minor: remove some mono compiler warnings in OpenSim.Region.ClientStack.Linden.Caps.dll
parent
26dca1adc3
commit
8a6f2432fc
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@ -912,7 +912,7 @@ namespace OpenSim.Region.ClientStack.Linden
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string param, IOSHttpRequest httpRequest,
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string param, IOSHttpRequest httpRequest,
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IOSHttpResponse httpResponse)
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IOSHttpResponse httpResponse)
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{
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{
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OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request);
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// OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request);
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OSDMap resp = new OSDMap();
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OSDMap resp = new OSDMap();
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OSDMap accessPrefs = new OSDMap();
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OSDMap accessPrefs = new OSDMap();
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@ -56,8 +56,8 @@ namespace OpenSim.Region.ClientStack.Linden
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RegionConsoleModule")]
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RegionConsoleModule")]
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public class RegionConsoleModule : INonSharedRegionModule, IRegionConsole
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public class RegionConsoleModule : INonSharedRegionModule, IRegionConsole
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{
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{
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private static readonly ILog m_log =
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// private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_scene;
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private Scene m_scene;
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private IEventQueue m_eventQueue;
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private IEventQueue m_eventQueue;
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@ -157,8 +157,8 @@ namespace OpenSim.Region.ClientStack.Linden
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public class ConsoleHandler : BaseStreamHandler
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public class ConsoleHandler : BaseStreamHandler
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{
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{
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private static readonly ILog m_log =
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// private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private RegionConsoleModule m_consoleModule;
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private RegionConsoleModule m_consoleModule;
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private UUID m_agentID;
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private UUID m_agentID;
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