesConnector,
|
public class RemoteUserServicesConnector : UserServicesConnector,
|
||||||
ISharedRegionModule, IUserAccountDataService
|
ISharedRegionModule, IUserAccountService
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log =
|
private static readonly ILog m_log =
|
||||||
LogManager.GetLogger(
|
LogManager.GetLogger(
|
||||||
|
@ -96,7 +96,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.User
|
||||||
if (!m_Enabled)
|
if (!m_Enabled)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
scene.RegisterModuleInterface<IUserAccountDataService>(this);
|
scene.RegisterModuleInterface<IUserAccountService>(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RemoveRegion(Scene scene)
|
public void RemoveRegion(Scene scene)
|
||||||
|
|
|
@ -220,11 +220,12 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
private bool m_scripts_enabled = true;
|
private bool m_scripts_enabled = true;
|
||||||
private string m_defaultScriptEngine;
|
private string m_defaultScriptEngine;
|
||||||
private int m_LastLogin = 0;
|
private int m_LastLogin = 0;
|
||||||
private Thread HeartbeatThread;
|
private Thread HeartbeatThread = null;
|
||||||
private volatile bool shuttingdown = false;
|
private volatile bool shuttingdown = false;
|
||||||
|
|
||||||
private int m_lastUpdate = Environment.TickCount;
|
private int m_lastUpdate = Environment.TickCount;
|
||||||
private int m_maxPrimsPerFrame = 200;
|
private int m_maxPrimsPerFrame = 200;
|
||||||
|
private bool m_firstHeartbeat = true;
|
||||||
|
|
||||||
private object m_deleting_scene_object = new object();
|
private object m_deleting_scene_object = new object();
|
||||||
|
|
||||||
|
@ -876,6 +877,13 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
//m_heartbeatTimer.Enabled = true;
|
//m_heartbeatTimer.Enabled = true;
|
||||||
//m_heartbeatTimer.Interval = (int)(m_timespan * 1000);
|
//m_heartbeatTimer.Interval = (int)(m_timespan * 1000);
|
||||||
//m_heartbeatTimer.Elapsed += new ElapsedEventHandler(Heartbeat);
|
//m_heartbeatTimer.Elapsed += new ElapsedEventHandler(Heartbeat);
|
||||||
|
if (HeartbeatThread != null)
|
||||||
|
{
|
||||||
|
ThreadTracker.Remove(HeartbeatThread);
|
||||||
|
HeartbeatThread.Abort();
|
||||||
|
HeartbeatThread = null;
|
||||||
|
}
|
||||||
|
m_lastUpdate = Environment.TickCount;
|
||||||
HeartbeatThread = new Thread(new ParameterizedThreadStart(Heartbeat));
|
HeartbeatThread = new Thread(new ParameterizedThreadStart(Heartbeat));
|
||||||
HeartbeatThread.SetApartmentState(ApartmentState.MTA);
|
HeartbeatThread.SetApartmentState(ApartmentState.MTA);
|
||||||
HeartbeatThread.Name = string.Format("Heartbeat for region {0}", RegionInfo.RegionName);
|
HeartbeatThread.Name = string.Format("Heartbeat for region {0}", RegionInfo.RegionName);
|
||||||
|
@ -911,10 +919,17 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
/// <param name="sender"></param>
|
/// <param name="sender"></param>
|
||||||
/// <param name="e"></param>
|
/// <param name="e"></param>
|
||||||
private void Heartbeat(object sender)
|
private void Heartbeat(object sender)
|
||||||
|
{
|
||||||
|
try
|
||||||
{
|
{
|
||||||
Update();
|
Update();
|
||||||
|
|
||||||
m_lastUpdate = Environment.TickCount;
|
m_lastUpdate = Environment.TickCount;
|
||||||
|
m_firstHeartbeat = false;
|
||||||
|
}
|
||||||
|
catch (ThreadAbortException)
|
||||||
|
{
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -2307,6 +2322,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
/// <param name="client"></param>
|
/// <param name="client"></param>
|
||||||
public override void AddNewClient(IClientAPI client)
|
public override void AddNewClient(IClientAPI client)
|
||||||
{
|
{
|
||||||
|
CheckHeartbeat();
|
||||||
SubscribeToClientEvents(client);
|
SubscribeToClientEvents(client);
|
||||||
ScenePresence presence;
|
ScenePresence presence;
|
||||||
|
|
||||||
|
@ -2831,6 +2847,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
protected virtual ScenePresence CreateAndAddScenePresence(IClientAPI client)
|
protected virtual ScenePresence CreateAndAddScenePresence(IClientAPI client)
|
||||||
{
|
{
|
||||||
|
CheckHeartbeat();
|
||||||
AvatarAppearance appearance = null;
|
AvatarAppearance appearance = null;
|
||||||
GetAvatarAppearance(client, out appearance);
|
GetAvatarAppearance(client, out appearance);
|
||||||
|
|
||||||
|
@ -2873,6 +2890,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
/// <param name="agentID"></param>
|
