Cleanup
parent
a829506728
commit
89d242d246
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@ -192,7 +192,7 @@ namespace Second_server
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{
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{
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//shouldn't really have to read all this in from disk for every new client?
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//shouldn't really have to read all this in from disk for every new client?
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string data_path=System.Windows.Forms.Application.StartupPath + @"\layer_data\";
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string data_path=System.AppDomain.CurrentDomain.BaseDirectory + @"\layer_data\";
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//send layerdata
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//send layerdata
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LayerDataPacket layerpack=new LayerDataPacket();
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LayerDataPacket layerpack=new LayerDataPacket();
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@ -118,7 +118,7 @@ namespace Second_server
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}
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}
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private void load_asset(Asset_info info)
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private void load_asset(Asset_info info)
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{
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{
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string data_path=System.Windows.Forms.Application.StartupPath + @"\assets\";
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string data_path = System.AppDomain.CurrentDomain.BaseDirectory + @"\assets\";
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string filename=data_path+@info.filename;
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string filename=data_path+@info.filename;
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FileInfo fInfo = new FileInfo(filename);
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FileInfo fInfo = new FileInfo(filename);
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23
Class1.cs
23
Class1.cs
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@ -1,23 +0,0 @@
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/*
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* Created by SharpDevelop.
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* User: Ma
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* Date: 29/01/2007
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* Time: 18:02
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*
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* To change this template use Tools | Options | Coding | Edit Standard Headers.
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*/
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using System;
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namespace Second_server
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{
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/// <summary>
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/// Description of Class1.
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/// </summary>
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public class Class1
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{
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public Class1()
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{
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}
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}
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}
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@ -0,0 +1,229 @@
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/*
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Copyright (c) 2007 Michael Wright
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* Copyright (c) <year>, <copyright holder>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the <organization> nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Timers;
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using System.Collections.Generic;
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using libsecondlife;
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using libsecondlife.Packets;
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using System.Collections;
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using System.Text;
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using System.IO;
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using Axiom.MathLib;
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using log4net;
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namespace Second_server {
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/// <summary>
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/// Description of MainForm.
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/// </summary>
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public partial class Controller : Server_callback {
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[STAThread]
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public static void Main( string[] args ) {
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Controller c = new Controller();
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while( true ) // fuckin' a
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System.Threading.Thread.Sleep( 1000 );
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}
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public Server server;
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private Agent_Manager agent_man;
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private Prim_manager prim_man;
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private Texture_manager texture_man;
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private Asset_manager asset_man;
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private Login_manager login_man; //built in login server
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private ulong time; //ticks
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private Timer timer1 = new Timer();
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public Controller() {
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server = new Server( this );
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agent_man = new Agent_Manager( this.server );
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prim_man = new Prim_manager( this.server );
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texture_man = new Texture_manager( this.server );
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asset_man = new Asset_manager( this.server );
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prim_man.agent_man = agent_man;
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agent_man.prim_man = prim_man;
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login_man = new Login_manager(); // startup
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login_man.startup(); // login server
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timer1.Enabled = true;
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timer1.Interval = 200;
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timer1.Elapsed +=new ElapsedEventHandler( this.Timer1Tick );
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}
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public void main_callback( Packet pack, User_Agent_info User_info ) {
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if( ( pack.Type != PacketType.StartPingCheck ) && ( pack.Type != PacketType.AgentUpdate ) ) {
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System.Console.WriteLine(pack.Type);
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//this.richTextBox1.Text=this.richTextBox1.Text+"\n "+pack.Type;
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}
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if( pack.Type == PacketType.AgentSetAppearance ) {
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System.Console.WriteLine(pack);
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//this.richTextBox1.Text=this.richTextBox1.Text+"\n "+pack.Type;
