ODE plugin now can fly but sinks through ground when walking (?!!!??!??!)
parent
60385e7525
commit
8b8f62f019
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@ -7,7 +7,7 @@
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
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<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
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<resources prefix="OpenGridServices.GridServer" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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@ -7,7 +7,7 @@
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenGridServices.ServerConsole" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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@ -7,7 +7,7 @@
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
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<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
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<resources prefix="OpenGridServices.UserServer" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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@ -7,7 +7,7 @@
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.Config.SimConfigDb4o" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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@ -7,7 +7,7 @@
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.Framework.Console" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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@ -7,7 +7,7 @@
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.Framework" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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@ -7,7 +7,7 @@
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.GridInterfaces.Local" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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@ -7,7 +7,7 @@
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.GridInterfaces.Remote" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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@ -7,7 +7,7 @@
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.Physics.BasicPhysicsPlugin" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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@ -7,7 +7,7 @@
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.Physics.Manager" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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@ -70,31 +70,54 @@ namespace OpenSim.Physics.OdePlugin
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public class OdeScene :PhysicsScene
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{
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public IntPtr world;
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public IntPtr space;
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private IntPtr contactgroup;
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static public IntPtr world;
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static public IntPtr space;
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static private IntPtr contactgroup;
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static private IntPtr LandGeom;
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static private IntPtr Land;
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private double[] _heightmap;
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static private d.NearCallback nearCallback = near;
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private List<OdeCharacter> _characters = new List<OdeCharacter>();
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private static d.ContactGeom[] contacts = new d.ContactGeom[500];
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private static d.Contact contact;
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public OdeScene()
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{
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public OdeScene() {
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world = d.WorldCreate();
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space = d.HashSpaceCreate(IntPtr.Zero);
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contactgroup = d.JointGroupCreate(0);
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d.WorldSetGravity(world, 0.0f, 0.0f, -0.5f);
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d.WorldSetCFM(world, 1e-5f);
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d.WorldSetAutoDisableFlag(world, true);
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d.WorldSetContactMaxCorrectingVel(world, 0.1f);
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d.WorldSetContactSurfaceLayer(world, 0.001f);
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d.WorldSetAutoDisableFlag(world, false);
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this._heightmap=new double[65536];
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}
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// This function blatantly ripped off from BoxStack.cs
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static private void near(IntPtr space, IntPtr g1, IntPtr g2)
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{
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IntPtr b1 = d.GeomGetBody(g1);
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IntPtr b2 = d.GeomGetBody(g2);
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if (b1 != IntPtr.Zero && b2 != IntPtr.Zero && d.AreConnectedExcluding(b1, b2, d.JointType.Contact))
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return;
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int count = d.Collide(g1, g2, 500, contacts, d.ContactGeom.SizeOf);
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for (int i = 0; i < count; ++i)
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{
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contact.geom = contacts[i];
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IntPtr joint = d.JointCreateContact(world, contactgroup, ref contact);
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d.JointAttach(joint, b1, b2);
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}
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}
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public override PhysicsActor AddAvatar(PhysicsVector position)
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{
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PhysicsVector pos = new PhysicsVector();
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pos.X = position.X;
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pos.Y = position.Y;
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pos.Z = position.Z;
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return new OdeCharacter(this,pos);
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OdeCharacter newAv= new OdeCharacter(this,pos);
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this._characters.Add(newAv);
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return newAv;
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}
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public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size)
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@ -112,6 +135,15 @@ namespace OpenSim.Physics.OdePlugin
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public override void Simulate(float timeStep)
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{
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foreach (OdeCharacter actor in _characters) {
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actor.Move(timeStep*5f);
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}
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d.SpaceCollide(space, IntPtr.Zero, nearCallback);