/// <param name="agentID"></param>
|
||||||
public override void RemoveClient(UUID agentID)
|
public override void RemoveClient(UUID agentID)
|
||||||
{
|
{
|
||||||
|
CheckHeartbeat();
|
||||||
bool childagentYN = false;
|
bool childagentYN = false;
|
||||||
ScenePresence avatar = GetScenePresence(agentID);
|
ScenePresence avatar = GetScenePresence(agentID);
|
||||||
if (avatar != null)
|
if (avatar != null)
|
||||||
|
@ -4380,6 +4398,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
else
|
else
|
||||||
return health;
|
return health;
|
||||||
|
|
||||||
|
CheckHeartbeat();
|
||||||
|
|
||||||
return health;
|
return health;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -4565,5 +4585,14 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
return (((vsn.X * xdiff) + (vsn.Y * ydiff)) / (-1 * vsn.Z)) + p0.Z;
|
return (((vsn.X * xdiff) + (vsn.Y * ydiff)) / (-1 * vsn.Z)) + p0.Z;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void CheckHeartbeat()
|
||||||
|
{
|
||||||
|
if (m_firstHeartbeat)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (System.Environment.TickCount - m_lastUpdate > 2000)
|
||||||
|
StartTimer();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -90,31 +90,16 @@ namespace OpenSim.Services.AuthenticationService
|
||||||
throw new Exception("Could not find a storage interface in the given module");
|
throw new Exception("Could not find a storage interface in the given module");
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual byte[] GetPublicKey()
|
|
||||||
{
|
|
||||||
return new byte[0];
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Verify(UUID principalID, string token, int lifetime)
|
public bool Verify(UUID principalID, string token, int lifetime)
|
||||||
{
|
{
|
||||||
return m_Database.CheckToken(principalID, token, lifetime);
|
return m_Database.CheckToken(principalID, token, lifetime);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool VerifyEncrypted(byte[] cyphertext, byte[] key)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual bool Release(UUID principalID, string token)
|
public virtual bool Release(UUID principalID, string token)
|
||||||
{
|
{
|
||||||
return m_Database.CheckToken(principalID, token, 0);
|
return m_Database.CheckToken(principalID, token, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual bool ReleaseEncrypted(byte[] cyphertext, byte[] key)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected string GetToken(UUID principalID, int lifetime)
|
protected string GetToken(UUID principalID, int lifetime)
|
||||||
{
|
{
|
||||||
UUID token = UUID.Random();
|
UUID token = UUID.Random();
|
||||||
|
|
|
@ -76,10 +76,5 @@ namespace OpenSim.Services.AuthenticationService
|
||||||
|
|
||||||
return String.Empty;
|
return String.Empty;
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] AuthenticateEncrypted(byte[] cyphertext, byte[] key)
|
|
||||||
{
|
|
||||||
return new byte[0];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -56,10 +56,5 @@ namespace OpenSim.Services.AuthenticationService
|
||||||
{
|
{
|
||||||
return String.Empty;
|
return String.Empty;
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] AuthenticateEncrypted(byte[] cyphertext, byte[] key)
|
|
||||||
{
|
|
||||||
return new byte[0];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -39,7 +39,7 @@ using OpenMetaverse;
|
||||||
|
|
||||||
namespace OpenSim.Services.Connectors
|
namespace OpenSim.Services.Connectors
|
||||||
{
|
{
|
||||||
public class UserServicesConnector : IUserAccountDataService
|
public class UserServicesConnector : IUserAccountService
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log =
|
private static readonly ILog m_log =
|
||||||
LogManager.GetLogger(
|
LogManager.GetLogger(
|
||||||
|
@ -81,153 +81,34 @@ namespace OpenSim.Services.Connectors
|
||||||
m_ServerURI = serviceURI;
|
m_ServerURI = serviceURI;
|
||||||
}
|
}
|
||||||
|
|
||||||
public UserAccountData GetUserAccountData(UUID scopeID, string firstName, string lastName)
|
public UserAccount GetUserAccount(UUID scopeID, string firstName, string lastName)
|
||||||
{
|
{
|
||||||
string uri = m_ServerURI + "/users/";
|
|
||||||
UserAccountData data = new UserAccountData();
|
|
||||||
data.FirstName = firstName;
|
|
||||||
data.LastName = lastName;
|
|
||||||
data.ScopeID = scopeID;
|
|
||||||
data.UserID = UUID.Zero;
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
data = SynchronousRestObjectRequester.
