diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 0efcf72366..c503907192 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -4457,8 +4457,8 @@ namespace OpenSim.Region.Framework.Scenes // int health=1; // Start at 1, means we're up - if ((Util.EnvironmentTickCountSubtract(m_lastUpdate)) < 1000) - health+=1; + if ((Util.EnvironmentTickCountSubtract(m_lastFrameTick)) < 1000) + health += 1; else return health;