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d.WorldQuickStep(world, timeStep*5f);
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foreach (OdeCharacter actor in _characters)
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{
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actor.UpdatePosition();
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}
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}
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@ -135,7 +167,8 @@ namespace OpenSim.Physics.OdePlugin
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}
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IntPtr HeightmapData = d.GeomHeightfieldDataCreate();
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d.GeomHeightfieldDataBuildDouble(HeightmapData,_heightmap,1,256,256,256,256,1.0f,0.0f,2.0f,0);
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d.CreateHeightfield(space, HeightmapData, 0);
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LandGeom=d.CreateHeightfield(space, HeightmapData, 1);
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d.GeomSetPosition(LandGeom,0,0,0);
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}
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}
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@ -156,7 +189,10 @@ namespace OpenSim.Physics.OdePlugin
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_position = pos;
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_acceleration = new PhysicsVector();
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d.MassSetCapsule(out capsule_mass, 5.0f, 3, 0.5f, 2f);
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capsule_geom = d.CreateCapsule(parent_scene.space, 0.5f, 2f);
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capsule_geom = d.CreateCapsule(OdeScene.space, 0.5f, 2f);
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this.BoundingCapsule=d.BodyCreate(OdeScene.world);
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d.BodySetMass(BoundingCapsule, ref capsule_mass);
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d.BodySetPosition(BoundingCapsule,pos.X,pos.Y,pos.Z);
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}
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public override bool Flying
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vec.Y = this._velocity.Y * timeStep;
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if(flying)
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{
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vec.Z = ( this._velocity.Z) * timeStep;
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}
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else
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{
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gravityAccel+= -9.8f;
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vec.Z = (gravityAccel + this._velocity.Z) * timeStep;
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vec.Z = ( this._velocity.Z+0.5f) * timeStep;
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}
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d.BodySetLinearVel(this.BoundingCapsule, vec.X, vec.Y, vec.Z);
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}
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this._position.X = vec.X;
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this._position.Y = vec.Y;
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this._position.Z = vec.Z;
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}
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}
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@ -7,7 +7,7 @@
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.Physics.OdePlugin" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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@ -7,7 +7,7 @@
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.Physics.PhysXPlugin" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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||||
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@ -7,7 +7,7 @@
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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||||
</copy>
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||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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<include name="Assets/AssetCache.cs" />
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<include name="Assets/InventoryCache.cs" />
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<include name="CAPS/SimHttp.cs" />
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<include name="types/Mesh.cs" />
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<include name="types/Triangle.cs" />
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<include name="UserServer/LocalUserProfileManager.cs" />
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<include name="UserServer/LoginServer.cs" />
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<include name="types/Mesh.cs" />
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<include name="types/Triangle.cs" />
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<include name="world/Avatar.cs" />
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<include name="world/AvatarAnimations.cs" />
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<include name="world/Entity.cs" />
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@ -7,7 +7,7 @@
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<fileset basedir="${project::get-base-directory()}">
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||||
</fileset>
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||||
</copy>
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||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.Storage.LocalStorageDb4o" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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<property name="obj.dir" value="obj" />
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<property name="doc.dir" value="doc" />
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<property name="project.main.dir" value="${project::get-base-directory()}" />
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<target name="Debug" description="">
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<property name="project.config" value="Debug" />
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<property name="build.debug" value="true" />
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</target>
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<property name="project.config" value="Release" />
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<target name="Release" description="">
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<property name="build.debug" value="false" />
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</target>
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<target name="Debug" description="">
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<property name="project.config" value="Debug" />
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<property name="build.debug" value="true" />
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</target>
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||||
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||||
<target name="net-1.1" description="Sets framework to .NET 1.1">
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<property name="nant.settings.currentframework" value="net-1.1" />
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</target>
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<echo message="Deleting all builds from all configurations" />
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<delete dir="${bin.dir}" failonerror="false" />
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<delete dir="${obj.dir}" failonerror="false" />