|
|
||||||
MakeRequest<UserAccountData, UserAccountData>("POST", uri, data);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
m_log.WarnFormat("[USER CONNECTOR]: Unable to send request to user server. Reason: {1}", e.Message);
|
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (data.UserID == UUID.Zero)
|
public UserAccount GetUserAccount(UUID scopeID, UUID userID)
|
||||||
return null;
|
|
||||||
|
|
||||||
return data;
|
|
||||||
}
|
|
||||||
|
|
||||||
public UserAccountData GetUserAccountData(UUID scopeID, UUID userID)
|
|
||||||
{
|
{
|
||||||
string uri = m_ServerURI + "/users/";
|
|
||||||
UserAccountData data = new UserAccountData();
|
|
||||||
data.FirstName = String.Empty;
|
|
||||||
data.LastName = String.Empty;
|
|
||||||
data.ScopeID = scopeID;
|
|
||||||
data.UserID = userID;
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
data = SynchronousRestObjectRequester.
|
|
||||||
MakeRequest<UserAccountData, UserAccountData>("POST", uri, data);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
m_log.WarnFormat("[USER CONNECTOR]: Unable to send request to user server. Reason: {1}", e.Message);
|
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (data.UserID == UUID.Zero)
|
public bool SetHomePosition(UserAccount data, UUID regionID, UUID regionSecret)
|
||||||
return null;
|
|
||||||
|
|
||||||
return data;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool SetHomePosition(UserAccountData data, UUID regionID, UUID regionSecret)
|
|
||||||
{
|
{
|
||||||
string uri = m_ServerURI + "/user/";
|
|
||||||
bool result = false;
|
|
||||||
|
|
||||||
UserAccountDataMessage msg = new UserAccountDataMessage();
|
|
||||||
|
|
||||||
msg.Data = data;
|
|
||||||
msg.RegionID = regionID;
|
|
||||||
msg.RegionSecret = regionSecret;
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
result = SynchronousRestObjectRequester.
|
|
||||||
MakeRequest<UserAccountDataMessage, bool>("POST", uri, msg);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
m_log.WarnFormat("[USER CONNECTOR]: Unable to send request to user server. Reason: {1}", e.Message);
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
public bool SetUserAccount(UserAccount data, UUID principalID, string token)
|
||||||
}
|
|
||||||
|
|
||||||
public bool SetUserAccountData(UserAccountData data, UUID principalID, UUID sessionID)
|
|
||||||
{
|
{
|
||||||
string uri = m_ServerURI + "/user/";
|
|
||||||
bool result = false;
|
|
||||||
|
|
||||||
UserAccountDataMessage msg = new UserAccountDataMessage();
|
|
||||||
|
|
||||||
msg.Data = data;
|
|
||||||
msg.PrincipalID = principalID;
|
|
||||||
msg.SessionID = sessionID;
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
result = SynchronousRestObjectRequester.