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}
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if( pack.Type == PacketType.TransferRequest ) {
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TransferRequestPacket tran = (TransferRequestPacket)pack;
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LLUUID id = new LLUUID( tran.TransferInfo.Params, 0 );
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if( ( id == new LLUUID( "66c41e39-38f9-f75a-024e-585989bfab73" ) ) || ( id == new LLUUID( "e0ee49b5a4184df8d3c9a65361fe7f49" ) ) ) {
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//System.Console.WriteLine(pack);
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//System.Console.WriteLine(tran.TransferInfo.TransferID);
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asset_man.add_request( User_info, id, tran );
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//this.richTextBox1.Text=this.richTextBox1.Text+"\n "+pack.Type;
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}
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}
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if( ( pack.Type == PacketType.StartPingCheck ) ) {
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//reply to pingcheck
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libsecondlife.Packets.StartPingCheckPacket startp = (libsecondlife.Packets.StartPingCheckPacket)pack;
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libsecondlife.Packets.CompletePingCheckPacket endping = new CompletePingCheckPacket();
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endping.PingID.PingID = startp.PingID.PingID;
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server.SendPacket( endping, true, User_info );
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}
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if( pack.Type == PacketType.CompleteAgentMovement ) {
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// new client
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agent_man.Agent_join( User_info );
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}
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if( pack.Type == PacketType.RequestImage ) {
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RequestImagePacket image_req = (RequestImagePacket)pack;
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for( int i = 0; i < image_req.RequestImage.Length; i++ ) {
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this.texture_man.add_request( User_info, image_req.RequestImage[ i ].Image );
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}
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}
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if( pack.Type == PacketType.RegionHandshakeReply ) {
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//recieved regionhandshake so can now start sending info
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agent_man.send_intial_data( User_info );
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//this.setuptemplates("objectupate164.dat",User_info,false);
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}
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if( pack.Type == PacketType.ObjectAdd ) {
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ObjectAddPacket ad = (ObjectAddPacket)pack;
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prim_man.create_prim( User_info, ad.ObjectData.RayEnd, ad );
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//this.send_prim(User_info,ad.ObjectData.RayEnd, ad);
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}
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if( pack.Type == PacketType.ObjectPosition ) {
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//System.Console.WriteLine(pack.ToString());
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}
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if( pack.Type == PacketType.MultipleObjectUpdate ) {
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//System.Console.WriteLine(pack.ToString());
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MultipleObjectUpdatePacket mupd = (MultipleObjectUpdatePacket)pack;
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for( int i = 0; i < mupd.ObjectData.Length; i++ ) {
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if( mupd.ObjectData[ i ].Type == 9 ) //change position
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{
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libsecondlife.LLVector3 pos = new LLVector3( mupd.ObjectData[ i ].Data, 0 );
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prim_man.update_prim_position( User_info, pos.X, pos.Y, pos.Z, mupd.ObjectData[ i ].ObjectLocalID );
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//should update stored position of the prim
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}
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}
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}
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if( pack.Type == PacketType.AgentWearablesRequest ) {
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agent_man.send_intial_avatar_apper( User_info );
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}
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if( pack.Type == PacketType.AgentUpdate ) {
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AgentUpdatePacket ag = (AgentUpdatePacket)pack;
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uint mask = ag.AgentData.ControlFlags & ( 1 );
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Avatar_data m_av = agent_man.Get_Agent( User_info.AgentID );
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if( m_av != null ) {
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if( m_av.started ) {
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if( mask == ( 1 ) ) {
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if( !m_av.walk ) {
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//start walking
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agent_man.send_move_command( User_info, false, m_av.pos.X, m_av.pos.Y, m_av.pos.Z, 0, ag.AgentData.BodyRotation );
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Axiom.MathLib.Vector3 v3 = new Axiom.MathLib.Vector3( 1, 0, 0 );
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Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion( ag.AgentData.BodyRotation.W, ag.AgentData.BodyRotation.X, ag.AgentData.BodyRotation.Y, ag.AgentData.BodyRotation.Z );
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Axiom.MathLib.Vector3 direc = q * v3;
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direc.Normalize();
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direc = direc * ( ( 0.03f ) * 128f );
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m_av.vel.X = direc.x;
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m_av.vel.Y = direc.y;
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m_av.vel.Z = direc.z;
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m_av.walk = true;
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}
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}
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else {
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if( m_av.walk ) {
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//walking but key not pressed so need to stop
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agent_man.send_move_command( User_info, true, m_av.pos.X, m_av.pos.Y, m_av.pos.Z, 0, ag.AgentData.BodyRotation );
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m_av.walk = false;
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m_av.vel.X = 0;
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m_av.vel.Y = 0;
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m_av.vel.Z = 0;
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}
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}
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}
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}
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}
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if( pack.Type == PacketType.ChatFromViewer ) {
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ChatFromViewerPacket chat = (ChatFromViewerPacket)pack;
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System.Text.Encoding enc = System.Text.Encoding.ASCII;
