Merge branch 'master' into careminster

avinationmerge
Melanie 2009-11-22 03:14:21 +00:00
commit 87bce90086
2 changed files with 108 additions and 11 deletions

View File

@ -350,7 +350,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
protected IAssetService m_assetService;
private IHyperAssetService m_hyperAssets;
private const bool m_checkPackets = true;
#endregion Class Members
@ -4043,7 +4043,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (collisionPlane == Vector4.Zero)
collisionPlane = Vector4.UnitW;
//m_log.DebugFormat("CollisionPlane: {0}",collisionPlane);
collisionPlane.ToBytes(data, pos);
pos += 16;
}
@ -4128,12 +4128,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
update.PCode = (byte)PCode.Avatar;
update.ProfileCurve = 1;
update.PSBlock = Utils.EmptyBytes;
update.Scale = Vector3.One;
update.Scale = new Vector3(0.45f,0.6f,1.9f);
update.Text = Utils.EmptyBytes;
update.TextColor = new byte[4];
update.TextureAnim = Utils.EmptyBytes;
update.TextureEntry = data.TextureEntry ?? Utils.EmptyBytes;
update.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); // TODO: Replace these numbers with PrimFlags
update.UpdateFlags = (uint)(PrimFlags.Physics | PrimFlags.ObjectModify | PrimFlags.ObjectCopy | PrimFlags.ObjectAnyOwner | PrimFlags.ObjectYouOwner | PrimFlags.ObjectMove | PrimFlags.InventoryEmpty | PrimFlags.ObjectTransfer | PrimFlags.ObjectOwnerModify);//61 + (9 << 8) + (130 << 16) + (16 << 24); // TODO: Replace these numbers with PrimFlags
return update;
}
@ -4280,6 +4280,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
AddLocalPacketHandler(PacketType.UUIDGroupNameRequest, HandleUUIDGroupNameRequest);
AddLocalPacketHandler(PacketType.ObjectGroup, HandleObjectGroupRequest);
AddLocalPacketHandler(PacketType.GenericMessage, HandleGenericMessage);
AddLocalPacketHandler(PacketType.AvatarPropertiesRequest, HandleAvatarPropertiesRequest);
AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer);
AddLocalPacketHandler(PacketType.AvatarPropertiesUpdate, HandlerAvatarPropertiesUpdate);
//AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer);
//AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer);
}
#region Packet Handlers
@ -4495,6 +4500,98 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return true;
}
private bool HandleAvatarPropertiesRequest(IClientAPI sender, Packet Pack)
{
AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack;
#region Packet Session and User Check
if (m_checkPackets)
{
if (avatarProperties.AgentData.SessionID != SessionId ||
avatarProperties.AgentData.AgentID != AgentId)
return true;
}
#endregion
RequestAvatarProperties handlerRequestAvatarProperties = OnRequestAvatarProperties;
if (handlerRequestAvatarProperties != null)
{
handlerRequestAvatarProperties(this, avatarProperties.AgentData.AvatarID);
}
return true;
}
private bool HandleChatFromViewer(IClientAPI sender, Packet Pack)
{
ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack;
#region Packet Session and User Check
if (m_checkPackets)
{
if (inchatpack.AgentData.SessionID != SessionId ||
inchatpack.AgentData.AgentID != AgentId)
return true;
}
#endregion
string fromName = String.Empty; //ClientAvatar.firstname + " " + ClientAvatar.lastname;
byte[] message = inchatpack.ChatData.Message;
byte type = inchatpack.ChatData.Type;
Vector3 fromPos = new Vector3(); // ClientAvatar.Pos;
// UUID fromAgentID = AgentId;
int channel = inchatpack.ChatData.Channel;
if (OnChatFromClient != null)
{
OSChatMessage args = new OSChatMessage();
args.Channel = channel;
args.From = fromName;
args.Message = Utils.BytesToString(message);
args.Type = (ChatTypeEnum)type;
args.Position = fromPos;
args.Scene = Scene;
args.Sender = this;
args.SenderUUID = this.AgentId;
ChatMessage handlerChatFromClient = OnChatFromClient;
if (handlerChatFromClient != null)
handlerChatFromClient(this, args);
}
return true;
}
private bool HandlerAvatarPropertiesUpdate(IClientAPI sender, Packet Pack)
{
AvatarPropertiesUpdatePacket avatarProps = (AvatarPropertiesUpdatePacket)Pack;
#region Packet Session and User Check
if (m_checkPackets)
{
if (avatarProps.AgentData.SessionID != SessionId ||
avatarProps.AgentData.AgentID != AgentId)
return true;
}
#endregion
UpdateAvatarProperties handlerUpdateAvatarProperties = OnUpdateAvatarProperties;
if (handlerUpdateAvatarProperties != null)
{
AvatarPropertiesUpdatePacket.PropertiesDataBlock Properties = avatarProps.PropertiesData;
UserProfileData UserProfile = new UserProfileData();
UserProfile.ID = AgentId;
UserProfile.AboutText = Utils.BytesToString(Properties.AboutText);
UserProfile.FirstLifeAboutText = Utils.BytesToString(Properties.FLAboutText);
UserProfile.FirstLifeImage = Properties.FLImageID;
UserProfile.Image = Properties.ImageID;
UserProfile.ProfileUrl = Utils.BytesToString(Properties.ProfileURL);
handlerUpdateAvatarProperties(this, UserProfile);
}
return true;
}
#endregion Packet Handlers
public void SendScriptQuestion(UUID taskID, string taskName, string ownerName, UUID itemID, int question)
@ -4986,13 +5083,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return;
}
const bool m_checkPackets = true;
// Main packet processing conditional
switch (Pack.Type)
{
#region Scene/Avatar
/*
case PacketType.AvatarPropertiesRequest:
AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack;
@ -5012,7 +5109,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
break;
case PacketType.ChatFromViewer:
ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack;
@ -5051,7 +5148,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
handlerChatFromClient(this, args);
}
break;
case PacketType.AvatarPropertiesUpdate:
AvatarPropertiesUpdatePacket avatarProps = (AvatarPropertiesUpdatePacket)Pack;
@ -5079,7 +5176,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
handlerUpdateAvatarProperties(this, UserProfile);
}
break;
*/
case PacketType.ScriptDialogReply:
ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack;

View File

@ -1016,9 +1016,9 @@ namespace OpenSim.Region.Framework.Scenes
}
Animator.TrySetMovementAnimation("LAND");
SendFullUpdateToAllClients();
//SendFullUpdateToAllClients();
ControllingClient.SendAvatarTerseUpdate(new SendAvatarTerseData(m_rootRegionHandle, (ushort)(m_scene.TimeDilation * ushort.MaxValue), LocalId,
AbsolutePosition, Velocity, -Vector3.UnitZ, m_bodyRot, Vector4.UnitW, m_uuid, null, GetUpdatePriority(ControllingClient)));
AbsolutePosition, Velocity, Vector3.Zero, m_bodyRot, new Vector4(0,0,1,AbsolutePosition.Z - 0.5f), m_uuid, null, GetUpdatePriority(ControllingClient)));
}
public void AddNeighbourRegion(ulong regionHandle, string cap)