Merge branch 'master' of git://opensimulator.org/git/opensim
commit
8b20faf06c
|
@ -41,12 +41,16 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
bool PostScriptEvent(UUID itemID, string name, Object[] args);
|
||||
bool PostObjectEvent(UUID itemID, string name, Object[] args);
|
||||
|
||||
// Suspend ALL scripts in a given scene object. The item ID
|
||||
// is the UUID of a SOG, and the method acts on all contained
|
||||
// scripts. This is different from the suspend/resume that
|
||||
// can be issued by a client.
|
||||
//
|
||||
/// <summary>
|
||||
/// Suspends a script.
|
||||
/// </summary>
|
||||
/// <param name="itemID">The item ID of the script.</param>
|
||||
void SuspendScript(UUID itemID);
|
||||
|
||||
/// <summary>
|
||||
/// Resumes a script.
|
||||
/// </summary>
|
||||
/// <param name="itemID">The item ID of the script.</param>
|
||||
void ResumeScript(UUID itemID);
|
||||
|
||||
ArrayList GetScriptErrors(UUID itemID);
|
||||
|
|
|
@ -276,25 +276,31 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
"Synonym for scripts show command", HandleShowScripts);
|
||||
|
||||
MainConsole.Instance.Commands.AddCommand(
|
||||
"scripts", false, "scripts suspend", "scripts suspend", "Suspends all running scripts",
|
||||
"scripts", false, "scripts suspend", "scripts suspend [<script-item-uuid>]", "Suspends all running scripts",
|
||||
"Suspends all currently running scripts. This only suspends event delivery, it will not suspend a"
|
||||
+ " script that is currently processing an event.\n"
|
||||
+ "Suspended scripts will continue to accumulate events but won't process them.",
|
||||
HandleSuspendScripts);
|
||||
+ "Suspended scripts will continue to accumulate events but won't process them.\n"
|
||||
+ "If a <script-item-uuid> is given then only that script will be suspended. Otherwise, all suitable scripts are suspended.",
|
||||
(module, cmdparams) => HandleScriptsAction(cmdparams, HandleSuspendScript));
|
||||
|
||||
MainConsole.Instance.Commands.AddCommand(
|
||||
"scripts", false, "scripts resume", "scripts resume", "Resumes all suspended scripts",
|
||||
"scripts", false, "scripts resume", "scripts resume [<script-item-uuid>]", "Resumes all suspended scripts",
|
||||
"Resumes all currently suspended scripts.\n"
|
||||
+ "Resumed scripts will process all events accumulated whilst suspended.",
|
||||
HandleResumeScripts);
|
||||
+ "Resumed scripts will process all events accumulated whilst suspended."
|
||||
+ "If a <script-item-uuid> is given then only that script will be resumed. Otherwise, all suitable scripts are resumed.",
|
||||
(module, cmdparams) => HandleScriptsAction(cmdparams, HandleResumeScript));
|
||||
|
||||
MainConsole.Instance.Commands.AddCommand(
|
||||
"scripts", false, "scripts stop", "scripts stop", "Stops all running scripts",
|
||||
HandleStopScripts);
|
||||
"scripts", false, "scripts stop", "scripts stop [<script-item-uuid>]", "Stops all running scripts",
|
||||
"Stops all running scripts."
|
||||
+ "If a <script-item-uuid> is given then only that script will be stopped. Otherwise, all suitable scripts are stopped.",
|
||||
(module, cmdparams) => HandleScriptsAction(cmdparams, HandleStopScript));
|
||||
|
||||
MainConsole.Instance.Commands.AddCommand(
|
||||
"scripts", false, "scripts start", "scripts start", "Starts all stopped scripts",
|
||||
HandleStartScripts);
|
||||
"scripts", false, "scripts start", "scripts start [<script-item-uuid>]", "Starts all stopped scripts",
|
||||
"Starts all stopped scripts."
|
||||
+ "If a <script-item-uuid> is given then only that script will be started. Otherwise, all suitable scripts are started.",
|
||||
(module, cmdparams) => HandleScriptsAction(cmdparams, HandleStartScript));
|
||||
}
|
||||
|
||||
public void HandleShowScripts(string module, string[] cmdparams)
|
||||
|
@ -334,79 +340,101 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
}
|
||||
}
|
||||
|
||||
public void HandleSuspendScripts(string module, string[] cmdparams)
|
||||
/// <summary>
|
||||
/// Parse the raw item id into a script instance from the command params if it's present.