|
|
||||||
MakeRequest<UserAccountDataMessage, bool>("POST", uri, msg);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
m_log.WarnFormat("[USER CONNECTOR]: Unable to send request to user server. Reason: {1}", e.Message);
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
public bool CreateUserAccount(UserAccount data, UUID principalID, string token)
|
||||||
}
|
|
||||||
|
|
||||||
public bool CreateUserAccountData(UserAccountData data, UUID principalID, UUID sessionID)
|
|
||||||
{
|
{
|
||||||
string uri = m_ServerURI + "/newuser/";
|
|
||||||
bool result = false;
|
|
||||||
|
|
||||||
UserAccountDataMessage msg = new UserAccountDataMessage();
|
|
||||||
|
|
||||||
msg.Data = data;
|
|
||||||
msg.PrincipalID = principalID;
|
|
||||||
msg.SessionID = sessionID;
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
result = SynchronousRestObjectRequester.
|
|
||||||
MakeRequest<UserAccountDataMessage, bool>("POST", uri, msg);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
m_log.WarnFormat("[USER CONNECTOR]: Unable to send request to user server. Reason: {1}", e.Message);
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
public List<UserAccount> GetUserAccount(UUID scopeID, string query)
|
||||||
}
|
|
||||||
|
|
||||||
public List<UserAccountData> GetUserAccountData(UUID scopeID, string query)
|
|
||||||
{
|
{
|
||||||
string uri = m_ServerURI + "/userlist/";
|
|
||||||
UserAccountData data = new UserAccountData();
|
|
||||||
data.FirstName = query;
|
|
||||||
data.ScopeID = scopeID;
|
|
||||||
List<UserAccountData> result;
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
result = SynchronousRestObjectRequester.
|
|
||||||
MakeRequest<UserAccountData, List<UserAccountData>>("POST", uri, data);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
m_log.WarnFormat("[USER CONNECTOR]: Unable to send request to user server. Reason: {1}", e.Message);
|
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -38,40 +38,13 @@ namespace OpenSim.Services.Interfaces
|
||||||
//
|
//
|
||||||
public interface IAuthenticationService
|
public interface IAuthenticationService
|
||||||
{
|
{
|
||||||
//////////////////////////////////////////////////////
|
|
||||||
// PKI Zone!
|
|
||||||
//
|
|
||||||
// HG2 authentication works by using a cryptographic
|
|
||||||
// exchange.
|
|
||||||
// This method must provide a public key, the other
|
|
||||||
// crypto methods must understand hoow to deal with
|
|
||||||
// messages encrypted to it.
|
|
||||||
//
|
|
||||||
// If the public key is of zero length, you will
|
|
||||||
// get NO encryption and NO security.
|
|
||||||
//
|
|
||||||
// For non-HG installations, this is not relevant
|
|
||||||
//
|
|
||||||
// Implementors who are not using PKI can treat the
|
|
||||||
// cyphertext as a string and provide a zero-length
|
|
||||||
// key. Encryptionless implementations will not
|
|
||||||
// interoperate with implementations using encryption.
|
|
||||||
// If one side uses encryption, both must do so.
|
|
||||||
//
|
|
||||||
byte[] GetPublicKey();
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////
|
||||||
// Authentication
|
// Authentication
|
||||||
//
|
//
|
||||||
// These methods will return a token, which can be used to access
|
// These methods will return a token, which can be used to access
|
||||||
// various services.
|
// various services.
|
||||||
//
|
//
|
||||||
// The encrypted versions take the received cyphertext and
|
|
||||||
// the public key of the peer, which the connector must have
|
|
||||||
// obtained using a remote GetPublicKey call.
|
|
||||||
//
|
|
||||||
string Authenticate(UUID principalID, string password, int lifetime);
|
string Authenticate(UUID principalID, string password, int lifetime);
|
||||||
byte[] AuthenticateEncrypted(byte[] cyphertext, byte[] key);
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////
|
||||||
// Verification
|
// Verification
|
||||||
|
@ -81,12 +54,7 @@ namespace OpenSim.Services.Interfaces
|
||||||
// Tokens expire after 30 minutes and can be refreshed by
|
// Tokens expire after 30 minutes and can be refreshed by
|
||||||
// re-verifying.
|
// re-verifying.
|
||||||
//
|
//
|
||||||
// If encrypted authentication was used, encrypted verification
|
|
||||||
// must be used to refresh. Unencrypted verification is still
|
|
||||||
// performed, but doesn't refresh token lifetime.