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string myString = enc.GetString( chat.ChatData.Message );
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if( myString != "" ) {
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string[] comp = new string[ 10 ];
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string delimStr = " , ";
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char[] delimiter = delimStr.ToCharArray();
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string line;
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line = myString;
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comp = line.Split( delimiter );
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if( comp[ 0 ] == "pos" ) {
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}
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else if( comp[ 0 ] == "veloc" ) {
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}
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else {
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agent_man.send_chat_message( User_info, line );
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}
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}
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}
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}
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public void new_user( User_Agent_info User_info ) {
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Console.WriteLine( "new user - {0} - has joined [session {1}]", User_info.AgentID.ToString(), User_info.SessionID.ToString() );
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agent_man.New_Agent( User_info );
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}
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public void error( string text ) {
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Console.WriteLine( "error report: {0}", text );
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}
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void Timer1Tick( object sender, System.EventArgs e ) {
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this.time++;
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agent_man.tick();
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texture_man.Do_work( time );
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}
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}
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}
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@ -1,80 +0,0 @@
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/*
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Copyright (c) 2007 Michael Wright
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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namespace Second_server
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{
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partial class Main_server : System.Windows.Forms.Form
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{
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/// <summary>
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/// Designer variable used to keep track of non-visual components.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Disposes resources used by the form.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing) {
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if (components != null) {
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components.Dispose();
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}
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}
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base.Dispose(disposing);
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}
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/// <summary>
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/// This method is required for Windows Forms designer support.
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/// Do not change the method contents inside the source code editor. The Forms designer might
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/// not be able to load this method if it was changed manually.
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.richTextBox1 = new System.Windows.Forms.RichTextBox();
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this.timer1 = new System.Windows.Forms.Timer(this.components);
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this.SuspendLayout();
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//
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// richTextBox1
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//
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this.richTextBox1.Location = new System.Drawing.Point(11, 12);
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this.richTextBox1.Name = "richTextBox1";
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this.richTextBox1.Size = new System.Drawing.Size(346, 402);
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this.richTextBox1.TabIndex = 0;
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this.richTextBox1.Text = "";
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//
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// timer1
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//
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this.timer1.Enabled = true;
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this.timer1.Interval = 200;
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this.timer1.Tick += new System.EventHandler(this.Timer1Tick);
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//
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// Main_server
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(596, 426);
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this.Controls.Add(this.richTextBox1);
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this.Name = "Main_server";
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this.Text = "Main_sever";
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this.ResumeLayout(false);
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}
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private System.Windows.Forms.Timer timer1;
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private System.Windows.Forms.RichTextBox richTextBox1;
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}
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}
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270
Main-sever.cs
270
Main-sever.cs
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@ -1,270 +0,0 @@
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/*
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Copyright (c) 2007 Michael Wright
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||||||
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* Copyright (c) <year>, <copyright holder>
|
|
||||||
* All rights reserved.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the <organization> nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
using libsecondlife;
|
|
||||||
using libsecondlife.Packets;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Text;
|
|
||||||
using System.IO;
|
|
||||||
using Axiom.MathLib;
|
|
||||||
|
|
||||||
namespace Second_server
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Description of MainForm.
|
|
||||||
/// </summary>
|
|
||||||
public partial class Main_server:Server_callback
|
|
||||||
{
|
|
||||||
|
|
||||||
[STAThread]
|
|
||||||
public static void Main(string[] args)
|
|
||||||
{
|
|
||||||
Application.EnableVisualStyles();
|
|
||||||
Application.SetCompatibleTextRenderingDefault(false);
|
|
||||||
Application.Run(new Main_server());
|
|
||||||
}
|
|
||||||
public Server server;
|
|
||||||
|
|
||||||
//public bool intin=false;
|
|
||||||
//private libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock avatar_template;
|
|
||||||
//private libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock object_template;
|
|
||||||
|
|
||||||
private Agent_Manager agent_man;
|
|
||||||
private Prim_manager prim_man;
|
|
||||||
private Texture_manager texture_man;
|
|
||||||
private Asset_manager asset_man;
|
|
||||||
private Login_manager login_man; //built in login server
|
|
||||||
private ulong time; //ticks
|
|
||||||
|
|
||||||
public Main_server()
|
|
||||||
{
|
|
||||||
//
|
|
||||||
// The InitializeComponent() call is required for Windows Forms designer support.
