* Converted the last of the events to the private delegate instance method to avoid race conditions.
parent
e803d2f3f6
commit
882566a32f
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@ -46,7 +46,17 @@ namespace OpenSim.Framework
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public event RegionUp OnRegionUp;
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public event ChildAgentUpdate OnChildAgentUpdate;
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private ExpectUserDelegate handler001 = null; // OnExpectUser
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private ExpectPrimDelegate handler002 = null; // OnExpectPrim;
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private GenericCall2 handler003 = null; // OnExpectChildAgent;
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private AgentCrossing handler004 = null; // OnAvatarCrossingIntoRegion;
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private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion;
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private UpdateNeighbours handler006 = null; // OnNeighboursUpdate;
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private AcknowledgeAgentCross handler007 = null; // OnAcknowledgeAgentCrossed;
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private AcknowledgePrimCross handler008 = null; // OnAcknowledgePrimCrossed;
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private CloseAgentConnection handler009 = null; // OnCloseAgentConnection;
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private RegionUp handler010 = null; // OnRegionUp;
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private ChildAgentUpdate handler011 = null; // OnChildAgentUpdate;
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public string debugRegionName = String.Empty;
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@ -58,9 +68,10 @@ namespace OpenSim.Framework
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/// <returns></returns>
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public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent)
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{
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if (OnExpectUser != null)
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handler001 = OnExpectUser;
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if (handler001 != null)
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{
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OnExpectUser(regionHandle, agent);
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handler001(regionHandle, agent);
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return true;
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}
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@ -70,9 +81,10 @@ namespace OpenSim.Framework
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public virtual bool TriggerExpectPrim(ulong regionHandle, LLUUID primID, string objData)
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{
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if (OnExpectPrim != null)
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handler002 = OnExpectPrim;
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if (handler002 != null)
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{
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OnExpectPrim(regionHandle, primID, objData);
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handler002(regionHandle, primID, objData);
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return true;
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}
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return false;
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@ -80,9 +92,10 @@ namespace OpenSim.Framework
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public virtual bool TriggerRegionUp(RegionInfo region)
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{
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if (OnRegionUp != null)
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handler010 = OnRegionUp;
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if (handler010 != null)
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{
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OnRegionUp(region);
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handler010(region);
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return true;
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}
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return false;
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@ -90,9 +103,10 @@ namespace OpenSim.Framework
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public virtual bool TriggerChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData)
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{
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if (OnChildAgentUpdate != null)
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handler011 = OnChildAgentUpdate;
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if (handler011 != null)
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{
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OnChildAgentUpdate(regionHandle, cAgentData);
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handler011(regionHandle, cAgentData);
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return true;
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}
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return false;
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@ -101,9 +115,10 @@ namespace OpenSim.Framework
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public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position,
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bool isFlying)
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{
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if (OnAvatarCrossingIntoRegion != null)
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handler004 = OnAvatarCrossingIntoRegion;
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if (handler004 != null)
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{
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OnAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying);
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handler004(regionHandle, agentID, position, isFlying);
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return true;
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}
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return false;
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@ -112,9 +127,10 @@ namespace OpenSim.Framework
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public virtual bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position,
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bool isPhysical)
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{
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if (OnPrimCrossingIntoRegion != null)
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handler005 = OnPrimCrossingIntoRegion;
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if (handler005 != null)
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{
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OnPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical);
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handler005(regionHandle, primID, position, isPhysical);
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return true;
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}
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return false;
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@ -122,9 +138,10 @@ namespace OpenSim.Framework
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public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID)
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{
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if (OnAcknowledgeAgentCrossed != null)
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handler007 = OnAcknowledgeAgentCrossed;
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if (handler007 != null)
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{
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OnAcknowledgeAgentCrossed(regionHandle, agentID);
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handler007(regionHandle, agentID);
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return true;
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}
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return false;
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@ -132,9 +149,10 @@ namespace OpenSim.Framework
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public virtual bool TriggerAcknowledgePrimCrossed(ulong regionHandle, LLUUID primID)
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{
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if (OnAcknowledgePrimCrossed != null)
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handler008 = OnAcknowledgePrimCrossed;
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if (handler008 != null)
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{
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OnAcknowledgePrimCrossed(regionHandle, primID);
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handler008(regionHandle, primID);
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return true;
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}
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return false;
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@ -142,9 +160,10 @@ namespace OpenSim.Framework
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public virtual bool TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID)
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{
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if (OnCloseAgentConnection != null)
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handler009 = OnCloseAgentConnection;
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if (handler009 != null)
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{
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OnCloseAgentConnection(regionHandle, agentID);
