diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs index 3c58a7d4d8..3343f608a5 100644 --- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs @@ -1845,7 +1845,7 @@ namespace OpenSim.Framework.Servers.HttpServer /// property in StartHttp() for the HttpListener public class HttpServerLogWriter : ILogWriter { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); +// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); public void Write(object source, LogPrio priority, string message) { diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index feaea16c6b..300d8a675b 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs @@ -265,10 +265,11 @@ namespace OpenSim LoadOar); m_console.Commands.AddCommand("region", false, "save oar", - "save oar [-v|--version=] [-p|--profile=] []", + //"save oar [-v|--version=] [-p|--profile=] []", + "save oar [-p|--profile=] []", "Save a region's data to an OAR archive.", - "-v|--version= generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine - + "-p|--profile= adds the url of the profile service to the saved user information" + Environment.NewLine +// "-v|--version= generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine + "-p|--profile= adds the url of the profile service to the saved user information" + Environment.NewLine + "The OAR path must be a filesystem path." + " If this is not given then the oar is saved to region.oar in the current directory.", SaveOar); diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs index a8da330364..1f60e36dea 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs @@ -336,7 +336,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps try { - // Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular jpeg data + // Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data imgstream = new MemoryStream(); diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index cab341dbff..5e5f6c0590 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs @@ -156,7 +156,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver /// The inventory folder to save /// The path to which the folder should be saved /// If true, save this folder itself. If false, only saves contents - protected void SaveInvFolder(InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself, Dictionary options, IUserAccountService userAccountService) + /// + /// + protected void SaveInvFolder( + InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself, + Dictionary options, IUserAccountService userAccountService) { if (saveThisFolderItself) { @@ -249,7 +253,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver // Write out control file. This has to be done first so that subsequent loaders will see this file first // XXX: I know this is a weak way of doing it since external non-OAR aware tar executables will not do this - m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile()); + // not sure how to fix this though, short of going with a completely different file format. + m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, CreateControlFile(options)); m_log.InfoFormat("[INVENTORY ARCHIVER]: Added control file to archive."); if (inventoryFolder != null) @@ -372,12 +377,24 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver } /// - /// Create the control file for a 0.1 version archive + /// Create the control file for the archive /// + /// /// - public static string Create0p1ControlFile() + public static string CreateControlFile(Dictionary options) { - int majorVersion = 0, minorVersion = 1; + int majorVersion, minorVersion; + + if (options.ContainsKey("profile")) + { + majorVersion = 1; + minorVersion = 0; + } + else + { + majorVersion = 0; + minorVersion = 1; + } m_log.InfoFormat("[INVENTORY ARCHIVER]: Creating version {0}.{1} IAR", majorVersion, minorVersion); diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index b33c2b1af5..1e1809544b 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs @@ -55,7 +55,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver /// /// Enable or disable checking whether the iar user is actually logged in /// - public bool DisablePresenceChecks { get; set; } +// public bool DisablePresenceChecks { get; set; } public event InventoryArchiveSaved OnInventoryArchiveSaved; @@ -95,10 +95,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver public InventoryArchiverModule() {} - public InventoryArchiverModule(bool disablePresenceChecks) - { - DisablePresenceChecks = disablePresenceChecks; - } +// public InventoryArchiverModule(bool disablePresenceChecks) +// { +// DisablePresenceChecks = disablePresenceChecks; +// } public void Initialise(Scene scene, IConfigSource source) { @@ -172,8 +172,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver if (userInfo != null) { - if (CheckPresence(userInfo.PrincipalID)) - { +// if (CheckPresence(userInfo.PrincipalID)) +// { try { new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(options, UserAccountService); @@ -189,13 +189,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver } return true; - } - else - { - m_log.ErrorFormat( - "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", - userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); - } +// } +// else +// { +// m_log.ErrorFormat( +// "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", +// userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); +// } } } @@ -212,8 +212,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver if (userInfo != null) { - if (CheckPresence(userInfo.PrincipalID)) - { +// if (CheckPresence(userInfo.PrincipalID)) +// { try { new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(options, UserAccountService); @@ -229,13 +229,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver } return true; - } - else - { - m_log.ErrorFormat( - "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", - userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); - } +// } +// else +// { +// m_log.ErrorFormat( +// "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", +// userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); +// } } } @@ -257,9 +257,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver if (userInfo != null) { - if (CheckPresence(userInfo.PrincipalID)) - { - +// if (CheckPresence(userInfo.PrincipalID)) +// { InventoryArchiveReadRequest request; bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false); @@ -280,13 +279,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver UpdateClientWithLoadedNodes(userInfo, request.Execute()); return true; - } - else - { - m_log.ErrorFormat( - "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", - userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); - } +// } +// else +// { +// m_log.ErrorFormat( +// "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", +// userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); +// } } else m_log.ErrorFormat("[INVENTORY ARCHIVER]: User {0} {1} not found", @@ -306,8 +305,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver if (userInfo != null) { - if (CheckPresence(userInfo.PrincipalID)) - { +// if (CheckPresence(userInfo.PrincipalID)) +// { InventoryArchiveReadRequest request; bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false); @@ -328,13 +327,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver UpdateClientWithLoadedNodes(userInfo, request.Execute()); return true; - } - else - { - m_log.ErrorFormat( - "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", - userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); - } +// } +// else +// { +// m_log.ErrorFormat( +// "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator", +// userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); +// } } } @@ -529,28 +528,27 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver } } - /// - /// Check if the given user is present in any of the scenes. - /// - /// The user to check - /// true if the user is in any of the scenes, false otherwise - protected bool CheckPresence(UUID userId) - { - if (DisablePresenceChecks) - return true; - - foreach (Scene scene in m_scenes.Values) - { - ScenePresence p; - if ((p = scene.GetScenePresence(userId)) != null) - { - p.ControllingClient.SendAgentAlertMessage("Inventory operation has been started", false); - return true; - } - } - - return false; - } - +// /// +// /// Check if the given user is present in any of the scenes. +// /// +// /// The user to check +// /// true if the user is in any of the scenes, false otherwise +// protected bool CheckPresence(UUID userId) +// { +// if (DisablePresenceChecks) +// return true; +// +// foreach (Scene scene in m_scenes.Values) +// { +// ScenePresence p; +// if ((p = scene.GetScenePresence(userId)) != null) +// { +// p.ControllingClient.SendAgentAlertMessage("Inventory operation has been started", false); +// return true; +// } +// } +// +// return false; +// } } } diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 2747e157be..76d0b85774 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs @@ -120,7 +120,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests TestHelper.InMethod(); // log4net.Config.XmlConfigurator.Configure(); - InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); + InventoryArchiverModule archiverModule = new InventoryArchiverModule(); Scene scene = SceneSetupHelpers.SetupScene("Inventory"); SceneSetupHelpers.SetupSceneModules(scene, archiverModule); @@ -238,7 +238,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests TestHelper.InMethod(); // log4net.Config.XmlConfigurator.Configure(); - InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); + InventoryArchiverModule archiverModule = new InventoryArchiverModule(); Scene scene = SceneSetupHelpers.SetupScene("Inventory"); SceneSetupHelpers.SetupSceneModules(scene, archiverModule); @@ -355,7 +355,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests // log4net.Config.XmlConfigurator.Configure(); SerialiserModule serialiserModule = new SerialiserModule(); - InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); + InventoryArchiverModule archiverModule = new InventoryArchiverModule(); Scene scene = SceneSetupHelpers.SetupScene("inventory"); SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); @@ -382,7 +382,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests //log4net.Config.XmlConfigurator.Configure(); SerialiserModule serialiserModule = new SerialiserModule(); - InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); + InventoryArchiverModule archiverModule = new InventoryArchiverModule(); // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene Scene scene = SceneSetupHelpers.SetupScene("inventory"); @@ -443,7 +443,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests string humanEscapedItemName = @"You & you are a mean\/man\/"; string userPassword = "meowfood"; - InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); + InventoryArchiverModule archiverModule = new InventoryArchiverModule(); Scene scene = SceneSetupHelpers.SetupScene("Inventory"); SceneSetupHelpers.SetupSceneModules(scene, archiverModule); @@ -558,7 +558,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); SerialiserModule serialiserModule = new SerialiserModule(); - InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); + InventoryArchiverModule archiverModule = new InventoryArchiverModule(); // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene Scene scene = SceneSetupHelpers.SetupScene("inventory"); @@ -619,7 +619,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests // MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); // SerialiserModule serialiserModule = new SerialiserModule(); - // InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); + // InventoryArchiverModule archiverModule = new InventoryArchiverModule(); // // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene // Scene scene = SceneSetupHelpers.SetupScene(); diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index b5da625cbe..0c59ba1ab8 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs @@ -1326,7 +1326,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer #region Agent Arrived public void AgentArrivedAtDestination(UUID id) { - //m_log.Debug(" >>> ReleaseAgent called <<< "); + m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Agent {0} released", id); ResetFromTransit(id); } diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index 3291be4163..7316e5b546 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs @@ -165,7 +165,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender int width = 256; int height = 256; int alpha = 255; // 0 is transparent - Color bgColour = Color.White; // Default background color + Color bgColor = Color.White; // Default background color char altDataDelim = ';'; char[] paramDelimiter = { ',' }; @@ -253,15 +253,16 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender alpha = 256; } break; + case "bgcolor": case "bgcolour": - int hex = 0; + int hex = 0; if (Int32.TryParse(value, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex)) { - bgColour = Color.FromArgb(hex); + bgColor = Color.FromArgb(hex); } else { - bgColour = Color.FromName(value); + bgColor = Color.FromName(value); } break; case "altdatadelim": @@ -315,7 +316,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender // background color in their scripts, only do when fully opaque if (alpha >= 255) { - graph.FillRectangle(new SolidBrush(bgColour), 0, 0, width, height); + graph.FillRectangle(new SolidBrush(bgColor), 0, 0, width, height); } for (int w = 0; w < bitmap.Width; w++) @@ -616,25 +617,25 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender } } } - else if (nextLine.StartsWith("PenColour")) + else if (nextLine.StartsWith("PenColour") || nextLine.StartsWith("PenColor")) { nextLine = nextLine.Remove(0, 9); nextLine = nextLine.Trim(); int hex = 0; - Color newColour; + Color newColor; if (Int32.TryParse(nextLine, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex)) { - newColour = Color.FromArgb(hex); + newColor = Color.FromArgb(hex); } else { // this doesn't fail, it just returns black if nothing is found - newColour = Color.FromName(nextLine); + newColor = Color.FromName(nextLine); } - myBrush.Color = newColour; - drawPen.Color = newColour; + myBrush.Color = newColor; + drawPen.Color = newColor; } } } diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs index f8a599a232..9ec4ebe8da 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs @@ -136,14 +136,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver ms.Close(); m_log.InfoFormat("[ARCHIVER]: Added terrain information to archive."); - // Write out scene object metadata foreach (SceneObjectGroup sceneObject in m_sceneObjects) { //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType()); - string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, m_options); + string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, m_options); m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject); } diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index 0699407d12..f2d487ef94 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs @@ -58,7 +58,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver /// /// The maximum major version of OAR that we can write. /// - public static int MAX_MAJOR_VERSION = 1; + public static int MAX_MAJOR_VERSION = 0; protected Scene m_scene; protected Stream m_saveStream; @@ -206,37 +206,37 @@ namespace OpenSim.Region.CoreModules.World.Archiver /// public static string CreateControlFile(Dictionary options) { - int majorVersion = MAX_MAJOR_VERSION, minorVersion = 0; - - if (options.ContainsKey("version")) - { - string[] parts = options["version"].ToString().Split('.'); - if (parts.Length >= 1) - { - majorVersion = Int32.Parse(parts[0]); - - if (parts.Length >= 2) - minorVersion = Int32.Parse(parts[1]); - } - } - - if (majorVersion < MIN_MAJOR_VERSION || majorVersion > MAX_MAJOR_VERSION) - { - throw new Exception( - string.Format( - "OAR version number for save must be between {0} and {1}", - MIN_MAJOR_VERSION, MAX_MAJOR_VERSION)); - } - else if (majorVersion == MAX_MAJOR_VERSION) - { - // Force 1.0 - minorVersion = 0; - } - else if (majorVersion == MIN_MAJOR_VERSION) - { - // Force 0.4 - minorVersion = 4; - } + int majorVersion = MAX_MAJOR_VERSION, minorVersion = 5; +// +// if (options.ContainsKey("version")) +// { +// string[] parts = options["version"].ToString().Split('.'); +// if (parts.Length >= 1) +// { +// majorVersion = Int32.Parse(parts[0]); +// +// if (parts.Length >= 2) +// minorVersion = Int32.Parse(parts[1]); +// } +// } +// +// if (majorVersion < MIN_MAJOR_VERSION || majorVersion > MAX_MAJOR_VERSION) +// { +// throw new Exception( +// string.Format( +// "OAR version number for save must be between {0} and {1}", +// MIN_MAJOR_VERSION, MAX_MAJOR_VERSION)); +// } +// else if (majorVersion == MAX_MAJOR_VERSION) +// { +// // Force 1.0 +// minorVersion = 0; +// } +// else if (majorVersion == MIN_MAJOR_VERSION) +// { +// // Force 0.4 +// minorVersion = 4; +// } m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); //if (majorVersion == 1) diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs index 2d7244e48b..9277c594f0 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs @@ -125,7 +125,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver Dictionary options = new Dictionary(); OptionSet ops = new OptionSet(); - ops.Add("v|version=", delegate(string v) { options["version"] = v; }); +// ops.Add("v|version=", delegate(string v) { options["version"] = v; }); ops.Add("p|profile=", delegate(string v) { options["profile"] = v; }); List mainParams = ops.Parse(cmdparams); diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index ecc7f40069..7eebb994e9 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -223,8 +223,27 @@ namespace OpenSim.Region.Framework.Scenes if (sp.IsChildAgent) return; - coarseLocations.Add(sp.AbsolutePosition); - avatarUUIDs.Add(sp.UUID); + if (sp.ParentID != 0) + { + // sitting avatar + SceneObjectPart sop = m_parentScene.GetSceneObjectPart(sp.ParentID); + if (sop != null) + { + coarseLocations.Add(sop.AbsolutePosition + sp.OffsetPosition); + avatarUUIDs.Add(sp.UUID); + } + else + { + // we can't find the parent.. ! arg! + coarseLocations.Add(sp.AbsolutePosition); + avatarUUIDs.Add(sp.UUID); + } + } + else + { + coarseLocations.Add(sp.AbsolutePosition); + avatarUUIDs.Add(sp.UUID); + } } } diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index 3386e729d8..211a0a787f 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs @@ -311,7 +311,7 @@ namespace OpenSim.Region.Physics.Meshing OSD decodedMeshOsd = new OSD(); byte[] meshBytes = new byte[physSize]; System.Buffer.BlockCopy(primShape.SculptData, physOffset, meshBytes, 0, physSize); - byte[] decompressed = new byte[physSize * 5]; +// byte[] decompressed = new byte[physSize * 5]; try { using (MemoryStream inMs = new MemoryStream(meshBytes)) diff --git a/OpenSim/Region/Physics/Meshing/SculptMesh.cs b/OpenSim/Region/Physics/Meshing/SculptMesh.cs index e58eb896bb..4a7f3ada5c 100644 --- a/OpenSim/Region/Physics/Meshing/SculptMesh.cs +++ b/OpenSim/Region/Physics/Meshing/SculptMesh.cs @@ -375,7 +375,7 @@ namespace PrimMesher int coordsDown = rows.Count; int coordsAcross = rows[0].Count; - int lastColumn = coordsAcross - 1; +// int lastColumn = coordsAcross - 1; float widthUnit = 1.0f / (coordsAcross - 1); float heightUnit = 1.0f / (coordsDown - 1); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index eba6e75f3c..145c058a0e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -345,6 +345,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } + internal void OSSLDeprecated(string function, string replacement) + { + OSSLShoutError(string.Format("Use of function {0} is deprecated. Use {1} instead.", function, replacement)); + } + protected void ScriptSleep(int delay) { delay = (int)((float)delay * m_ScriptDelayFactor); @@ -356,13 +361,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // // OpenSim functions // + public LSL_Integer osSetTerrainHeight(int x, int y, double val) + { + CheckThreatLevel(ThreatLevel.High, "osSetTerrainHeight"); + return SetTerrainHeight(x, y, val); + } public LSL_Integer osTerrainSetHeight(int x, int y, double val) { CheckThreatLevel(ThreatLevel.High, "osTerrainSetHeight"); - + OSSLDeprecated("osTerrainSetHeight", "osSetTerrainHeight"); + return SetTerrainHeight(x, y, val); + } + private LSL_Integer SetTerrainHeight(int x, int y, double val) + { m_host.AddScriptLPS(1); if (x > ((int)Constants.RegionSize - 1) || x < 0 || y > ((int)Constants.RegionSize - 1) || y < 0) - OSSLError("osTerrainSetHeight: Coordinate out of bounds"); + OSSLError("osSetTerrainHeight: Coordinate out of bounds"); if (World.Permissions.CanTerraformLand(m_host.OwnerID, new Vector3(x, y, 0))) { @@ -375,13 +389,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } + public LSL_Float osGetTerrainHeight(int x, int y) + { + CheckThreatLevel(ThreatLevel.None, "osGetTerrainHeight"); + return GetTerrainHeight(x, y); + } public LSL_Float osTerrainGetHeight(int x, int y) { CheckThreatLevel(ThreatLevel.None, "osTerrainGetHeight"); - + OSSLDeprecated("osTerrainGetHeight", "osGetTerrainHeight"); + return GetTerrainHeight(x, y); + } + private LSL_Float GetTerrainHeight(int x, int y) + { m_host.AddScriptLPS(1); if (x > ((int)Constants.RegionSize - 1) || x < 0 || y > ((int)Constants.RegionSize - 1) || y < 0) - OSSLError("osTerrainGetHeight: Coordinate out of bounds"); + OSSLError("osGetTerrainHeight: Coordinate out of bounds"); return World.Heightmap[x, y]; } @@ -1008,9 +1031,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return drawList; } + public string osSetPenColor(string drawList, string color) + { + CheckThreatLevel(ThreatLevel.None, "osSetPenColor"); + + m_host.AddScriptLPS(1); + drawList += "PenColor " + color + "; "; + return drawList; + } + // Deprecated public string osSetPenColour(string drawList, string colour) { CheckThreatLevel(ThreatLevel.None, "osSetPenColour"); + OSSLDeprecated("osSetPenColour", "osSetPenColor"); m_host.AddScriptLPS(1); drawList += "PenColour " + colour + "; "; @@ -1019,7 +1052,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public string osSetPenCap(string drawList, string direction, string type) { - CheckThreatLevel(ThreatLevel.None, "osSetPenColour"); + CheckThreatLevel(ThreatLevel.None, "osSetPenCap"); m_host.AddScriptLPS(1); drawList += "PenCap " + direction + "," + type + "; "; @@ -1164,6 +1197,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public double osSunGetParam(string param) { CheckThreatLevel(ThreatLevel.None, "osSunGetParam"); + OSSLDeprecated("osSunGetParam", "osGetSunParam"); + return GetSunParam(param); + } + public double osGetSunParam(string param) + { + CheckThreatLevel(ThreatLevel.None, "osGetSunParam"); + return GetSunParam(param); + } + private double GetSunParam(string param) + { m_host.AddScriptLPS(1); double value = 0.0; @@ -1180,6 +1223,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public void osSunSetParam(string param, double value) { CheckThreatLevel(ThreatLevel.None, "osSunSetParam"); + OSSLDeprecated("osSunSetParam", "osSetSunParam"); + SetSunParam(param, value); + } + public void osSetSunParam(string param, double value) + { + CheckThreatLevel(ThreatLevel.None, "osSetSunParam"); + SetSunParam(param, value); + } + private void SetSunParam(string param, double value) + { m_host.AddScriptLPS(1); ISunModule module = World.RequestModuleInterface(); @@ -1205,9 +1258,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return String.Empty; } - public void osWindParamSet(string plugin, string param, float value) + public void osSetWindParam(string plugin, string param, float value) { - CheckThreatLevel(ThreatLevel.VeryLow, "osWindParamSet"); + CheckThreatLevel(ThreatLevel.VeryLow, "osSetWindParam"); m_host.AddScriptLPS(1); IWindModule module = World.RequestModuleInterface(); @@ -1221,9 +1274,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } - public float osWindParamGet(string plugin, string param) + public float osGetWindParam(string plugin, string param) { - CheckThreatLevel(ThreatLevel.VeryLow, "osWindParamGet"); + CheckThreatLevel(ThreatLevel.VeryLow, "osGetWindParam"); m_host.AddScriptLPS(1); IWindModule module = World.RequestModuleInterface(); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 961987d323..064df35d6c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs @@ -67,8 +67,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces string osSetDynamicTextureDataBlendFace(string dynamicID, string contentType, string data, string extraParams, bool blend, int disp, int timer, int alpha, int face); - LSL_Float osTerrainGetHeight(int x, int y); - LSL_Integer osTerrainSetHeight(int x, int y, double val); + LSL_Float osGetTerrainHeight(int x, int y); + LSL_Float osTerrainGetHeight(int x, int y); // Deprecated + LSL_Integer osSetTerrainHeight(int x, int y, double val); + LSL_Integer osTerrainSetHeight(int x, int y, double val); //Deprecated void osTerrainFlush(); int osRegionRestart(double seconds); @@ -107,7 +109,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces string osSetFontName(string drawList, string fontName); string osSetFontSize(string drawList, int fontSize); string osSetPenSize(string drawList, int penSize); - string osSetPenColour(string drawList, string colour); + string osSetPenColor(string drawList, string color); + string osSetPenColour(string drawList, string colour); // Deprecated string osSetPenCap(string drawList, string direction, string type); string osDrawImage(string drawList, int width, int height, string imageUrl); vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize); @@ -119,13 +122,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces void osSetRegionSunSettings(bool useEstateSun, bool sunFixed, double sunHour); void osSetEstateSunSettings(bool sunFixed, double sunHour); double osGetCurrentSunHour(); - double osSunGetParam(string param); - void osSunSetParam(string param, double value); + double osGetSunParam(string param); + double osSunGetParam(string param); // Deprecated + void osSetSunParam(string param, double value); + void osSunSetParam(string param, double value); // Deprecated // Wind Module Functions string osWindActiveModelPluginName(); - void osWindParamSet(string plugin, string param, float value); - float osWindParamGet(string plugin, string param); + void osSetWindParam(string plugin, string param, float value); + float osGetWindParam(string plugin, string param); // Parcel commands void osParcelJoin(vector pos1, vector pos2); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index f3142e65f0..70d489eabc 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs @@ -81,11 +81,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase return m_OSSL_Functions.osGetCurrentSunHour(); } + public double osGetSunParam(string param) + { + return m_OSSL_Functions.osGetSunParam(param); + } + // Deprecated public double osSunGetParam(string param) { return m_OSSL_Functions.osSunGetParam(param); } + public void osSetSunParam(string param, double value) + { + m_OSSL_Functions.osSetSunParam(param, value); + } + // Deprecated public void osSunSetParam(string param, double value) { m_OSSL_Functions.osSunSetParam(param, value); @@ -97,14 +107,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase } // Not yet plugged in as available OSSL functions, so commented out -// void osWindParamSet(string plugin, string param, float value) +// void osSetWindParam(string plugin, string param, float value) // { -// m_OSSL_Functions.osWindParamSet(plugin, param, value); +// m_OSSL_Functions.osSetWindParam(plugin, param, value); // } // -// float osWindParamGet(string plugin, string param) +// float osGetWindParam(string plugin, string param) // { -// return m_OSSL_Functions.osWindParamGet(plugin, param); +// return m_OSSL_Functions.osGetWindParam(plugin, param); // } public void osParcelJoin(vector pos1, vector pos2) @@ -165,11 +175,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase blend, disp, timer, alpha, face); } + public LSL_Float osGetTerrainHeight(int x, int y) + { + return m_OSSL_Functions.osGetTerrainHeight(x, y); + } + // Deprecated public LSL_Float osTerrainGetHeight(int x, int y) { return m_OSSL_Functions.osTerrainGetHeight(x, y); } + public LSL_Integer osSetTerrainHeight(int x, int y, double val) + { + return m_OSSL_Functions.osSetTerrainHeight(x, y, val); + } + // Deprecated public LSL_Integer osTerrainSetHeight(int x, int y, double val) { return m_OSSL_Functions.osTerrainSetHeight(x, y, val); @@ -333,6 +353,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase return m_OSSL_Functions.osSetPenCap(drawList, direction, type); } + public