|
|
||||||
//
|
|
||||||
InitializeComponent();
|
|
||||||
|
|
||||||
//
|
|
||||||
// TODO: Add constructor code after the InitializeComponent() call.
|
|
||||||
//
|
|
||||||
|
|
||||||
server=new Server(this);
|
|
||||||
agent_man=new Agent_Manager(this.server);
|
|
||||||
prim_man=new Prim_manager(this.server);
|
|
||||||
texture_man=new Texture_manager(this.server);
|
|
||||||
asset_man=new Asset_manager(this.server);
|
|
||||||
prim_man.agent_man=agent_man;
|
|
||||||
agent_man.prim_man=prim_man;
|
|
||||||
login_man=new Login_manager(); // startup
|
|
||||||
login_man.startup(); // login server
|
|
||||||
|
|
||||||
}
|
|
||||||
public void main_callback(Packet pack, User_Agent_info User_info)
|
|
||||||
{
|
|
||||||
if((pack.Type!= PacketType.StartPingCheck) && (pack.Type!= PacketType.AgentUpdate))
|
|
||||||
{
|
|
||||||
//System.Console.WriteLine(pack.Type);
|
|
||||||
//this.richTextBox1.Text=this.richTextBox1.Text+"\n "+pack.Type;
|
|
||||||
}
|
|
||||||
if(pack.Type== PacketType.AgentSetAppearance)
|
|
||||||
{
|
|
||||||
//System.Console.WriteLine(pack);
|
|
||||||
//this.richTextBox1.Text=this.richTextBox1.Text+"\n "+pack.Type;
|
|
||||||
|
|
||||||
}
|
|
||||||
if(pack.Type== PacketType.TransferRequest)
|
|
||||||
{
|
|
||||||
TransferRequestPacket tran=(TransferRequestPacket)pack;
|
|
||||||
LLUUID id=new LLUUID(tran.TransferInfo.Params,0);
|
|
||||||
|
|
||||||
if((id==new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73")) ||(id==new LLUUID("e0ee49b5a4184df8d3c9a65361fe7f49")))
|
|
||||||
{
|
|
||||||
//System.Console.WriteLine(pack);
|
|
||||||
//System.Console.WriteLine(tran.TransferInfo.TransferID);
|
|
||||||
asset_man.add_request(User_info,id,tran);
|
|
||||||
//this.richTextBox1.Text=this.richTextBox1.Text+"\n "+pack.Type;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
if((pack.Type== PacketType.StartPingCheck) )
|
|
||||||
{
|
|
||||||
//reply to pingcheck
|
|
||||||
libsecondlife.Packets.StartPingCheckPacket startp=(libsecondlife.Packets.StartPingCheckPacket)pack;
|
|
||||||
libsecondlife.Packets.CompletePingCheckPacket endping=new CompletePingCheckPacket();
|
|
||||||
endping.PingID.PingID=startp.PingID.PingID;
|
|
||||||
server.SendPacket(endping,true,User_info);
|
|
||||||
}
|
|
||||||
if(pack.Type==PacketType.CompleteAgentMovement)
|
|
||||||
{
|
|
||||||
// new client
|
|
||||||
agent_man.Agent_join(User_info);
|
|
||||||
}
|
|
||||||
if (pack.Type==PacketType.RequestImage)
|
|
||||||
{
|
|
||||||
RequestImagePacket image_req=(RequestImagePacket)pack;
|
|
||||||
for(int i=0; i<image_req.RequestImage.Length ;i++)
|
|
||||||
{
|
|
||||||
this.texture_man.add_request(User_info,image_req.RequestImage[i].Image);
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (pack.Type==PacketType.RegionHandshakeReply)
|
|
||||||
{
|
|
||||||
//recieved regionhandshake so can now start sending info
|
|
||||||
agent_man.send_intial_data(User_info);
|
|
||||||
//this.setuptemplates("objectupate164.dat",User_info,false);
|
|
||||||
}
|
|
||||||
if(pack.Type== PacketType.ObjectAdd)
|
|
||||||
{
|
|
||||||
ObjectAddPacket ad=(ObjectAddPacket)pack;
|
|
||||||
prim_man.create_prim(User_info,ad.ObjectData.RayEnd, ad);
|
|
||||||
//this.send_prim(User_info,ad.ObjectData.RayEnd, ad);
|
|
||||||
}
|
|
||||||
if(pack.Type== PacketType.ObjectPosition)
|
|
||||||
{
|
|
||||||
//System.Console.WriteLine(pack.ToString());
|
|
||||||
}
|
|
||||||
if(pack.Type== PacketType.MultipleObjectUpdate)
