Mantis #2018
Read animation data from avataranimations.xml to allow default animations to be started and stopped by name from scripts.0.6.0-stable
parent
ae9e4e8144
commit
8830b8b72c
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@ -33,6 +33,7 @@ using System.Reflection;
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using System.Text;
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using System.Threading;
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using System.Timers;
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using System.Xml;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using log4net;
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@ -3478,6 +3479,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private void InitDefaultAnimations()
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{
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using (XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"))
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{
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XmlDocument doc = new XmlDocument();
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doc.Load(reader);
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foreach (XmlNode nod in doc.DocumentElement.ChildNodes)
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{
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if (nod.Attributes["name"] != null)
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{
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string name = (string)nod.Attributes["name"].Value.ToLower();
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string id = (string)nod.InnerText;
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m_defaultAnimations.Add(name, id);
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}
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}
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}
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}
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public UUID GetDefaultAnimation(string name)
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@ -2660,9 +2660,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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animID=InventoryKey(anim);
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}
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if (animID == UUID.Zero)
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return;
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ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter);
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if (presence != null)
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@ -2497,9 +2497,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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animID=InventoryKey(anim);
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}
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if (animID == UUID.Zero)
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return;
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ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter);
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if (presence != null)
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