string osSetPenColor(string drawList, string color) + { + return m_OSSL_Functions.osSetPenColor(drawList, color); + } + // Deprecated public string osSetPenColour(string drawList, string colour) { return m_OSSL_Functions.osSetPenColour(drawList, colour); diff --git a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs index 0c41935215..7ddcfa61ae 100644 --- a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs +++ b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs @@ -104,7 +104,7 @@ namespace OpenSim.Services.Connectors.Hypergrid return false; } - string uri = m_ServerURL + "/homeagent/" + aCircuit.AgentID + "/"; + string uri = m_ServerURL + "homeagent/" + aCircuit.AgentID + "/"; Console.WriteLine(" >>> LoginAgentToGrid <<< " + uri); diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs index c2f43cab49..43820055db 100644 --- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs +++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs @@ -235,6 +235,7 @@ namespace OpenSim.Services.Connectors.Simulation m_log.Warn("[REMOTE SIMULATION CONNECTOR]: PackAgentCircuitData failed with exception: " + e.Message); return null; } + // Add the input arguments args["destination_x"] = OSD.FromString(destination.RegionLocX.ToString()); args["destination_y"] = OSD.FromString(destination.RegionLocY.ToString()); diff --git a/OpenSim/Services/GridService/HypergridLinker.cs b/OpenSim/Services/GridService/HypergridLinker.cs index d5d019566a..9863ba0e6b 100644 --- a/OpenSim/Services/GridService/HypergridLinker.cs +++ b/OpenSim/Services/GridService/HypergridLinker.cs @@ -26,6 +26,7 @@ */ using System; +using System.Collections; using System.Collections.Generic; using System.Linq; using System.Net; @@ -215,7 +216,9 @@ namespace OpenSim.Services.GridService public bool TryCreateLink(UUID scopeID, int xloc, int yloc, string remoteRegionName, uint externalPort, string externalHostName, string serverURI, UUID ownerID, out GridRegion regInfo, out string reason) { - m_log.DebugFormat("[HYPERGRID LINKER]: Link to {0}:{1}:{2}, in {3}-{4}", externalHostName, externalPort, remoteRegionName, xloc, yloc); + m_log.DebugFormat("[HYPERGRID LINKER]: Link to {0}:{1}, in {2}-{3}", + ((serverURI == null) ? (externalHostName + ":" + externalPort) : serverURI), + remoteRegionName, xloc / Constants.RegionSize, yloc / Constants.RegionSize); reason = string.Empty; regInfo = new GridRegion(); @@ -242,7 +245,9 @@ namespace OpenSim.Services.GridService GridRegion region = m_GridService.GetRegionByPosition(regInfo.ScopeID, regInfo.RegionLocX, regInfo.RegionLocY); if (region != null) { - m_log.WarnFormat("[HYPERGRID LINKER]: Coordinates {0}-{1} are already occupied by region {2} with uuid {3}", regInfo.RegionLocX, regInfo.RegionLocY, region.RegionName, region.RegionID); + m_log.WarnFormat("[HYPERGRID LINKER]: Coordinates {0}-{1} are already occupied by region {2} with uuid {3}", + regInfo.RegionLocX / Constants.RegionSize, regInfo.RegionLocY / Constants.RegionSize, + region.RegionName, region.RegionID); reason = "Coordinates are already in use"; return false; } @@ -271,7 +276,8 @@ namespace OpenSim.Services.GridService region = m_GridService.GetRegionByUUID(scopeID, regionID); if (region != null) { - m_log.DebugFormat("[HYPERGRID LINKER]: Region already exists in coordinates {0} {1}", region.RegionLocX / Constants.RegionSize, region.RegionLocY / Constants.RegionSize); + m_log.DebugFormat("[HYPERGRID LINKER]: Region already exists in coordinates {0} {1}", + region.RegionLocX / Constants.RegionSize, region.RegionLocY / Constants.RegionSize); regInfo = region; return true; } @@ -423,15 +429,14 @@ namespace OpenSim.Services.GridService return; } - MainConsole.Instance.Output("Region Name Region UUID"); - MainConsole.Instance.Output("Location URI"); - MainConsole.Instance.Output("-------------------------------------------------------------------------------"); + MainConsole.Instance.Output("Region Name"); + MainConsole.Instance.Output("Location Region UUID"); + MainConsole.Instance.Output(new string('-', 72)); foreach (RegionData r in regions) { - MainConsole.Instance.Output(String.Format("{0,-39} {1}\n{2,-39} {3}\n", - r.RegionName, r.RegionID, - String.Format("{0},{1} ({2},{3})", r.posX, r.posY, r.posX / 256, r.posY / 256), - "http://" + r.Data["serverIP"].ToString() + ":" + r.Data["serverHttpPort"].ToString())); + MainConsole.Instance.Output(String.Format("{0}\n{2,-32} {1}\n", + r.RegionName, r.RegionID, String.Format("{0},{1} ({2},{3})", r.posX, r.posY, + r.posX / Constants.RegionSize, r.posY / Constants.RegionSize))); } return; } @@ -459,11 +464,14 @@ namespace OpenSim.Services.GridService xloc = Convert.ToInt32(cmdparams[0]) * (int)Constants.RegionSize; yloc = Convert.ToInt32(cmdparams[1]) * (int)Constants.RegionSize; serverURI = cmdparams[2]; - if (cmdparams.Length == 4) - remoteName = cmdparams[3]; + if (cmdparams.Length > 3) + remoteName = string.Join(" ", cmdparams, 3, cmdparams.Length - 3); string reason = string.Empty; GridRegion regInfo; - TryCreateLink(UUID.Zero, xloc, yloc, remoteName, 0, null, serverURI, UUID.Zero, out regInfo, out reason); + if (TryCreateLink(UUID.Zero, xloc, yloc, remoteName, 0, null, serverURI, UUID.Zero, out regInfo, out reason)) + MainConsole.Instance.Output("Hyperlink established"); + else + MainConsole.Instance.Output("Failed to link region: " + reason); } private void RunHGCommand(string command, string[] cmdparams) @@ -487,18 +495,6 @@ namespace OpenSim.Services.GridService } } else if (command.Equals("link-region")) - { - if (cmdparams.Length > 0 && cmdparams.Length < 5) - { - RunLinkRegionCommand(cmdparams); - } - else - { - LinkRegionCmdUsage(); - } - return; - } - else if (command.Equals("link-region")) { if (cmdparams.Length < 