|
|
||||||
{
|
|
||||||
//System.Console.WriteLine(pack.ToString());
|
|
||||||
MultipleObjectUpdatePacket mupd=(MultipleObjectUpdatePacket)pack;
|
|
||||||
|
|
||||||
for(int i=0; i<mupd.ObjectData.Length; i++)
|
|
||||||
{
|
|
||||||
if(mupd.ObjectData[i].Type==9) //change position
|
|
||||||
{
|
|
||||||
libsecondlife.LLVector3 pos=new LLVector3(mupd.ObjectData[i].Data, 0);
|
|
||||||
|
|
||||||
prim_man.update_prim_position(User_info, pos.X,pos.Y,pos.Z,mupd.ObjectData[i].ObjectLocalID);
|
|
||||||
//should update stored position of the prim
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if(pack.Type== PacketType.AgentWearablesRequest)
|
|
||||||
{
|
|
||||||
agent_man.send_intial_avatar_apper(User_info);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(pack.Type==PacketType.AgentUpdate)
|
|
||||||
{
|
|
||||||
AgentUpdatePacket ag=(AgentUpdatePacket)pack;
|
|
||||||
uint mask=ag.AgentData.ControlFlags&(1);
|
|
||||||
Avatar_data m_av=agent_man.Get_Agent(User_info.AgentID);
|
|
||||||
if(m_av!=null)
|
|
||||||
{
|
|
||||||
if(m_av.started)
|
|
||||||
{
|
|
||||||
if(mask==(1))
|
|
||||||
{
|
|
||||||
if(!m_av.walk)
|
|
||||||
{
|
|
||||||
//start walking
|
|
||||||
agent_man.send_move_command(User_info,false,m_av.pos.X,m_av.pos.Y,m_av.pos.Z,0,ag.AgentData.BodyRotation);
|
|
||||||
Axiom.MathLib.Vector3 v3=new Axiom.MathLib.Vector3(1,0,0);
|
|
||||||
Axiom.MathLib.Quaternion q=new Axiom.MathLib.Quaternion(ag.AgentData.BodyRotation.W,ag.AgentData.BodyRotation.X,ag.AgentData.BodyRotation.Y,ag.AgentData.BodyRotation.Z);
|
|
||||||
Axiom.MathLib.Vector3 direc=q*v3;
|
|
||||||
direc.Normalize();
|
|
||||||
direc=direc*((0.03f)*128f);
|
|
||||||
|
|
||||||
m_av.vel.X=direc.x;
|
|
||||||
m_av.vel.Y=direc.y;
|
|
||||||
m_av.vel.Z=direc.z;
|
|
||||||
m_av.walk=true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else{
|
|
||||||
if(m_av.walk)
|
|
||||||
{
|
|
||||||
//walking but key not pressed so need to stop
|
|
||||||
agent_man.send_move_command(User_info,true,m_av.pos.X,m_av.pos.Y,m_av.pos.Z,0,ag.AgentData.BodyRotation);
|
|
||||||
m_av.walk=false;
|
|
||||||
m_av.vel.X=0;
|
|
||||||
m_av.vel.Y=0;
|
|
||||||
m_av.vel.Z=0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(pack.Type==PacketType.ChatFromViewer)
|
|
||||||
{
|
|
||||||
ChatFromViewerPacket chat=(ChatFromViewerPacket)pack;
|
|
||||||
System.Text.Encoding enc = System.Text.Encoding.ASCII;
|
|
||||||
|
|
||||||
string myString = enc.GetString(chat.ChatData.Message );
|
|
||||||
if(myString!="")
|
|
||||||
{
|
|
||||||
string [] comp= new string[10];
|
|
||||||
string delimStr = " , ";
|
|
||||||
char [] delimiter = delimStr.ToCharArray();
|
|
||||||
string line;
|
|
||||||
|
|
||||||
line=myString;
|
|
||||||
comp=line.Split(delimiter);
|
|
||||||
if(comp[0]=="pos")
|
|
||||||
{
|
|
||||||
}
|
|
||||||
else if(comp[0]=="veloc")
|
|
||||||
{
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
agent_man.send_chat_message(User_info,line);
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public void new_user(User_Agent_info User_info)
|
|
||||||
{
|
|
||||||
this.richTextBox1.Text=this.richTextBox1.Text+"\n "+"new user - "+User_info.AgentID.ToString()+" - has joined";
|
|
||||||
this.richTextBox1.Text=this.richTextBox1.Text+"\n "+"session id := "+User_info.SessionID.ToString();
|
|
||||||
agent_man.New_Agent(User_info);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void error(string text)
|
|
||||||
{
|
|
||||||
this.richTextBox1.Text=this.richTextBox1.Text+"\n error report: "+text;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Timer1Tick(object sender, System.EventArgs e)
|
|
||||||
{
|
|
||||||
this.time++;
|
|
||||||
agent_man.tick();
|
|
||||||
texture_man.Do_work(time);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
123
Main-sever.resx
123
Main-sever.resx
|
@ -1,123 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<metadata name="timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
|
||||||
<value>17, 17</value>
|
|
||||||
</metadata>
|
|
||||||
</root>
|
|
|
@ -258,7 +258,7 @@ namespace Second_server
|
||||||
objupdate.ObjectData=new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[num];
|
objupdate.ObjectData=new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[num];
|
||||||
|
|
||||||
// int count=0;
|
// int count=0;
|
||||||
string data_path=System.Windows.Forms.Application.StartupPath + @"\data\";
|
string data_path = System.AppDomain.CurrentDomain.BaseDirectory + @"\data\";
|
||||||
for(int cc=0; cc<num; cc++)
|
for(int cc=0; cc<num; cc++)
|
||||||
{
|
{
|
||||||
string filenam=data_path+@"prim_updates"+start+".dat";
|
string filenam=data_path+@"prim_updates"+start+".dat";
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<OutputType>Exe</OutputType>
|
<OutputType>Exe</OutputType>
|
||||||
<RootNamespace>Second_server</RootNamespace>
|
<RootNamespace>Controller</RootNamespace>
|
||||||
<AssemblyName>Second-server</AssemblyName>
|
<AssemblyName>Second-server</AssemblyName>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
@ -24,32 +24,22 @@
|
||||||
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<Reference Include="Axiom.MathLib, Version=0.7.0.25497, Culture=neutral">
|
||||||
|
<SpecificVersion>False</SpecificVersion>
|
||||||
|
<HintPath>lib\Axiom.MathLib.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="log4net, Version=1.2.10.0, Culture=neutral, PublicKeyToken=1b44e1d426115821, processorArchitecture=MSIL">
|
||||||
|
<SpecificVersion>False</SpecificVersion>
|
||||||
|
<HintPath>lib\log4net.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="System" />
|
<Reference Include="System" />
|
||||||
<Reference Include="System.Data" />
|
<Reference Include="System.Data" />
|
||||||
<Reference Include="System.Drawing" />
|
|
||||||
<Reference Include="System.Windows.Forms" />
|
|
||||||
<Reference Include="System.Xml" />
|
<Reference Include="System.Xml" />
|
||||||
<Reference Include="Axiom.MathLib">
|
|
||||||
<HintPath>bin\Release\Axiom.MathLib.dll</HintPath>
|
|
||||||
<SpecificVersion>False</SpecificVersion>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="libsecondlife">
|
|
||||||
<HintPath>bin\Release\libsecondlife.dll</HintPath>
|
|
||||||
<SpecificVersion>False</SpecificVersion>
|
|
||||||
</Reference>
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="AssemblyInfo.cs" />
|
<Compile Include="AssemblyInfo.cs" />
|
||||||
<Compile Include="Main-sever.Designer.cs">
|
|
||||||
<DependentUpon>Main-sever.cs</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Main-sever.cs">
|
|
||||||
<SubType>Form</SubType>
|
|
||||||
</Compile>
|
|
||||||
<EmbeddedResource Include="Main-sever.resx">
|
|
||||||
<DependentUpon>Main-sever.cs</DependentUpon>
|
|
||||||
</EmbeddedResource>
|
|
||||||
<Compile Include="Agent_Manager.cs" />
|
<Compile Include="Agent_Manager.cs" />
|
||||||
|
<Compile Include="Controller.cs" />
|
||||||
<Compile Include="Prim_manager.cs" />
|
<Compile Include="Prim_manager.cs" />
|
||||||
<Compile Include="Texture_manager.cs" />
|
<Compile Include="Texture_manager.cs" />
|
||||||
<Compile Include="Login_manager.cs" />
|
<Compile Include="Login_manager.cs" />
|
||||||
|
@ -58,5 +48,11 @@
|
||||||
<Compile Include="Script_manager.cs" />
|
<Compile Include="Script_manager.cs" />
|
||||||
<Compile Include="Server.cs" />
|
<Compile Include="Server.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\libsecondlife\libsecondlife-cs\libsecondlife.csproj">
|
||||||
|
<Project>{D9CDEDFB-8169-4B03-B57F-0DF638F044EC}</Project>
|
||||||
|
<Name>libsecondlife</Name>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
|
||||||
</Project>
|
</Project>
|
|
@ -1,17 +1,34 @@
|
||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||||
# SharpDevelop 2.1.0.2017
|
# Visual Studio 2005
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Second-server", "Second-server.csproj", "{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Second-server", "Second-server.csproj", "{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}"
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "libsecondlife", "..\..\libsecondlife\libsecondlife-cs\libsecondlife.csproj", "{D9CDEDFB-8169-4B03-B57F-0DF638F044EC}"
|
||||||
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|.NET 1.1 = Debug|.NET 1.1
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|.NET 1.1 = Release|.NET 1.1
|
||||||
Release|Any CPU = Release|Any CPU
|
Release|Any CPU = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Debug|.NET 1.1.ActiveCfg = Debug|Any CPU
|
||||||
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Release|Any CPU.Build.0 = Release|Any CPU
|
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Release|.NET 1.1.ActiveCfg = Release|Any CPU
|
||||||
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{D9CDEDFB-8169-4B03-B57F-0DF638F044EC}.Debug|.NET 1.1.ActiveCfg = Debug|.NET 1.1
|
||||||
|
{D9CDEDFB-8169-4B03-B57F-0DF638F044EC}.Debug|.NET 1.1.Build.0 = Debug|.NET 1.1
|
||||||
|
{D9CDEDFB-8169-4B03-B57F-0DF638F044EC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{D9CDEDFB-8169-4B03-B57F-0DF638F044EC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{D9CDEDFB-8169-4B03-B57F-0DF638F044EC}.Release|.NET 1.1.ActiveCfg = Release|.NET 1.1
|
||||||
|
{D9CDEDFB-8169-4B03-B57F-0DF638F044EC}.Release|.NET 1.1.Build.0 = Release|.NET 1.1
|
||||||
|
{D9CDEDFB-8169-4B03-B57F-0DF638F044EC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{D9CDEDFB-8169-4B03-B57F-0DF638F044EC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
/*
|
/*
|
||||||
* * Copyright (c) <year>, <copyright holder>
|
* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
|
||||||
* All rights reserved.
|
* All rights reserved.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
|
|
@ -169,7 +169,7 @@ namespace Second_server
|
||||||
}
|
}
|
||||||
private void load_image(Texture_image im)
|
private void load_image(Texture_image im)
|
||||||
{
|
{
|
||||||
string data_path=System.Windows.Forms.Application.StartupPath + @"\textures\";
|
string data_path=System.AppDomain.CurrentDomain.BaseDirectory + @"\textures\";
|
||||||
string filename=data_path+@im.filename;
|
string filename=data_path+@im.filename;
|
||||||
FileInfo fInfo = new FileInfo(filename);
|
FileInfo fInfo = new FileInfo(filename);
|
||||||
|
|
||||||
|
|
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Loading…
Reference in New Issue