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handler009(regionHandle, agentID);
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return true;
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}
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@ -158,9 +177,10 @@ namespace OpenSim.Framework
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/// <returns></returns>
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public virtual bool TriggerExpectChildAgent()
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{
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if (OnExpectChildAgent != null)
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handler003 = OnExpectChildAgent;
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if (handler003 != null)
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{
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OnExpectChildAgent();
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handler003();
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return true;
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}
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@ -175,9 +195,10 @@ namespace OpenSim.Framework
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/// <returns></returns>
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public virtual bool TriggerOnNeighboursUpdate(List<RegionInfo> neighbours)
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{
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if (OnNeighboursUpdate != null)
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handler006 = OnNeighboursUpdate;
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if (handler006 != null)
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{
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OnNeighboursUpdate(neighbours);
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handler006(neighbours);
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return true;
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}
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@ -186,8 +207,9 @@ namespace OpenSim.Framework
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public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
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{
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if (OnCloseAgentConnection != null)
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return OnCloseAgentConnection(regionHandle, agentID);
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handler009 = OnCloseAgentConnection;
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if (handler009 != null)
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return handler009(regionHandle, agentID);
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return false;
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}
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@ -55,6 +55,8 @@ namespace OpenSim.Region.Communications.Local
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public event LoginToRegionEvent OnLoginToRegion;
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private LoginToRegionEvent handler001 = null; // OnLoginToRegion;
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public LocalLoginService(UserManagerBase userManager, string welcomeMess,
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CommunicationsLocal parent, NetworkServersInfo serversInfo,
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bool authenticate)
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@ -161,9 +163,10 @@ namespace OpenSim.Region.Communications.Local
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_login.StartPos = new LLVector3(128, 128, 70);
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_login.CapsPath = capsPath;
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if (OnLoginToRegion != null)
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handler001 = OnLoginToRegion;
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if (handler001 != null)
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{
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OnLoginToRegion(currentRegion, _login);
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handler001(currentRegion, _login);
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}
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}
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else
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@ -59,6 +59,13 @@ namespace OpenSim.Region.Communications.OGS1
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public event ChildAgentUpdate OnChildAgentUpdate;
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public event TellRegionToCloseChildConnection OnTellRegionToCloseChildConnection;
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private InformRegionChild handler001 = null; // OnChildAgent;
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private ExpectArrival handler002 = null; // OnArrival;
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private InformRegionPrimGroup handler003 = null; // OnPrimGroupNear;
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private PrimGroupArrival handler004 = null; // OnPrimGroupArrival;
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private RegionUp handler005 = null; // OnRegionUp;
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private ChildAgentUpdate handler006 = null; // OnChildAgentUpdate;
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private TellRegionToCloseChildConnection handler007 = null; // OnTellRegionToCloseChildConnection;
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static InterRegionSingleton()
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@ -76,64 +83,70 @@ namespace OpenSim.Region.Communications.OGS1
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public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData)
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{
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if (OnChildAgent != null)
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handler001 = OnChildAgent;
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if (handler001 != null)
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{
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return OnChildAgent(regionHandle, agentData);
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return handler001(regionHandle, agentData);
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}
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return false;
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}
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public bool RegionUp(SearializableRegionInfo sregion, ulong regionhandle)
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{
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if (OnRegionUp != null)
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handler005 = OnRegionUp;
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if (handler005 != null)
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{
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return OnRegionUp(sregion, regionhandle);
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return handler005(sregion, regionhandle);
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}
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return false;
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}
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public bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentUpdate)
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{
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if (OnChildAgentUpdate != null)
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handler006 = OnChildAgentUpdate;
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if (handler006 != null)
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{
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return OnChildAgentUpdate(regionHandle, cAgentUpdate);
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return handler006(regionHandle, cAgentUpdate);
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}
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return false;
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}
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public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
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{
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if (OnArrival != null)
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handler002 = OnArrival;
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if (handler002 != null)
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{
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return OnArrival(regionHandle, agentID, position, isFlying);
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return handler002(regionHandle, agentID, position, isFlying);
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}
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return false;
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}
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public bool InformRegionPrim(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical)
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{
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if (OnPrimGroupNear != null)
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handler003 = OnPrimGroupNear;
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if (handler003 != null)
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{
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return OnPrimGroupNear(regionHandle, primID, position, isPhysical);
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return handler003(regionHandle, primID, position, isPhysical);
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}
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return false;
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}
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public bool ExpectPrimCrossing(ulong regionHandle, LLUUID primID, string objData)
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{
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if (OnPrimGroupArrival != null)
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handler004 = OnPrimGroupArrival;
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if (handler004 != null)
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{
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return OnPrimGroupArrival(regionHandle, primID, objData);
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return handler004(regionHandle, primID, objData);
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}
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return false;
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}
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public bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
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{
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if (OnTellRegionToCloseChildConnection != null)
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handler007 = OnTellRegionToCloseChildConnection;
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if (handler007 != null)
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{
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return OnTellRegionToCloseChildConnection(regionHandle, agentID);
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return handler007(regionHandle, agentID);
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}
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return false;
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}
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@ -58,7 +58,14 @@ namespace OpenSim.Region.Environment.Scenes
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public event ChildAgentUpdate OnChildAgentUpdate;
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public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar;
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private AgentCrossing handler001 = null; // OnAvatarCrossingIntoRegion;
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private ExpectUserDelegate handler002 = null; // OnExpectUser;
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private ExpectPrimDelegate handler003 = null; // OnExpectPrim;
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private CloseAgentConnection handler004 = null; // OnCloseAgentConnection;
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private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion;
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private RegionUp handler006 = null; // OnRegionUp;
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private ChildAgentUpdate handler007 = null; // OnChildAgentUpdate;
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private RemoveKnownRegionsFromAvatarList handler008 = null; // OnRemoveKnownRegionFromAvatar;
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public KillObjectDelegate KillObject;
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public string _debugRegionName = String.Empty;
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@ -125,27 +132,30 @@ namespace OpenSim.Region.Environment.Scenes
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///
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protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent)
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{
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if (OnExpectUser != null)
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handler002 = OnExpectUser;
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if (handler002 != null)
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{
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//m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: OnExpectUser Fired for User:" + agent.firstname + " " + agent.lastname);
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OnExpectUser(regionHandle, agent);
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handler002(regionHandle, agent);
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}
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}
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protected bool newRegionUp(RegionInfo region)
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{
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if (OnRegionUp != null)
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handler006 = OnRegionUp;
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if (handler006 != null)
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{
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//m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName);
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OnRegionUp(region);
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handler006(region);
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}
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return true;
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}
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protected bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData)
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{
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if (OnChildAgentUpdate != null)
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OnChildAgentUpdate(regionHandle, cAgentData);
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handler007 = OnChildAgentUpdate;
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if (handler007 != null)
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handler007(regionHandle, cAgentData);
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return true;
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@ -153,36 +163,39 @@ namespace OpenSim.Region.Environment.Scenes
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protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
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{
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if (OnAvatarCrossingIntoRegion != null)
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handler001 = OnAvatarCrossingIntoRegion;
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if (handler001 != null)
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{
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OnAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying);
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handler001(regionHandle, agentID, position, isFlying);
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}
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}
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protected void IncomingPrimCrossing(ulong regionHandle, LLUUID primID, String objXMLData)
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{
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if (OnExpectPrim != null)
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handler003 = OnExpectPrim;
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if (handler003 != null)
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{
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OnExpectPrim(regionHandle, primID, objXMLData);
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handler003(regionHandle, primID, objXMLData);
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}
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}
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protected void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical)
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{
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if (OnPrimCrossingIntoRegion != null)
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handler005 = OnPrimCrossingIntoRegion;
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if (handler005 != null)
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{
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OnPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical);
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handler005(regionHandle, primID, position, isPhysical);
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}
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}
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protected bool CloseConnection(ulong regionHandle, LLUUID agentID)
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{
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m_log.Info("[INTERREGION]: Incoming Agent Close Request for agent: " + agentID.ToString());
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if (OnCloseAgentConnection != null)
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handler004 = OnCloseAgentConnection;
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if (handler004 != null)
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{
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return OnCloseAgentConnection(regionHandle, agentID);
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return handler004(regionHandle, agentID);
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}
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return false;
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}
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// We remove the list of known regions from the agent's known region list through an event
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// to scene, because, if an agent logged of, it's likely that there will be no scene presence
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// by the time we get to this part of the method.
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if (OnRemoveKnownRegionFromAvatar != null)
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handler008 = OnRemoveKnownRegionFromAvatar;
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if (handler008 != null)
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{
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OnRemoveKnownRegionFromAvatar(agentID,regionlst);
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handler008(agentID, regionlst);
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}
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}
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