|
|
||||||
//
|
|
||||||
bool Verify(UUID principalID, string token, int lifetime);
|
bool Verify(UUID principalID, string token, int lifetime);
|
||||||
bool VerifyEncrypted(byte[] cyphertext, byte[] key);
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////
|
||||||
// Teardown
|
// Teardown
|
||||||
|
@ -95,11 +63,7 @@ namespace OpenSim.Services.Interfaces
|
||||||
// invalidates it and it can not subsequently be used
|
// invalidates it and it can not subsequently be used
|
||||||
// or refreshed.
|
// or refreshed.
|
||||||
//
|
//
|
||||||
// Tokens created by encrypted authentication must
|
|
||||||
// be returned by encrypted release calls;
|
|
||||||
//
|
|
||||||
bool Release(UUID principalID, string token);
|
bool Release(UUID principalID, string token);
|
||||||
bool ReleaseEncrypted(byte[] cyphertext, byte[] key);
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////
|
||||||
// Grid
|
// Grid
|
||||||
|
|
|
@ -30,13 +30,13 @@ using OpenMetaverse;
|
||||||
|
|
||||||
namespace OpenSim.Services.Interfaces
|
namespace OpenSim.Services.Interfaces
|
||||||
{
|
{
|
||||||
public class UserAccountData
|
public class UserAccount
|
||||||
{
|
{
|
||||||
public UserAccountData()
|
public UserAccount()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public UserAccountData(UUID userID, UUID homeRegionID, float homePositionX,
|
public UserAccount(UUID userID, UUID homeRegionID, float homePositionX,
|
||||||
float homePositionY, float homePositionZ, float homeLookAtX,
|
float homePositionY, float homePositionZ, float homeLookAtX,
|
||||||
float homeLookAtY, float homeLookAtZ)
|
float homeLookAtY, float homeLookAtZ)
|
||||||
{
|
{
|
||||||
|
@ -78,41 +78,26 @@ namespace OpenSim.Services.Interfaces
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
public class UserAccountDataMessage
|
public interface IUserAccountService
|
||||||
{
|
{
|
||||||
public UserAccountData Data;
|
UserAccount GetUserAccount(UUID scopeID, UUID userID);
|
||||||
|
UserAccount GetUserAccount(UUID scopeID, string FirstName, string LastName);
|
||||||
// Set to the region's ID and secret when updating home location
|
|
||||||
//
|
|
||||||
public UUID RegionID;
|
|
||||||
public UUID RegionSecret;
|
|
||||||
|
|
||||||
// Set to the auth info of the user requesting creation/update
|
|
||||||
//
|
|
||||||
public UUID PrincipalID;
|
|
||||||
public UUID SessionID;
|
|
||||||
};
|
|
||||||
|
|
||||||
public interface IUserAccountDataService
|
|
||||||
{
|
|
||||||
UserAccountData GetUserAccountData(UUID scopeID, UUID userID);
|
|
||||||
UserAccountData GetUserAccountData(UUID scopeID, string FirstName, string LastName);
|
|
||||||
// Returns the list of avatars that matches both the search
|
// Returns the list of avatars that matches both the search
|
||||||
// criterion and the scope ID passed
|
// criterion and the scope ID passed
|
||||||
//
|
//
|
||||||
List<UserAccountData> GetUserAccountData(UUID scopeID, string query);
|
List<UserAccount> GetUserAccount(UUID scopeID, string query);
|
||||||
|
|
||||||
|
|
||||||
// This will set only the home region portion of the data!
|
// This will set only the home region portion of the data!
|
||||||
// Can't be used to set god level, flags, type or change the name!
|
// Can't be used to set god level, flags, type or change the name!