3) { @@ -514,40 +510,24 @@ namespace OpenSim.Services.GridService } //this should be the prefererred way of setting up hg links now - if ( cmdparams[2].StartsWith("http") && ( cmdparams.Length >= 3 && cmdparams.Length <= 5 )) { + if (cmdparams[2].StartsWith("http")) + { RunLinkRegionCommand(cmdparams); } else if (cmdparams[2].Contains(":")) { // New format - int xloc, yloc; - string mapName; - try + string[] parts = cmdparams[2].Split(':'); + if (parts.Length > 2) { - xloc = Convert.ToInt32(cmdparams[0]); - yloc = Convert.ToInt32(cmdparams[1]); - mapName = cmdparams[2]; - if (cmdparams.Length > 3) - for (int i = 3; i < cmdparams.Length; i++) - mapName += " " + cmdparams[i]; - - //m_log.Info(">> MapName: " + mapName); - } - catch (Exception e) - { - MainConsole.Instance.Output("[HGrid] Wrong format for link-region command: " + e.Message); - LinkRegionCmdUsage(); - return; + // Insert remote region name + ArrayList parameters = new ArrayList(cmdparams); + parameters.Insert(3, parts[2]); + cmdparams = (string[])parameters.ToArray(typeof(string)); } + cmdparams[2] = "http://" + parts[0] + ':' + parts[1]; - // Convert cell coordinates given by the user to meters - xloc = xloc * (int)Constants.RegionSize; - yloc = yloc * (int)Constants.RegionSize; - string reason = string.Empty; - if (TryLinkRegionToCoords(UUID.Zero, mapName, xloc, yloc, out reason) == null) - MainConsole.Instance.Output("Failed to link region: " + reason); - else - MainConsole.Instance.Output("Hyperlink established"); + RunLinkRegionCommand(cmdparams); } else { @@ -556,16 +536,12 @@ namespace OpenSim.Services.GridService int xloc, yloc; uint externalPort; string externalHostName; - string serverURI; try { xloc = Convert.ToInt32(cmdparams[0]); yloc = Convert.ToInt32(cmdparams[1]); externalPort = Convert.ToUInt32(cmdparams[3]); externalHostName = cmdparams[2]; - if ( cmdparams.Length == 4 ) { - - } //internalPort = Convert.ToUInt32(cmdparams[4]); //remotingPort = Convert.ToUInt32(cmdparams[5]); } @@ -582,27 +558,30 @@ namespace OpenSim.Services.GridService string reason = string.Empty; if (TryCreateLink(UUID.Zero, xloc, yloc, string.Empty, externalPort, externalHostName, UUID.Zero, out regInfo, out reason)) { - if (cmdparams.Length >= 5) - { - regInfo.RegionName = ""; - for (int i = 4; i < cmdparams.Length; i++) - regInfo.RegionName += cmdparams[i] + " "; - } + // What is this? The GridRegion instance will be discarded anyway, + // which effectively ignores any local name given with the command. + //if (cmdparams.Length >= 5) + //{ + // regInfo.RegionName = ""; + // for (int i = 4; i < cmdparams.Length; i++) + // regInfo.RegionName += cmdparams[i] + " "; + //} } } return; } else if (command.Equals("unlink-region")) { - if (cmdparams.Length < 1 || cmdparams.Length > 1) + if (cmdparams.Length < 1) { UnlinkRegionCmdUsage(); return; } - if (TryUnlinkRegion(cmdparams[0])) - MainConsole.Instance.Output("Successfully unlinked " + cmdparams[0]); + string region = string.Join(" ", cmdparams); + if (TryUnlinkRegion(region)) + MainConsole.Instance.Output("Successfully unlinked " + region); else - MainConsole.Instance.Output("Unable to unlink " + cmdparams[0] + ", region not found."); + MainConsole.Instance.Output("Unable to unlink " + region + ", region not found."); } } diff --git a/OpenSim/Services/HypergridService/UserAgentService.cs b/OpenSim/Services/HypergridService/UserAgentService.cs index 35192505a4..12dda48164 100644 --- a/OpenSim/Services/HypergridService/UserAgentService.cs +++ b/OpenSim/Services/HypergridService/UserAgentService.cs @@ -101,7 +101,7 @@ namespace OpenSim.Services.HypergridService serverConfig = config.Configs["GatekeeperService"]; m_GridName = serverConfig.GetString("ExternalName", string.Empty); } - else if (!m_GridName.EndsWith("/")) + if (!m_GridName.EndsWith("/")) m_GridName = m_GridName + "/"; } } diff --git a/OpenSim/Services/Interfaces/IUserAccountService.cs b/OpenSim/Services/Interfaces/IUserAccountService.cs index 2c09a2ebe7..80258d6754 100644 --- a/OpenSim/Services/Interfaces/IUserAccountService.cs +++ b/OpenSim/Services/Interfaces/IUserAccountService.cs @@ -101,7 +101,7 @@ namespace OpenSim.Services.Interfaces if (str != string.Empty) { string[] parts = str.Split(new char[] { ';' }); - Dictionary dic = new Dictionary(); +// Dictionary dic = new Dictionary(); foreach (string s in parts) { string[] parts2 = s.Split(new char[] { '*' }); diff --git a/OpenSim/Services/LLLoginService/LLLoginService.cs b/OpenSim/Services/LLLoginService/LLLoginService.cs index 1749836f6f..93e4a8fa52 100644 --- a/OpenSim/Services/LLLoginService/LLLoginService.cs +++ b/OpenSim/Services/LLLoginService/LLLoginService.cs @@ -779,6 +779,8 @@ namespace OpenSim.Services.LLLoginService { aCircuit.ServiceURLs[kvp.Key] = kvp.Value; } + if (!aCircuit.ServiceURLs[kvp.Key].ToString().EndsWith("/")) + aCircuit.ServiceURLs[kvp.Key] = aCircuit.ServiceURLs[kvp.Key] + "/"; } // New style: service keys start with SRV_; override the previous @@ -791,6 +793,9 @@ namespace OpenSim.Services.LLLoginService { string keyName = serviceKey.Replace("SRV_", ""); aCircuit.ServiceURLs[keyName] = m_LoginServerConfig.GetString(serviceKey, string.Empty); + if (!aCircuit.ServiceURLs[keyName].ToString().EndsWith("/")) + aCircuit.ServiceURLs[keyName] = aCircuit.ServiceURLs[keyName] + "/"; + m_log.DebugFormat("[LLLOGIN SERVICE]: found new key {0} {1}", keyName, aCircuit.ServiceURLs[keyName]); } } diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example index dbac73b277..c690e06f82 100644 --- a/bin/Robust.HG.ini.example +++ b/bin/Robust.HG.ini.example @@ -24,7 +24,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector,8002/OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector,8002/OpenSim.Server.Handlers.dll:UserAgentServerConnector,HGInventoryService@8002/OpenSim.Server.Handlers.dll:XInventoryInConnector,HGAssetService@8002/OpenSim.Server.Handlers.dll:AssetServiceConnector,8002/OpenSim.Server.Handlers.dll:HeloServiceInConnector" ; * This is common for all services, it's the network setup for the entire -; * server instance, if none if specified above +; * server instance, if none is specified above ; * [Network] port = 8003 @@ -48,7 +48,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 [AssetService] LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" - AssetLoaderArgs = "assets/AssetSets.xml" + AssetLoaderArgs = "./assets/AssetSets.xml" ; * This configuration loads the inventory server modules. It duplicates ; * the function of the legacy inventory server @@ -79,11 +79,22 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 ; * This is the configuration for the freeswitch server in grid mode [FreeswitchService] LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService" + ;; IP of your FS server + ; ServerAddress = 127.0.0.1 + + ;; All other options are - well - optional + ; Realm = "127.0.0.1" + ; SIPProxy = "127.0.0.1:5060" + ; EchoServer = "127.0.0.1" + ; EchoPort = 50505 + ; AttemptSTUN = "false" + ; DefaultTimeout = 5000 + ; Context = "default" + ; UserName = "freeswitch" + ; Password = "password" ; * This is the new style authentication service. Currently, only MySQL -; * is implemented. "Realm" is the table that is used for user lookup. -; * It defaults to "useraccounts", which uses the new style. -; * Realm = "users" will use the legacy tables as an authentication source +; * is implemented. ; * [AuthenticationService] ; for the server connector @@ -97,7 +108,8 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 ; * This is the new style user service. ; * "Realm" is the table that is used for user lookup. -; * It defaults to "users", which uses the legacy tables +; * It defaults to "useraccounts", which uses the new style. +; * Realm = "users" will use the legacy tables as an authentication source ; * [UserAccountService] ; for the server connector @@ -150,7 +162,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 AllowRemoteSetLoginLevel = "false" ; If you run this login server behind a proxy, set this to true - ; HasProxy = true + ; HasProxy = false ; Defaults for the users, if none is specified in the useraccounts table entry (ServiceURLs) ; CHANGE THIS @@ -159,7 +171,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 SRV_HomeURI = "http://127.0.0.1:8002" SRV_InventoryServerURI = "http://127.0.0.1:8002" SRV_AssetServerURI = "http://127.0.0.1:8002" - SRV_ProfileServerURI = "http://127.0.0.1:8002" + SRV_ProfileServerURI = "http://127.0.0.1:8002/user" [GridInfoService] ; These settings are used to return information on a get_grid_info call. @@ -218,7 +230,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 AllowTeleportsToAnyRegion = true ; If you run this gatekeeper server behind a proxy, set this to true - ; HasProxy = true + ; HasProxy = false [UserAgentService] @@ -229,7 +241,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService" ; If you run this user agent server behind a proxy, set this to true - ; HasProxy = true + ; HasProxy = false ;; If you separate the UserAgentService from the LoginService, set this to ;; the IP address of the machine where your LoginService is diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example index b12e05b398..7c13076eb8 100644 --- a/bin/Robust.ini.example +++ b/bin/Robust.ini.example @@ -16,7 +16,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector" ; * This is common for all services, it's the network setup for the entire -; * server instance, if none if specified above +; * server instance, if none is specified above ; * [Network] port = 8003 @@ -40,7 +40,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 [AssetService] LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" - AssetLoaderArgs = "assets/AssetSets.xml" + AssetLoaderArgs = "./assets/AssetSets.xml" AllowRemoteDelete = "false" ; * This configuration loads the inventory server modules. It duplicates @@ -84,9 +84,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 ; Password = "password" ; * This is the new style authentication service. Currently, only MySQL -; * is implemented. "Realm" is the table that is used for user lookup. -; * It defaults to "users", which uses the legacy tables as an -; * authentication source. +; * is implemented. ; * [AuthenticationService] ; for the server connector @@ -158,7 +156,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 ; MapTileURL = ""; ; If you run this login server behind a proxy, set this to true - ; HasProxy = true + ; HasProxy = false [GridInfoService] ; These settings are used to return information on a get_grid_info call. diff --git a/bin/config-include/GridCommon.ini.example b/bin/config-include/GridCommon.ini.example index 762b09a30e..1122cbd186 100644 --- a/bin/config-include/GridCommon.ini.example +++ b/bin/config-include/GridCommon.ini.example @@ -84,7 +84,7 @@ ; Change this to your profile server ; accessible from other grids ; - ProfileServerURI = "http://mygridserver.com:8002/profiles" + ProfileServerURI = "http://mygridserver.com:8002/user" [Modules] ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists. diff --git a/bin/libode-x86_64.so b/bin/libode-x86_64.so index 57b7e1d683..9c3070abf4 100644 Binary files a/bin/libode-x86_64.so and b/bin/libode-x86_64.so differ diff --git a/bin/libode.so b/bin/libode.so index 166aa3850d..6bb85fb72a 100644 Binary files a/bin/libode.so and b/bin/libode.so differ diff --git a/bin/ode.dll b/bin/ode.dll index 8bd2e066fb..0fb161e3c5 100644 Binary files a/bin/ode.dll and b/bin/ode.dll differ