cosmetics
parent
2060b70e5d
commit
881cdc34b3
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@ -46,12 +46,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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public static class OpenSimTerrainCompressor
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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#pragma warning disable 414
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private static string LogHeader = "[TERRAIN COMPRESSOR]";
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#pragma warning restore 414
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private const float OO_SQRT2 = 0.7071068f;
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private const int END_OF_PATCHES = 97;
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private const int STRIDE = 264;
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@ -175,16 +169,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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BitPack bitpack = new BitPack(data, 0);
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bitpack.PackBits(STRIDE, 16);
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bitpack.PackBits(16, 8);
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bitpack.PackBits(landPacketType, 8);
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bitpack.PackBitsFromByte(16);
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bitpack.PackBitsFromByte(landPacketType);
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for (int i = 0; i < x.Length; i++)
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{
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CreatePatchFromTerrainData(bitpack, terrData, x[i], y[i]);
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if (bitpack.BytePos > 980 && i != x.Length - 1)
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{
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//finish this packet
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bitpack.PackBits(END_OF_PATCHES, 8);
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bitpack.PackBitsFromByte(END_OF_PATCHES);
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layer.LayerData.Data = new byte[bitpack.BytePos + 1];
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Buffer.BlockCopy(bitpack.Data, 0, layer.LayerData.Data, 0, bitpack.BytePos + 1);
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@ -196,12 +191,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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bitpack = new BitPack(data, 0);
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bitpack.PackBits(STRIDE, 16);
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bitpack.PackBits(16, 8);
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bitpack.PackBits(landPacketType, 8);
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bitpack.PackBitsFromByte(16);
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bitpack.PackBitsFromByte(landPacketType);
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}
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}
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bitpack.PackBits(END_OF_PATCHES, 8);
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bitpack.PackBitsFromByte(END_OF_PATCHES);
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layer.LayerData.Data = new byte[bitpack.BytePos + 1];
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Buffer.BlockCopy(bitpack.Data, 0, layer.LayerData.Data, 0, bitpack.BytePos + 1);
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@ -231,7 +226,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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header.PatchIDs += (patchX << 5);
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}
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if (Math.Round((double)frange, 2) == 1.0)
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if (Math.Round(frange, 2) == 1.0)
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{
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// flat terrain speed up things
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output.PackBitsFromByte(0); //QuantWBits
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@ -264,9 +259,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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int startx = patchX * 16;
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int starty = patchY * 16;
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for (int j = starty; j < starty + 16; j++)
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for (int i = startx; i < startx + 16; i++)
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{
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for (int i = startx; i < startx + 16; i++)
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for (int j = starty; j < starty + 16; j++)
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{
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float val = terrData[i, j];
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if (val > zmax) zmax = val;
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@ -399,7 +394,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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wbits = (prequant >> 1);
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dct16x16(block, iout, ref wbits);
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return iout;
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}
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