Use the saved script states
parent
27b3f23ff3
commit
899d521ab4
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@ -524,7 +524,6 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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}
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else
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{
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throw new Exception("AttachTracer");
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group.SetFromItemID(itemID);
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}
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@ -26,6 +26,7 @@
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*/
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using System;
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using System.Xml;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Timers;
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@ -3963,6 +3964,32 @@ Console.WriteLine("Scripted Sit ofset {0}", m_pos);
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return;
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}
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XmlDocument doc = new XmlDocument();
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string stateData = String.Empty;
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IAttachmentsService attServ = m_scene.RequestModuleInterface<IAttachmentsService>();
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if (attServ != null)
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{
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m_log.DebugFormat("[ATTACHMENT]: Loading attachment data from attachment service");
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stateData = attServ.Get(ControllingClient.AgentId.ToString());
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doc.LoadXml(stateData);
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}
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Dictionary<UUID, string> itemData = new Dictionary<UUID, string>();
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XmlNodeList nodes = doc.GetElementsByTagName("Attachment");
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if (nodes.Count > 0)
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{
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foreach (XmlNode n in nodes)
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{
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XmlElement elem = (XmlElement)n;
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string itemID = elem.GetAttribute("ItemID");
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string xml = elem.InnerXml;
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itemData[new UUID(itemID)] = xml;
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}
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}
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List<int> attPoints = m_appearance.GetAttachedPoints();
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foreach (int p in attPoints)
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{
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@ -3982,9 +4009,17 @@ Console.WriteLine("Scripted Sit ofset {0}", m_pos);
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try
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{
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string xmlData;
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XmlDocument d = new XmlDocument();
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if (itemData.TryGetValue(itemID, out xmlData))
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{
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d.LoadXml(xmlData);
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m_log.InfoFormat("[ATTACHMENT]: Found saved state for item {0}, loading it", itemID);
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}
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// Rez from inventory
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UUID asset
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= m_scene.AttachmentsModule.RezSingleAttachmentFromInventory(ControllingClient, itemID, (uint)p, true, null);
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= m_scene.AttachmentsModule.RezSingleAttachmentFromInventory(ControllingClient, itemID, (uint)p, true, d);
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m_log.InfoFormat(
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"[ATTACHMENT]: Rezzed attachment in point {0} from item {1} and asset {2} ({3})",
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