|
||||
/// </summary>
|
||||
/// <param name="cmdparams"></param>
|
||||
/// <param name="instance"></param>
|
||||
/// <returns>true if we're okay to proceed, false if not.</returns>
|
||||
private void HandleScriptsAction(string[] cmdparams, Action<IScriptInstance> action)
|
||||
{
|
||||
lock (m_Scripts)
|
||||
{
|
||||
foreach (IScriptInstance instance in m_Scripts.Values)
|
||||
{
|
||||
if (!instance.Suspended)
|
||||
{
|
||||
instance.Suspend();
|
||||
string rawItemId;
|
||||
UUID itemId = UUID.Zero;
|
||||
|
||||
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
||||
MainConsole.Instance.OutputFormat(
|
||||
"Suspended {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
||||
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
||||
if (cmdparams.Length == 2)
|
||||
{
|
||||
foreach (IScriptInstance instance in m_Scripts.Values)
|
||||
action(instance);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
rawItemId = cmdparams[2];
|
||||
|
||||
if (!UUID.TryParse(rawItemId, out itemId))
|
||||
{
|
||||
MainConsole.Instance.OutputFormat("Error - {0} is not a valid UUID", rawItemId);
|
||||
return;
|
||||
}
|
||||
|
||||
if (itemId != UUID.Zero)
|
||||
{
|
||||
IScriptInstance instance = GetInstance(itemId);
|
||||
if (instance == null)
|
||||
{
|
||||
MainConsole.Instance.OutputFormat("Error - No item found with id {0}", itemId);
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
action(instance);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void HandleResumeScripts(string module, string[] cmdparams)
|
||||
private void HandleSuspendScript(IScriptInstance instance)
|
||||
{
|
||||
lock (m_Scripts)
|
||||
if (!instance.Suspended)
|
||||
{
|
||||
foreach (IScriptInstance instance in m_Scripts.Values)
|
||||
{
|
||||
if (instance.Suspended)
|
||||
{
|
||||
instance.Resume();
|
||||
instance.Suspend();
|
||||
|
||||
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
||||
MainConsole.Instance.OutputFormat(
|
||||
"Resumed {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
||||
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
||||
}
|
||||
}
|
||||
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
||||
MainConsole.Instance.OutputFormat(
|
||||
"Suspended {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
||||
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
||||
}
|
||||
}
|
||||
|
||||
public void HandleStartScripts(string module, string[] cmdparams)
|
||||
private void HandleResumeScript(IScriptInstance instance)
|
||||
{
|
||||
lock (m_Scripts)
|
||||
if (instance.Suspended)
|
||||
{
|
||||
foreach (IScriptInstance instance in m_Scripts.Values)
|
||||
{
|
||||
if (!instance.Running)
|
||||
{
|
||||
instance.Start();
|
||||
instance.Resume();
|
||||
|
||||
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
||||
MainConsole.Instance.OutputFormat(
|
||||
"Started {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
||||
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
||||
}
|
||||
}
|
||||
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
||||
MainConsole.Instance.OutputFormat(
|
||||
"Resumed {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
||||
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
||||
}
|
||||
}
|
||||
|
||||
public void HandleStopScripts(string module, string[] cmdparams)
|
||||
private void HandleStartScript(IScriptInstance instance)
|
||||
{
|
||||
lock (m_Scripts)
|
||||
if (!instance.Running)
|
||||
{
|
||||
foreach (IScriptInstance instance in m_Scripts.Values)
|
||||
{
|
||||
if (instance.Running)
|
||||
{
|
||||
instance.Stop(0);
|
||||
instance.Start();
|
||||
|
||||
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
||||
MainConsole.Instance.OutputFormat(
|
||||
"Stopped {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
||||
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
||||
}
|
||||
}
|
||||
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
||||
MainConsole.Instance.OutputFormat(
|
||||
"Started {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
||||
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleStopScript(IScriptInstance instance)
|
||||
{
|
||||
if (instance.Running)
|
||||
{
|
||||
instance.Stop(0);
|
||||
|
||||
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
|
||||
MainConsole.Instance.OutputFormat(
|
||||
"Stopped {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
|
||||
instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1770,19 +1798,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public void SuspendScript(UUID itemID)
|
||||
{
|
||||
IScriptInstance instance = GetInstance(itemID);
|
||||
if (instance == null)
|
||||
return;
|
||||
|
||||
instance.Suspend();
|
||||
if (instance != null)
|
||||
instance.Suspend();
|
||||
}
|
||||
|
||||
public void ResumeScript(UUID itemID)
|
||||
{
|
||||
IScriptInstance instance = GetInstance(itemID);
|
||||
if (instance == null)
|
||||
return;
|
||||
|
||||
instance.Resume();
|
||||
if (instance != null)
|
||||
instance.Resume();
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue