* minor: Remove my own stupidity in the last doc comment - it wouldn't actually be all that tricky to try better clean up on a client thread crash. Haven't actually implemented
this, though0.6.0-stable
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723c9eccad
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8983877664
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@ -727,9 +727,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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{
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// Don't let a failure in an individual client thread crash the whole sim.
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// Don't let a failure in an individual client thread crash the whole sim.
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// FIXME: could do more sophisticated cleanup since leaving client resources around may
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// FIXME: could do more sophisticated cleanup since leaving client resources around may
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// cause instability for the region server over time. However, it could be a little tricky to
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// cause instability for the region server over time.
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// prevent an exception loop if the client thread has already crashed due to some unexpected
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// situation.
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m_log.ErrorFormat("[CLIENT]: Client thread for {0} {1} crashed. Exception {2}", Name, AgentId, e);
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m_log.ErrorFormat("[CLIENT]: Client thread for {0} {1} crashed. Exception {2}", Name, AgentId, e);
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}
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}
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}
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}
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