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<nant buildfile="OpenGridServices.ServerConsole/OpenGridServices.ServerConsole.dll.build" target="clean" />
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<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="clean" />
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<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="clean" />
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<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="clean" />
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<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="clean" />
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<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" />
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<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="clean" />
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<nant buildfile="OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build" target="clean" />
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||||
<nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="clean" />
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||||
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="clean" />
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<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="clean" />
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<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="clean" />
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<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="clean" />
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||||
<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="clean" />
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<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.exe.build" target="clean" />
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<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" />
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||||
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="clean" />
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<nant buildfile="OpenGridServices.ServerConsole/OpenGridServices.ServerConsole.dll.build" target="clean" />
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<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="clean" />
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<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="clean" />
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<nant buildfile="OpenSim/OpenSim.exe.build" target="clean" />
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<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="clean" />
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<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="clean" />
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<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" />
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</target>
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||||
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||||
<target name="build" depends="init" description="">
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@ -89,21 +89,21 @@
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<target name="doc" depends="build-release">
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<echo message="Generating all documentation from all builds" />
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<nant buildfile="OpenGridServices.ServerConsole/OpenGridServices.ServerConsole.dll.build" target="doc" />
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<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="doc" />
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<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="doc" />
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<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="doc" />
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<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="doc" />
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||||
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="doc" />
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||||
<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="doc" />
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||||
<nant buildfile="OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build" target="doc" />
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||||
<nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="doc" />
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||||
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="doc" />
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||||
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="doc" />
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||||
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="doc" />
|
||||
<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="doc" />
|
||||
<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="doc" />
|
||||
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="doc" />
|
||||
<nant buildfile="OpenSim/OpenSim.exe.build" target="doc" />
|
||||
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="doc" />
|
||||
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="doc" />
|
||||
<nant buildfile="OpenGridServices.ServerConsole/OpenGridServices.ServerConsole.dll.build" target="doc" />
|
||||
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="doc" />
|
||||
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="doc" />
|
||||
<nant buildfile="OpenSim/OpenSim.exe.build" target="doc" />
|
||||
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="doc" />
|
||||
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="doc" />
|
||||
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="doc" />
|
||||
</target>
|
||||
|
||||
</project>
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
<fileset basedir="${project::get-base-directory()}">
|
||||
</fileset>
|
||||
</copy>
|
||||
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
|
||||
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
|
||||
<resources prefix="OpenSim" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
|
|
|
@ -6,12 +6,6 @@
|
|||
<property name="obj.dir" value="obj" />
|
||||
<property name="doc.dir" value="doc" />
|
||||
<property name="project.main.dir" value="${project::get-base-directory()}" />
|
||||
|
||||
<target name="Debug" description="">
|
||||
<property name="project.config" value="Debug" />
|
||||
<property name="build.debug" value="true" />
|
||||
</target>
|
||||
|
||||
<property name="project.config" value="Release" />
|
||||
|
||||
<target name="Release" description="">
|
||||
|
@ -19,6 +13,12 @@
|
|||
<property name="build.debug" value="false" />
|
||||
</target>
|
||||
|
||||
|
||||
<target name="Debug" description="">
|
||||
<property name="project.config" value="Debug" />
|
||||
<property name="build.debug" value="true" />
|
||||
</target>
|
||||
|
||||
<target name="net-1.1" description="Sets framework to .NET 1.1">
|
||||
<property name="nant.settings.currentframework" value="net-1.1" />
|
||||
</target>
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
<fileset basedir="${project::get-base-directory()}">
|
||||
</fileset>
|
||||
</copy>
|
||||
<csc target="exe" debug="${build.debug}" keyfile="Prebuild.snk" unsafe="False" define="DEBUG;TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe" win32icon="App.ico">
|
||||
<csc target="exe" debug="${build.debug}" keyfile="Prebuild.snk" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe" win32icon="App.ico">
|
||||
<resources prefix="Prebuild" dynamicprefix="true" >
|
||||
<include name="App.ico" />
|
||||
<include name="data/prebuild-1.7.xsd" />
|
||||
|
|
Loading…
Reference in New Issue