more changes and more non active code

avinationmerge
UbitUmarov 2012-10-04 08:14:52 +01:00
parent 113549c2e9
commit 89d342b5ce
4 changed files with 144 additions and 29 deletions

View File

@ -89,8 +89,6 @@ namespace OpenSim.Region.Physics.Meshing
m_obbYmax = float.MinValue;
m_obbZmin = float.MaxValue;
m_obbZmax = float.MinValue;
}
public int RefCount { get; set; }
@ -99,8 +97,6 @@ namespace OpenSim.Region.Physics.Meshing
public void Scale(Vector3 scale)
{
}
public Mesh Clone()
@ -113,6 +109,12 @@ namespace OpenSim.Region.Physics.Meshing
}
result.m_centroid = m_centroid;
result.m_centroidDiv = m_centroidDiv;
result.m_obbXmin = m_obbXmin;
result.m_obbXmax = m_obbXmax;
result.m_obbYmin = m_obbYmin;
result.m_obbYmax = m_obbYmax;
result.m_obbZmin = m_obbZmin;
result.m_obbZmax = m_obbZmax;
return result;
}

View File

@ -304,7 +304,7 @@ namespace OpenSim.Region.Physics.OdePlugin
if (GetTriMeshGeo(repData))
hasMesh = true;
else
repData.canColide = false;
repData.NoColide = true;
}
if (!hasMesh)
@ -350,6 +350,15 @@ namespace OpenSim.Region.Physics.OdePlugin
return repData;
}
public void ChangeActorPhysRep(PhysicsActor actor, PrimitiveBaseShape pbs,
Vector3 size, byte shapetype, MeshWorkerChange what)
{
ODEPhysRepData repData = CreateActorPhysRep(actor, pbs, null, size, shapetype);
repData.changed |= what;
if (repData != null && actor != null)
((OdePrim)actor).AddChange(changes.PhysRepData, repData);
}
private void CalculateBasicPrimVolume(ODEPhysRepData repData)
{
PrimitiveBaseShape _pbs = repData.pbs;

View File

@ -104,9 +104,6 @@ namespace OpenSim.Region.Physics.OdePlugin
private float m_PIDTau;
private bool m_usePID;
// KF: These next 7 params apply to llSetHoverHeight(float height, integer water, float tau),
// and are for non-VEHICLES only.
private float m_PIDHoverHeight;
private float m_PIDHoverTau;
private bool m_useHoverPID;
@ -395,6 +392,8 @@ namespace OpenSim.Region.Physics.OdePlugin
if (value.IsFinite())
{
AddChange(changes.Size, value);
// _parent_scene.m_meshWorker.ChangeActorPhysRep(this, _pbs, value, m_shapetype, MeshWorkerChange.size);
}
else
{
@ -529,6 +528,7 @@ namespace OpenSim.Region.Physics.OdePlugin
set
{
AddChange(changes.Shape, value);
// _parent_scene.m_meshWorker.ChangeActorPhysRep(this, value, _size, m_shapetype, MeshWorkerChange.shape);
}
}
@ -542,10 +542,10 @@ namespace OpenSim.Region.Physics.OdePlugin
{
m_shapetype = value;
AddChange(changes.Shape, null);
// _parent_scene.m_meshWorker.ChangeActorPhysRep(this, _pbs, _size, value, MeshWorkerChange.shapetype);
}
}
public override Vector3 Velocity
{
get
@ -1529,7 +1529,6 @@ namespace OpenSim.Region.Physics.OdePlugin
{
if (prim_geom != IntPtr.Zero)
{
// _parent_scene.geom_name_map.Remove(prim_geom);
_parent_scene.actor_name_map.Remove(prim_geom);
try
{
@ -1539,11 +1538,7 @@ namespace OpenSim.Region.Physics.OdePlugin
d.GeomTriMeshDataDestroy(_triMeshData);
_triMeshData = IntPtr.Zero;
}
}
// catch (System.AccessViolationException)
catch (Exception e)
{
m_log.ErrorFormat("[PHYSICS]: PrimGeom destruction failed for {0} exception {1}", Name, e);
@ -1557,23 +1552,19 @@ namespace OpenSim.Region.Physics.OdePlugin
m_log.ErrorFormat("[PHYSICS]: PrimGeom destruction BAD {0}", Name);
}
if (m_mesh != null)
lock (m_meshlock)
{
_parent_scene.mesher.ReleaseMesh(m_mesh);
m_mesh = null;
if (m_mesh != null)
{
_parent_scene.mesher.ReleaseMesh(m_mesh);
m_mesh = null;
}
}
Body = IntPtr.Zero;
hasOOBoffsetFromMesh = false;
}
/*
private void ChildSetGeom(OdePrim odePrim)
{
// well..
DestroyBody();
MakeBody();
}
*/
//sets non physical prim m_targetSpace to right space in spaces grid for static prims
// should only be called for non physical prims unless they are becoming non physical
private void SetInStaticSpace(OdePrim prim)
@ -1636,9 +1627,6 @@ namespace OpenSim.Region.Physics.OdePlugin
if (Body != IntPtr.Zero)
{
// d.BodyDestroy(Body);
// Body = IntPtr.Zero;
// do a more complet destruction
DestroyBody();
m_log.Warn("[PHYSICS]: MakeBody called having a body");
}
@ -2500,6 +2488,26 @@ namespace OpenSim.Region.Physics.OdePlugin
primOOBradiusSQ = primOOBsize.LengthSquared();
}
private void UpdatePrimBodyData()
{
primMass = m_density * primVolume;
if (primMass <= 0)
primMass = 0.0001f;//ckrinke: Mass must be greater then zero.
if (primMass > _parent_scene.maximumMassObject)
primMass = _parent_scene.maximumMassObject;
_mass = primMass; // just in case
d.MassSetBoxTotal(out primdMass, primMass, primOOBsize.X, primOOBsize.Y, primOOBsize.Z);
d.MassTranslate(ref primdMass,
primOOBoffset.X,
primOOBoffset.Y,
primOOBoffset.Z);
primOOBradiusSQ = primOOBsize.LengthSquared();
}
#endregion
@ -3232,6 +3240,86 @@ namespace OpenSim.Region.Physics.OdePlugin
changeprimsizeshape();
}
private void changePhysRepData(ODEPhysRepData repData)
{
CheckDelaySelect();
OdePrim parent = (OdePrim)_parent;
bool chp = childPrim;
if (chp)
{
if (parent != null)
{
parent.DestroyBody();
}
}
else
{
DestroyBody();
}
RemoveGeom();
prim_geom = repData.geo;
_triMeshData = repData.triMeshData;
_size = repData.size;
_pbs = repData.pbs;
m_mesh = repData.mesh;
m_shapetype = repData.shapetype;
hasOOBoffsetFromMesh = repData.hasOBB;
primOOBoffset = repData.OBBOffset;
primOOBsize = repData.OBB;
m_NoColide = repData.NoColide;
// m_physCost = repData.physCost;
// m_streamCost = repData.streamCost;
primVolume = repData.volume;
m_targetSpace = repData.curSpace;
UpdatePrimBodyData();
_parent_scene.actor_name_map[prim_geom] = this;
if (prim_geom != IntPtr.Zero)
{
d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z);
d.Quaternion myrot = new d.Quaternion();
myrot.X = _orientation.X;
myrot.Y = _orientation.Y;
myrot.Z = _orientation.Z;
myrot.W = _orientation.W;
d.GeomSetQuaternion(prim_geom, ref myrot);
}
if (m_isphysical)
{
if (chp)
{
if (parent != null)
{
parent.MakeBody();
}
}
else
MakeBody();
}
else
{
SetInStaticSpace(this);
UpdateCollisionCatFlags();
ApplyCollisionCatFlags();
}
resetCollisionAccounting();
}
private void changeFloatOnWater(bool newval)
{
m_collidesWater = newval;
@ -3989,6 +4077,10 @@ namespace OpenSim.Region.Physics.OdePlugin
changeShape((PrimitiveBaseShape)arg);
break;
case changes.PhysRepData:
changePhysRepData((ODEPhysRepData) arg);
break;
case changes.CollidesWater:
changeFloatOnWater((bool)arg);
break;
@ -4077,6 +4169,8 @@ namespace OpenSim.Region.Physics.OdePlugin
donullchange();
break;
default:
donullchange();
break;

View File

@ -77,8 +77,9 @@ namespace OpenSim.Region.Physics.OdePlugin
public float physCost = 0.0f;
public float streamCost = 0;
public MeshWorkerChange changed;
public byte shapetype = 0;
public bool canColide = true;
public bool NoColide = false;
public bool hasOBB = false;
public bool hasMeshVolume = false;
}
@ -132,6 +133,14 @@ namespace OpenSim.Region.Physics.OdePlugin
light = 7 // compatibility with old viewers
}
[Flags]
public enum MeshWorkerChange : uint
{
none = 0,
size = 1,
shape = 2,
shapetype = 3,
}
public enum changes : int
{
@ -170,6 +179,7 @@ namespace OpenSim.Region.Physics.OdePlugin
Size,
Shape,
PhysRepData,
CollidesWater,
VolumeDtc,