* Removing console notifications of missing texture request sending (which ironically, was disabled, though it wasn't making much difference).

* These messages keep getting confused with other problems - just going to have to try to remember to add these to stats or something so at least they don't completely disappear
0.6.0-stable
Justin Clarke Casey 2008-05-09 17:32:26 +00:00
parent d9dffc4a9a
commit 87a519837e
1 changed files with 4 additions and 4 deletions

View File

@ -183,9 +183,9 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
{ {
missingTextureLimitStrategy.MonitorRequests(textureID); missingTextureLimitStrategy.MonitorRequests(textureID);
m_log.DebugFormat( // m_log.DebugFormat(
"[USER TEXTURE DOWNLOAD SERVICE]: Queueing first TextureNotFoundSender for {0}, client {1}", // "[USER TEXTURE DOWNLOAD SERVICE]: Queueing first TextureNotFoundSender for {0}, client {1}",
textureID, m_client.AgentId); // textureID, m_client.AgentId);
} }
ITextureSender textureNotFoundSender = new TextureNotFoundSender(m_client, textureID); ITextureSender textureNotFoundSender = new TextureNotFoundSender(m_client, textureID);