|
||||||
//
|
//
|
||||||
bool SetHomePosition(UserAccountData data, UUID RegionID, UUID RegionSecret);
|
bool SetHomePosition(UserAccount data, UUID RegionID, UUID RegionSecret);
|
||||||
|
|
||||||
// Update all updatable fields
|
// Update all updatable fields
|
||||||
//
|
//
|
||||||
bool SetUserAccountData(UserAccountData data, UUID PrincipalID, UUID SessionID);
|
bool SetUserAccount(UserAccount data, UUID PrincipalID, string token);
|
||||||
|
|
||||||
// Creates a user data record
|
// Creates a user data record
|
||||||
bool CreateUserAccountData(UserAccountData data, UUID PrincipalID, UUID SessionID);
|
bool CreateUserAccount(UserAccount data, UUID PrincipalID, string token);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -35,39 +35,39 @@ using OpenMetaverse;
|
||||||
|
|
||||||
namespace OpenSim.Services.UserAccountService
|
namespace OpenSim.Services.UserAccountService
|
||||||
{
|
{
|
||||||
public class UserAccountService : UserAccountServiceBase, IUserAccountDataService
|
public class UserAccountService : UserAccountServiceBase, IUserAccountService
|
||||||
{
|
{
|
||||||
public UserAccountService(IConfigSource config) : base(config)
|
public UserAccountService(IConfigSource config) : base(config)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public UserAccountData GetUserAccountData(UUID scopeID, string firstName,
|
public UserAccount GetUserAccount(UUID scopeID, string firstName,
|
||||||
string lastName)
|
string lastName)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public UserAccountData GetUserAccountData(UUID scopeID, UUID userID)
|
public UserAccount GetUserAccount(UUID scopeID, UUID userID)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool SetHomePosition(UserAccountData data, UUID regionID, UUID regionSecret)
|
public bool SetHomePosition(UserAccount data, UUID regionID, UUID regionSecret)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool SetUserAccountData(UserAccountData data, UUID principalID, UUID sessionID)
|
public bool SetUserAccount(UserAccount data, UUID principalID, string token)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool CreateUserAccountData(UserAccountData data, UUID principalID, UUID sessionID)
|
public bool CreateUserAccount(UserAccount data, UUID principalID, string token)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public List<UserAccountData> GetUserAccountData(UUID scopeID,
|
public List<UserAccount> GetUserAccount(UUID scopeID,
|
||||||
string query)
|
string query)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
|
|
|
@ -36,7 +36,7 @@ namespace OpenSim.Services.UserAccountService
|
||||||
{
|
{
|
||||||
public class UserAccountServiceBase: ServiceBase
|
public class UserAccountServiceBase: ServiceBase
|
||||||
{
|
{
|
||||||
protected IUserDataPlugin m_Database = null;
|
protected IUserAccountData m_Database = null;
|
||||||
|
|
||||||
public UserAccountServiceBase(IConfigSource config) : base(config)
|
public UserAccountServiceBase(IConfigSource config) : base(config)
|
||||||
{
|
{
|
||||||
|
@ -53,12 +53,12 @@ namespace OpenSim.Services.UserAccountService
|
||||||
string connString = userConfig.GetString("ConnectionString",
|
string connString = userConfig.GetString("ConnectionString",
|
||||||
String.Empty);
|
String.Empty);
|
||||||
|
|
||||||
m_Database = LoadPlugin<IUserDataPlugin>(dllName);
|
string realm = userConfig.GetString("Realm", "users");
|
||||||
|
|
||||||
|
m_Database = LoadPlugin<IUserAccountData>(dllName, new Object[] {connString, realm});
|
||||||
|
|
||||||
if (m_Database == null)
|
if (m_Database == null)
|
||||||
throw new Exception("Could not find a storage interface in the given module");
|
throw new Exception("Could not find a storage interface in the given module");
|
||||||
|
|
||||||
m_Database.Initialise(connString);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -60,3 +60,13 @@ StorageProvider = "OpenSim.Data.MySQL.dll"
|
||||||
ConnectionString = "Data Source=localhost;Database=grid;User ID=grid;Password=grid;"
|
ConnectionString = "Data Source=localhost;Database=grid;User ID=grid;Password=grid;"
|
||||||
; Realm = "auth"
|
; Realm = "auth"
|
||||||
|
|
||||||
|
; * This is the new style user service.
|
||||||
|
; * "Realm" is the table that is used for user lookup.
|
||||||
|
; * It defaults to "users", which uses the legacy tables
|
||||||
|
; *
|
||||||
|
[UserAccountService]
|
||||||
|
AuthenticationServiceModule = "OpenSim.Services.UserService.dll:UserAccountService"
|
||||||
|
StorageProvider = "OpenSim.Data.MySQL.dll"
|
||||||
|
ConnectionString = "Data Source=localhost;Database=grid;User ID=grid;Password=grid;"
|
||||||
|
; Realm = "users"
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue