Fix an uninitialized data block. Thanks, jhurliman
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					@ -2724,6 +2724,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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            ani.Sender = new AvatarAnimationPacket.SenderBlock();
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					            ani.Sender = new AvatarAnimationPacket.SenderBlock();
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            ani.Sender.ID = sourceAgentId;
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					            ani.Sender.ID = sourceAgentId;
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            ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[animations.Length];
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					            ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[animations.Length];
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					            ani.PhysicalAvatarEventList = new AvatarAnimationPacket.PhysicalAvatarEventListBlock[0];
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            for (int i = 0; i < animations.Length; ++i)
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					            for (int i = 0; i < animations.Length; ++i)
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            {
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					            {
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